How to send only part of the signal to Fx track in Bitwig ?
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- KVRist
- Topic Starter
- 109 posts since 2 Dec, 2022
Is it possible in Bitwig to send only part of the track signal to the Fx track, but so that the rest of the track signal continues to sound, unaffected by processing on the Fx track?
For example, I want to process only a certain frequency range with reverberation, but so that the unaffected frequency range also sounds. At the same time, I have an Fx track with reverb and I would like to use it if possible without adding a new reverb to the track being processed.
For example, I want to process only a certain frequency range with reverberation, but so that the unaffected frequency range also sounds. At the same time, I have an Fx track with reverb and I would like to use it if possible without adding a new reverb to the track being processed.
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- KVRist
- 130 posts since 17 Dec, 2010
I am so confused with what you are asking but the answer is yes?
There are so many convoluted ways to route audio in Bitwig. You can inject audio at any point in any track grabbing it from literally anywhere in the project with the audio receiver. This includes grabbing audio from somewhere else in parallel processing setup with an FX Layer device, which you could spectrally split up with freq split and just soloing whatever spectral part of the signal you want.
So I have no idea what exactly you are asking, and yet I know the answer is yes, you can do that? lmao
-edit- here I opened a new project and took some screenshots with what I think you are trying to do?
Cheers
There are so many convoluted ways to route audio in Bitwig. You can inject audio at any point in any track grabbing it from literally anywhere in the project with the audio receiver. This includes grabbing audio from somewhere else in parallel processing setup with an FX Layer device, which you could spectrally split up with freq split and just soloing whatever spectral part of the signal you want.
So I have no idea what exactly you are asking, and yet I know the answer is yes, you can do that? lmao
-edit- here I opened a new project and took some screenshots with what I think you are trying to do?
Cheers
"music is the best"
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- KVRist
- Topic Starter
- 109 posts since 2 Dec, 2022
Oh, thank you! I intuitively assumed that Bitwig definitely has something like this, so I wrote here on the forum -I want to know and use all the features of this wonderful Daw. "Audio Receiver" is what I need!Funk Dracula wrote: ↑Tue Apr 09, 2024 9:33 am I am so confused with what you are asking but the answer is yes?
There are so many convoluted ways to route audio in Bitwig. You can inject audio at any point in any track grabbing it from literally anywhere in the project with the audio receiver. This includes grabbing audio from somewhere else in parallel processing setup with an FX Layer device, which you could spectrally split up with freq split and just soloing whatever spectral part of the signal you want.
So I have no idea what exactly you are asking, and yet I know the answer is yes, you can do that? lmao
......
your example almost recreates my situation, but instead of Freq split, I used Multiband Fx-3, because "Freq Split" does not allow you to enter numeric values for dividing the bands.
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- KVRist
- Topic Starter
- 109 posts since 2 Dec, 2022
if you do this, then shipments from other channels to FX will fall under the filter. And I need filter processing up to FX on only one channel
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- KVRist
- 117 posts since 26 May, 2021
This works but there is a way of making it simpler - the audio receiver isn't needed in that setup since fx layers have their own post-layer send controls accessible in inspector when you have a layer selected. At any point you want to send from you just stick an fx layer with an empty layer and use the send controls for the layer. If you want to pre-process the sound before the send then add devices to the layer and set the overall fx layer mix to 0.Funk Dracula wrote: ↑Tue Apr 09, 2024 9:33 am I am so confused with what you are asking but the answer is yes?
There are so many convoluted ways to route audio in Bitwig. You can inject audio at any point in any track grabbing it from literally anywhere in the project with the audio receiver. This includes grabbing audio from somewhere else in parallel processing setup with an FX Layer device, which you could spectrally split up with freq split and just soloing whatever spectral part of the signal you want.
So I have no idea what exactly you are asking, and yet I know the answer is yes, you can do that? lmao
-edit- here I opened a new project and took some screenshots with what I think you are trying to do?
Cheers
Sends on layers is a fairly well hidden feature that is useful for a ton of different common routings.
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- KVRist
- 130 posts since 17 Dec, 2010
I never noticed this in the FX layer inspector! THAT is an incredibly useful tidbit, thanks!pikey wrote: ↑Wed Apr 17, 2024 12:03 pm This works but there is a way of making it simpler - the audio receiver isn't needed in that setup since fx layers have their own post-layer send controls accessible in inspector when you have a layer selected. At any point you want to send from you just stick an fx layer with an empty layer and use the send controls for the layer. If you want to pre-process the sound before the send then add devices to the layer and set the overall fx layer mix to 0.
Sends on layers is a fairly well hidden feature that is useful for a ton of different common routings.
"music is the best"
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- KVRist
- Topic Starter
- 109 posts since 2 Dec, 2022
Unbelievable! Super function! Thank you very much! Of course, my initial task should be solved this way. Yes, Bitwig never ceases to amaze!pikey wrote: ↑Wed Apr 17, 2024 12:03 pmThis works but there is a way of making it simpler - the audio receiver isn't needed in that setup since fx layers have their own post-layer send controls accessible in inspector when you have a layer selected. At any point you want to send from you just stick an fx layer with an empty layer and use the send controls for the layer. If you want to pre-process the sound before the send then add devices to the layer and set the overall fx layer mix to 0.Funk Dracula wrote: ↑Tue Apr 09, 2024 9:33 am I am so confused with what you are asking but the answer is yes?
There are so many convoluted ways to route audio in Bitwig. You can inject audio at any point in any track grabbing it from literally anywhere in the project with the audio receiver. This includes grabbing audio from somewhere else in parallel processing setup with an FX Layer device, which you could spectrally split up with freq split and just soloing whatever spectral part of the signal you want.
So I have no idea what exactly you are asking, and yet I know the answer is yes, you can do that? lmao
-edit- here I opened a new project and took some screenshots with what I think you are trying to do?
Cheers
Sends on layers is a fairly well hidden feature that is useful for a ton of different common routings.
- KVRAF
- 25630 posts since 3 Feb, 2005 from in the wilds
Also available in the Mixer!Funk Dracula wrote: ↑Wed Apr 17, 2024 12:45 pmI never noticed this in the FX layer inspector! THAT is an incredibly useful tidbit, thanks!pikey wrote: ↑Wed Apr 17, 2024 12:03 pm This works but there is a way of making it simpler - the audio receiver isn't needed in that setup since fx layers have their own post-layer send controls accessible in inspector when you have a layer selected. At any point you want to send from you just stick an fx layer with an empty layer and use the send controls for the layer. If you want to pre-process the sound before the send then add devices to the layer and set the overall fx layer mix to 0.
Sends on layers is a fairly well hidden feature that is useful for a ton of different common routings.
- KVRAF
- 3262 posts since 3 Jul, 2022
Pretty good one indeed... Any example of when did you use it ?
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- KVRist
- 117 posts since 26 May, 2021
I find it's more of a problem solver than anything in a typical workflow for me. One example - for a few tracks recently I've been using a granular buffer effect set to -2 octaves as a deep bed on a send with a bunch of different melodic parts going to it. The problem was that some of the melodic tracks had too much bass already for -2 octave shift so I applied a high pass in the fx layer pre-send. Maybe I could have applied the filter pre-granular effect on the send itself, but it felt more elegant to only filter the tracks that was causing the issue. I've also done similar per-track preprocessing with dynamics devices like compressors and gates to get each send sounding good.
Just sending mid-track is more common for me. For example again with granular fx again if I have it as an insert I typically don't want the granular layer going to a reverb, so I'll send from an fx layer.