What is pseudocode worth, legal rights.
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- KVRist
- 270 posts since 14 Feb, 2007
I have code, it has value, want to make money.
With all the desktops/laptops/phones/TV/Tablets/Music Players/Video/Cinema/Music events in the world it's defiantly worth £1 per device.
That's billions of pounds.
So I need every bit of advice.
If I'm not protected, ill never give it out, just in case.
Thanks.
With all the desktops/laptops/phones/TV/Tablets/Music Players/Video/Cinema/Music events in the world it's defiantly worth £1 per device.
That's billions of pounds.
So I need every bit of advice.
If I'm not protected, ill never give it out, just in case.
Thanks.
- KVRian
- 1184 posts since 24 Feb, 2012
Is this a joke?
*Popcorn's ready!*
*Popcorn's ready!*
Fabien from Tokyo Dawn Records
Check out my audio processors over at the Tokyo Dawn Labs!
Check out my audio processors over at the Tokyo Dawn Labs!
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- KVRer
- 25 posts since 8 Dec, 2012
Do you have actual code or pseudocode? If you have actual code then make sure it actually works and get rid of the bugs and push your product to market. As others already mentioned you can't really license out ideas under copyright and at best you might be able to get something protected under patent but unless it is something truly novel then you are most likely completely out of luck. I have plenty of code too, it also has value which is why I have turned this code into functional applications that people purchase (and also pirate...but such is life).gafferuk wrote:I have code, it has value, want to make money.
It's good that you're dreaming big but maybe you should take a step back and really assess the situation first before doing such bold things as valuing the worth of your product that doesn't exist yet at over a billion pounds. I think it'd be best not to worry, to keep a more humble attitude and to just continue with development until you have a working build of the code that actually does whatever it is you want to protect under copyright.
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- KVRian
- 653 posts since 4 Apr, 2010
Apple wanted $1 per device to license Firewire. This was before USB, and USB (1) didn't have near the performance if Firewire. But $1 was too expensive, and the industry developed USB 2 to sort of catch up with Firewire 800, then USB 3 to pass it.gafferuk wrote:With all the desktops/laptops/phones/TV/Tablets/Music Players/Video/Cinema/Music events in the world it's defiantly worth £1 per device.
Don't underestimate the cost of $1—or £1—to an electronic device.
My audio DSP blog: earlevel.com
- Beware the Quoth
- 35433 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
Nope. Not Apple, not $1.earlevel wrote:Apple wanted $1 per device to license Firewire.gafferuk wrote:With all the desktops/laptops/phones/TV/Tablets/Music Players/Video/Cinema/Music events in the world it's defiantly worth £1 per device.
FireWire is Apple's name for the IEEE 1394 High Speed Serial Bus. It was initiated by Apple (in 1986[4]) and developed by the IEEE P1394 Working Group, largely driven by contributions from Apple, although major contributions were also made by engineers from Texas Instruments, Sony, Digital Equipment Corporation, IBM, and INMOS/SGS Thomson (now STMicroelectronics).
anyway; OP post history indicates failed sanity check. avoid eye contact, wash hands after use.IEEE 1394 compliance or implementation is considered infringement of 261 active issued international patents[12] held by 10 corporations. To facilitate licensure to designers, a patent pool was formed by those holders to sublicense their patents to a license administrator, MPEG LA, LLC, who sublicenses them in turn to designers. Under the license offered by MPEG LA, a royalty of US$0.25 per unit is payable upon the manufacture of each 1394 finished product
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRian
- 653 posts since 4 Apr, 2010
Yep, Apple, yep $1, they later caved. Which is my point exactly—no one wanted to pay $1.whyterabbyt wrote:Nope. Not Apple, not $1.earlevel wrote:Apple wanted $1 per device to license Firewire.
Google it—apple firewire $1. The stuff you posted is true, but so was what I posted. The fact that the final implementation involved patents of other companies is immaterial—Apple initially wanted $1, and firewire didn't exist without them. It was their invention.
My audio DSP blog: earlevel.com
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- KVRist
- 33 posts since 16 Jan, 2012
Only in name. Firewire could have easily existed without Apple's meager 7%, and branding + overpricing it is exactly why superior competition later came to exist by way of IBM.earlevel wrote:The fact that the final implementation involved patents of other companies is immaterial—Apple initially wanted $1, and firewire didn't exist without them. It was their invention.
Outside of simple greed, I'll never understand why everyone rushes to patent and charge for the most trivial of things (Apple's TrueType, anyone?). There are still groups of people blatantly patenting grade school algebra for crying out loud.
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- KVRian
- 653 posts since 4 Apr, 2010
??? They invented firewire, not just the name. It was developed further with the use of other IP, of course. Maybe you're getting confused with Sony's naming, "i.LINK". And I don't understand your comment, "Apple's meager 7%". They invented it, and drove the IEEE P1394 Working Group.Plasuma!!! wrote:Only in name.earlevel wrote:It was their invention.
Anyway, this is getting way off track. Was my point not clear? The op thought charging £1 was no big deal, and I pointed out the brush-back Apple got for trying to charge $1 licensing for a device that was superior, at the time, to anything else. The point, if it's still not clear: $1 is a lot of money to add to manufacturing costs, even for products that sell for hundreds.
My audio DSP blog: earlevel.com
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- KVRian
- 770 posts since 2 Apr, 2003
From the UK Intellectual Property Office
However copyright only covers the code, or adapted works, it does not cover the IDEA, which is what the OP really wants.
For that they need a patent, and when it comes to software you're in dodgy territory there, which is why companies tend to patent "inventions" which use the ideas they want to protect.
That's of course if the OP has anything new and worth protecting, which I somehow doubt, their sig might be a clue as to what this amazing new development is supposed to be.
I suspect that pseudo code would be covered, certainly I think a lawyer could make a very good case for it, since copyright of software is an extention of that for a literary work, pseudocode is certainly literary.Software
Software, that is computer programs, and games for games consoles are protected on the same basis as literary works. Conversion of a program into or between computer languages and codes corresponds to adapting a work. Storing any work in a computer amounts to copying the work. In addition, running a computer program or displaying work on a video display unit (VDU) will usually involve copying and thus require the consent of the copyright owner.
However copyright only covers the code, or adapted works, it does not cover the IDEA, which is what the OP really wants.
For that they need a patent, and when it comes to software you're in dodgy territory there, which is why companies tend to patent "inventions" which use the ideas they want to protect.
That's of course if the OP has anything new and worth protecting, which I somehow doubt, their sig might be a clue as to what this amazing new development is supposed to be.
Last edited by JonHodgson on Mon Mar 04, 2013 9:33 pm, edited 1 time in total.
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- KVRian
- 770 posts since 2 Apr, 2003
Incidentally..
The (c) is completely pointless, you cannot copyright a name, title, slogan or phrase.
You could try registering it as a trademark if you wanted to protect it, and then you could write
DreamAudio (tm)
DreamAudio(c)
The (c) is completely pointless, you cannot copyright a name, title, slogan or phrase.
You could try registering it as a trademark if you wanted to protect it, and then you could write
DreamAudio (tm)
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- KVRian
- 770 posts since 2 Apr, 2003
Wow, I just read some of the OPs posts in other threads...
I feel like I've stepped through the looking glass
I feel like I've stepped through the looking glass
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- KVRist
- 33 posts since 16 Jan, 2012
They also invented the iPad, but they didn't invent the tablet.earlevel wrote:??? They invented firewire, not just the name. It was developed further with the use of other IP, of course. Maybe you're getting confused with Sony's naming, "i.LINK". And I don't understand your comment, "Apple's meager 7%". They invented it, and drove the IEEE P1394 Working Group.Plasuma!!! wrote:Only in name.earlevel wrote:It was their invention.
Like I said, only in name. Apple is well-known for taking free ideas, patenting them, and developing them into closed-development failures, much like they did with FreeBSD to make OSX.
Check financial reports and see how much they put into RnD. 7% isn't far off, and the trend hasn't changed since they first started.
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- KVRian
- 653 posts since 4 Apr, 2010
Uh, sure...let us know who they stole FireWire from...Plasuma!!! wrote:Like I said, only in name. Apple is well-known for taking free ideas, patenting them, and developing them into closed-development failures, much like they did with FreeBSD to make OSX.
Anyway, the point was the licensing fee, so this is way off track, and FreeBSD...this seems to be turning into an Apple rant.
Edit: Eh, "rant" seems a little cranky, sorry, not meaning to sound that way ("flame" any better? "tangent"?). My original post was, "Apple wanted $1 per device to license Firewire [and people wouldn't pay it]". OK, I believe FireWire is as legit of an invention by Apple as most technology inventions are for any tech company, but even if it isn't, would my reply have been improved by saying something like, "Apple wanted $1 per device to license Firewire—they didn't deserve it one bit, even though they held the patent and had the right to claim it because they stole the idea anyway and everyone else did all the hard work [and people wouldn't pay it]"? I don't think so.
My audio DSP blog: earlevel.com
