Quick Easy Question [Drop Noise]
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- KVRist
- 56 posts since 27 Jun, 2012
http://soundcloud.com/jakobliedholm/nic ... sents-vida
Sound @ 1:30
This specific noise appears quite a lot in progressive house tracks, and I've never really thought about what it is. Sounds like a heavily detuned tom maybe, but I'm assuming it's a dblue effect, can anyone maybe let me know what it is if they know exactly what it is.
Sound @ 1:30
This specific noise appears quite a lot in progressive house tracks, and I've never really thought about what it is. Sounds like a heavily detuned tom maybe, but I'm assuming it's a dblue effect, can anyone maybe let me know what it is if they know exactly what it is.
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- KVRist
- Topic Starter
- 56 posts since 27 Jun, 2012
Hate to be a bother, but anyone?
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- KVRist
- Topic Starter
- 56 posts since 27 Jun, 2012
Okay... it's also similar to the sound at 1:44 right before the chorus in Animal Kingdom - Strange Attractor (Dzeko & Torres Remix)
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- KVRist
- 84 posts since 20 Mar, 2012
I don't really know how you would go about making that from scratch, but I'm 99% sure there are similar impact effects in the Vengeance packs.
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usamablackbelt usamablackbelt https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=192476
- KVRist
- 95 posts since 29 Oct, 2008
Oh guys...c'mon.
It's a pitch automated sine wave. If you're used to making your own kicks, have it start lower, and automate the pitch to an even lower tone. Stretch it over time. Done and done.
It's a pitch automated sine wave. If you're used to making your own kicks, have it start lower, and automate the pitch to an even lower tone. Stretch it over time. Done and done.
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- KVRist
- Topic Starter
- 56 posts since 27 Jun, 2012
Both of these were really helpful, thank you Puusti and usama.
