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News » Developers » Sample Logic
   

Sample Logic has announced Cinematic Guitars, which is described as a powerful collection of morphed guitar instruments harnessed in a remarkably adaptable "core effects sequencer" engine powered by the Native Instruments Kontakt Player.

Cinematic GuitarsDerived entirely from true electric and acoustic guitar recordings by guitar guru Steve Ouimette (known for his work on the Guitar Hero franchise) this library is not a traditional guitar sample library, rather, it is an extensive collection of atmospheres, instrumentals, and percussives "unlike any ever heard before". Taking it one step further, Cinematic Guitars gives users the power to create and manipulate custom instruments using the first ever "core effects sequencer" designed by Sample Logic and built into the Kontakt engine.

This library is all encompassing, exploring infinite timbres and emotions through its unprecedented collection of over 1000 instruments and multis, starting with bizarre, dark, euphoric, spiritual, electronic sounds and going far beyond.

Cinematic Guitars is geared for film, TV, game, and electronic composers.

Creating Cinematic Guitars
Sample Logic teamed up with Guitar Hero series guitarist and composer Steve Ouimette to record a wide spectrum of guitars including steel, nylon, electric guitars and a variety of other rare stringed instruments. They dug deep into Steve's imagination and vast collection of guitar effect boxes and amp gear to capture some of the most unique and original sounds possible. Everything from bowing, scratching, and mutilation, to gentile somber gestures and effects. From there, Sample Logic manipulated and molded these sounds into a master suite of instruments and multis using various morphing techniques and the real-time Cinematic Guitars "core effects sequencer".

What's Under The Hood?

  • Over 1,000 instruments and multis recorded and processed at 48k/24 bit, delivered at 44.1k/24-bit.
  • 9 GB sample library (uncompressed).
  • 5.8 GB via Kontakt's lossless sample storage compression.

Instruments:

  • Atmosphere/ambient soundscapes and stinger construction kits.
  • Morphed guitars, synths, and pads.
  • Melodic and percussive tempo-synced loops.
  • Melodic and percussive arpeggiated/gated instruments.
  • Percussive impacts, big hit ensembles, and kits.
  • Swipes, scrapes, and reverse transitional effects.

Multis:

  • Performance-ready multis (playable interactive preset templates made from multiple instruments).
  • Over 125 score-ready multis.

Additional multis included in Cinematic Guitars were created by these composers:

  • Bill Brown (CSI NY, Wolfenstein [VG], Rainbow Six [VG], Ghost Recon [VG]).
  • Jesper Kyd (Assassins Creed I & II [VG], Unreal Tournament [VG], Splinter Cell [VG]).
  • Trevor Morris (The Tutors, The Hills Have Eyes II, Pirates Of The Caribbean II, Stealth, The Island).
  • Deane Ogden (Hit List, The Way Home, Surrogates, The Sensei).
  • Atli Örvarsson (Vantage Point, Babylon AD, The Fourth Kind).
  • Chad Seiter (Fringe Season 1, LucasArts' Fracture, LOST: Via Domus, UP [VG]).
  • Steve Tavaglione – Performer & Sound Designer (CSI: Las Vegas & New York, Finding Nemo, Wall-E, Revolutionary Road).

Pricing & Availability

Cinematic Guitars has an MSRP of $399.99 and is scheduled to ship on September 15th, 2010, for Windows and Mac OS X (Intel) in Stand-alone and VST, Audio Units and RTAS instrument plug-in formats. There is native 64-bit support for stand-alone and plug-in versions on both Mac OS X and Windows.

Pre-order is now available. The Direct Download version will be available from September 22nd, 2010.

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