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136 posts since 1 Jun, 2009, from Colorado Springs, Colorado

Postby Teeleh; Sat Mar 24, 2012 12:38 pm How to send info from one Max/MSP patch to another

Does anyone know how to do this? I'm using Max4Live and I need to know this.
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Beware the Quoth
24486 posts since 3 Sep, 2001, from R'lyeh Oceanic Amusement Park and Funfair

Postby whyterabbyt; Sat Mar 24, 2012 12:59 pm

Teeleh wrote:Does anyone know how to do this? I'm using Max4Live and I need to know this.

The UDP objects?

http://cycling74.com/docs/max6/dynamic/ ... schapter03

If you want a fuller protocol, you could use OSC.
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1617 posts since 10 Dec, 2008, from Minneapolis

Postby xh3rv; Sat Mar 24, 2012 1:17 pm

Check pattrmarker. Basically there's a global Max environment which you can get at. I'm not great with the details but you might try the Abe forums or Cycling '74, both have a good amount of 'asked an answered' type stuff at the least and are generally helpful.

OSC is not really comparable to Max or a networking protocol :S [e: probably wasn't what was said anyway - OSC is in any case a lot less impressive than I thought it was when I took a better look at it]
324 posts since 1 Feb, 2005, from Portland

Postby skrasms; Sun Mar 25, 2012 8:27 am

The send and receive objects (or send~ and receive~ for audio) can pass data between patches. They could also pass data between pluggo plugins, which eventually became Max4Live. Last time I checked in Max4Live, send/receive still worked. Make sure the send and receive objects have global names like "some_name" and not local names like "---some_name"

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