What's Next?
-
- KVRist
- 253 posts since 11 Jul, 2007 from Berlin
Not that there's not enough plugins from you (hahahah) but I'm very sure you're already cooking a new thing 
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Hehe well, there are so many god damn ideas and not enough time...
Right now I'd like to get to the RTAS and Mac64 finally. These are quite ugly and crazy tasks, but someone has to do it
. But then, well, I have lots of plans
. I'll probably need to hire 100 indian programmers
.
-
- KVRist
- Topic Starter
- 253 posts since 11 Jul, 2007 from Berlin
Good luck then! 
-
- KVRist
- 260 posts since 5 Jun, 2011
Your work is fuuuking amazing.
MEqualizer is an extremely clean & great sounding EQ.
Mcompressor is very very transparent.
Ever thought about making a synth? I'm sure it would be a monster.
Thanks,
Club Ho
MEqualizer is an extremely clean & great sounding EQ.
Mcompressor is very very transparent.
Ever thought about making a synth? I'm sure it would be a monster.
Thanks,
Club Ho
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Thank you
. And yes, the synth is planned, but there are always some "other" things to do.
-
- KVRist
- 67 posts since 14 Sep, 2010 from Texas
I would love to see a doppler effect and a really nice vocoder.
Lp.
Lp.
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Check MVibrato and MMultiBandVibrato - that's basically a more advanced doppler. Vocoder - well, check the MMultiBandHarmonizer. Not exactly a vocoder though.
-
- KVRist
- 67 posts since 14 Sep, 2010 from Texas
I have both of those plugs and the vibrato does not give a good doppler effect. Check out the waves or grm doppler and you will see what I mean.
For making whoosh sounds a doppler is really good tool.
Larry
For making whoosh sounds a doppler is really good tool.
Larry
-
- KVRist
- 67 posts since 14 Sep, 2010 from Texas
On the vocoder front, I like to vocode one sound effect with another sound effect. Vocode an animal with stone and rocks or even other animals.
Larry
Larry
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Both true, but I'm afraid there are more interesting ideas than these. Doppler is a very specific effect, rarely used to be honest. And there are so many vocoders, yet it is not so useful as well. I'd rather focus on some more original ideas, and there are plenty of them "unfortunately"
.
-
- KVRist
- 67 posts since 14 Sep, 2010 from Texas
Doppler is used all the time for sound effect design. I probably end up pulling up a doppler several times a week. It can some nice movement to a variety effects.
There is currently only one good vocoder : Vocodex.
Every other one pretty much pales in comparison.
There is currently only one good vocoder : Vocodex.
Every other one pretty much pales in comparison.
-
- KVRist
- 151 posts since 29 Jun, 2010 from NYC
I have an idea for a next plugin. I've been thinking about building it in Reaktor:
A drum/sample player that is triggered by audio input....specifically the mouth. Imagine beat boxing, but the plugin knows your kick from your snare sound (based on frequency and transient) and responds with an assigned pad/sample. The software will basically assign samples to a certain sound. This can be a calibrated sound (per user vocal profile) or typical analysis of input frequency.
When the new reaktor ships this week, I will play with it, but its an idea for anyone who wants to takle. Keep up the good work Melda team! I'd also like to see refined interface skins to model hardware panels.
A drum/sample player that is triggered by audio input....specifically the mouth. Imagine beat boxing, but the plugin knows your kick from your snare sound (based on frequency and transient) and responds with an assigned pad/sample. The software will basically assign samples to a certain sound. This can be a calibrated sound (per user vocal profile) or typical analysis of input frequency.
When the new reaktor ships this week, I will play with it, but its an idea for anyone who wants to takle. Keep up the good work Melda team! I'd also like to see refined interface skins to model hardware panels.
-
MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- 14325 posts since 15 Mar, 2008 from Czech republic
Well, this is called drum triggering
, with different input frequencies it hasn't been implemented yet, because the idea with mounth is very rarely useful and with drumset it is hardly possible. Anyways this is quite impossible realtime as it will always have latency, say 20ms at least.
-
- KVRian
- 903 posts since 29 Jul, 2008
