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xoxos
Mr Entertainment
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PostPosted: Sun Jun 15, 2008 12:47 am reply with quote


you can see two envelopes have the same contour, i've only used it for 1/2 hour since 'final' assemblage. it should shimmer slightly on your lcd monitor Smile

the modulation has a dozen lfo shapes, and the velocity of movement on the x-y pad can be assigned, which i think will be useful, otherwise modulation is similar to fauna.

i expect it will take me about a week to patch it. i've had a few insights in the process, eg. having k1 > k2 describes more flexible items (sensibly) and can produce sweep effects, so it's not entirely mysterious and should have some performance continuities that should make it seem somewhat like a conventional synthesizer in use.
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HiEnergy
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PostPosted: Sun Jun 15, 2008 3:25 am reply with quote
That looks great! Can hardly wait to hear some audio examples of this monster.
The preview sounds you uploaded some time ago already sounded extremely interesting.
Will Friction be capable of tuned sounds? (I think of sufficiently tuned for playing recognizable melodies)
That should be nice for playing a melody live and then slowly modulating/automating it into some kind of ear-piercing unmelodic noise. Surprised
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xoxos
Mr Entertainment
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PostPosted: Sun Jun 15, 2008 9:51 am reply with quote
HiEnergy wrote:
That looks great! Can hardly wait to hear some audio examples of this monster.
The preview sounds you uploaded some time ago already sounded extremely interesting.
Will Friction be capable of tuned sounds?


no HiHi key track is a mod source, but as you've heard, the fundamental (like on hinges et c.) isn't stable.

the previous audio demos use the same engine, without any modulators.


HiEnergy wrote:

That should be nice for playing a melody live and then slowly modulating/automating it into some kind of ear-piercing unmelodic noise. Surprised


HiHi sounds delightful. hence a week to patch.. i'm gonig to have to sotp modeling metal objects for a while...

i was doing a scaled screeching car yesterday.. sort of strange. i figure it should have a few months before everyone's heard it all Smile

oc i haven't tried sequencing it yet.
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neither a follower nor a leader be
http://www.xoxos.net - free vst
^ Joined: 29 Apr 2002  Member: #2639  Location: i might peeramid
stanlea
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PostPosted: Sun Jun 15, 2008 12:22 pm reply with quote
Teeth patch ?
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Shy
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PostPosted: Sun Jun 15, 2008 3:07 pm reply with quote
One thing: oversampling, will it have it? Fauna is awesome but things can sound radically different at different sample rates. Like when you set values to very low and get an aliased kind of cool sound. I'd like it if there was something like a 4x oversampling option though, even if it would use much more CPU time. I think it's especially important with a "friction synth". But hey what do I know, maybe you have other better ways to overcome aliasing.
^ Joined: 26 Jun 2004  Member: #30980  
xoxos
Mr Entertainment
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PostPosted: Mon Jun 16, 2008 12:48 am reply with quote
short answer, no. oversampling would have little improvement and require the entire structure being duplicated, not just a component.

fauna does sound different at different sample rates, as stated in the documentation Smile i patched it for 44.1kHz and figured people would patch for their system of choice.
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neither a follower nor a leader be
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^ Joined: 29 Apr 2002  Member: #2639  Location: i might peeramid
Shy
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PostPosted: Tue Jun 17, 2008 2:54 am reply with quote
Alright then, so I'll use it at 192khz, or maybe one of them oversampling wrappers would work.
^ Joined: 26 Jun 2004  Member: #30980  
xoxos
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PostPosted: Tue Jun 17, 2008 8:28 am reply with quote
the first should be effective Smile
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