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KVR Forum » Modular Synthesis
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breadbox preview GUI buttons and sliders
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odo
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PostPosted: Fri May 11, 2012 12:24 pm reply with quote
The plug isn't ready only all the controlls not the GUI
I'll try to make it as small as posible and i need a month or 3 to finish it
What i want to do is that you only need one plug to make a song
There are 10 synhs

Cheers
Marc

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odo
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PostPosted: Fri May 11, 2012 12:29 pm reply with quote
http://i46.tinypic.com/im7529.jpg
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spacedad
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PostPosted: Fri May 11, 2012 4:43 pm reply with quote
Shocked
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odo
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PostPosted: Sat May 12, 2012 12:20 pm reply with quote
Found a bug but it's fixed
BTW making presets will be a lot of work 128x10 Shocked
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Z3R0T0N1N
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PostPosted: Sat May 12, 2012 1:25 pm reply with quote
spacedad wrote:
Shocked

yeah... what he said! Shocked

so very wicked!
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xoxos
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PostPosted: Sun May 13, 2012 10:36 am reply with quote
odo wrote:
Found a bug but it's fixed
BTW making presets will be a lot of work 128x10 Shocked


Smile we're going to need to get you into c++ Smile
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Laguna Rising
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PostPosted: Sun May 13, 2012 10:47 am reply with quote
odo wrote:
What i want to do is that you only need one plug to make a song


Shit!
^ Joined: 04 Apr 2005  Member: #63988  Location: Unsettled
mztk
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PostPosted: Sun May 13, 2012 12:08 pm reply with quote
odo wrote:
Found a bug but it's fixed
BTW making presets will be a lot of work 128x10 Shocked


why not add a randomizer to each control as you build it, save a lot
of work later on? could have random:all or groups of params...
??
^ Joined: 12 Jun 2004  Member: #29330  
odo
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PostPosted: Sun Jul 08, 2012 10:15 am reply with quote
Working on skin in photoshop It's not ready need to add a few things


If it's ready i use this pic as a backgound to place the controlls
Still i can't work fast Sad But it will be there
Cheers
Marc
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spacedad
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PostPosted: Sun Jul 08, 2012 1:20 pm reply with quote
looking good.
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metal
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PostPosted: Mon Jul 09, 2012 12:05 am reply with quote
Shit! This reminds me much more of the C64 days than any other SID-emu has done so for!

Are those columns up left corner what I think they are? Wavetable-sequencers?

Do let me know if you want help on making some sounds for this beast!
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metal // vibrants // soundcloud
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odo
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PostPosted: Tue Jul 10, 2012 3:48 am reply with quote
Hi Metal
here are 5 wavetables
1 for the big seqencer and 4 with only 4 steps.I made those for the drums effect ect.
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metal
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PostPosted: Tue Jul 10, 2012 4:18 am reply with quote
odo wrote:
Hi Metal
here are 5 wavetables
1 for the big seqencer and 4 with only 4 steps.I made those for the drums effect ect.


Ok. I would suggest making room for 8 steps - for drum effects 4 steps isn't enough.

E.g. a typical snare looked like this:

Noise
Square
Square (4-5 notes lower)
Noise
Square (lower again)
Loop (2 steps up)

Big arpeggio-chords also took up more than 4 steps.
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metal // vibrants // soundcloud
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odo
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PostPosted: Wed Jul 11, 2012 5:57 am reply with quote
When i make a snare i use
noise
pulse/square
pulse/square
noise
some times loop step 3-4
But i'll add 2 more steps.The 4 arps will be 4 steps for now.Maybe in release v1.1
BTW i use SDI to make music on a real c64.What prg do you use ?
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odo
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PostPosted: Wed Jul 11, 2012 7:20 am reply with quote
every seq/wave table has 6 steps now Smile Have to try to make the skin a little bit smaller now
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