Random values are fun but it's often desirable to have a "random" part remain the same on every playback. Would it be possible to add a seed value for the random value generators? I'd suggest that if the seed is zero then the values would be truly random but for a non-zero seed, the values would be determined by the seed value and critically, the host playback position.
A global or program level seed would be an improvement but if the seed could be a group or split level parameter that would be better, as it would allow a greater degree of control.
In an ideal world it would be preferable to be able to set a separate seed value for every random value generator but I'm not sure if that would be possible without adding a lot of UI clutter.
Thanks for reading this. Now I'll just wait for you to tell me that this already exists. I checked the manual first, honest!
