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DIVA goes 1.2
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SeePlusPlus
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PostPosted: Wed Feb 15, 2012 11:18 am reply with quote
what a crazy-ass joke
insane
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nBeat
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PostPosted: Wed Feb 15, 2012 11:48 am reply with quote
aMUSEd wrote:
No substitute for a Real Hamster:

http://www.realhamster.com/
OMG Shocked
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GruvSyco
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PostPosted: Wed Feb 15, 2012 6:43 pm reply with quote
aMUSEd wrote:
nBeat wrote:
GruvSyco wrote:
You should build it into a "real doll" and a keg and espresso maker. You could bill it as the most fun you could have with a synth.
I did a search on "real doll". Laughing Laughing


No substitute for a Real Hamster:

http://www.realhamster.com/

if I said that link is full of awesomesauce, would that be wrong?

(for the record I don't really use that term)
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phazedown
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PostPosted: Wed Feb 15, 2012 7:09 pm reply with quote
I was using a trial of Arturia Minimoog before and almost decided to purchase it because I liked its warm sound and the limitation to the most important functions (I'm trying but can do pretty much nothing besides tweaking presets, haha).
Yesterday I was looking around for some alternatives and found U-He Diva.

Truely the best thing that could happen to me. Now I got even more sounds (especially for nice pads), a far better interface, expandle windows, a dongle free software, a good userbase and as far as I can judge yet the code is well written with really complex algorithms - for a lower price. Couldn't believe that.

Just looking forward to the promised multicore support, my notebook (i5 / 4GB RAM / bad cooling) is running at 55% when just two instances of Diva are running in a project at second lowest quality. I can handle that for the love of the quality and guess this won't be a topic in summer anymore.

Seeing I missed the intro by just one month does hurt a little.
But still, I'm really happy. Seems like a good deal for my first synth hyper
^ Joined: 15 Jan 2012  Member: #272957  Location: Germany
Urs
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PostPosted: Wed Feb 15, 2012 9:25 pm reply with quote
Thanks Phaze!

Multicore looks promising, but it's still a hell of a lot of work, and we don't know yet if it really pans out. Our internal (working) multicore version just so gets twice the number of voices out of 8 cores.

We're looking into many possibilities to gain speed though. There's a tiny chance for an algorithm that sounds almost divine, at a fraction of the cost. This needs to be investigated. And of course there's GPUs, AVX and what not, which as of yet is rather experimental or hypothetical as a viable solution.
^ Joined: 07 Aug 2002  Member: #3542  Location: Berlin
nilhartman
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PostPosted: Fri Feb 17, 2012 3:03 am reply with quote
First, i want to say how much I love Diva. She sounds fantastic.

I'm eagerly waiting for multicore-support thought, as she sometimes put my super fast computer on its knees in Divine Mode. I'm really looking forward that "almost Divine" mode too.

Urs, I have a question about the several accuracy modes : IIRC, oversampling occurs when using higher accuracy, right ? If so, is that oversampling dependent on the host sample rate ? Or do Divine mode sounds the same whether the host sample rate is in 44,1kHz or 96kHz ?
I'm used to worked in 24/96, but if Diva in Divine mode sounds the same at lower sample rates then I may switch to 48kHz or so to gain some CPU resources.

Thanks !

PS : I'm not in the studio so I can't test it myself yet.
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pdxindy
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PostPosted: Fri Feb 24, 2012 1:31 am reply with quote
Interesting to see the thread about the new Tone 2 synth. There is a short FAQ posted and the third question is:

Q: Will Tone2 Saurus have those fancy 0-delay filters?
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Crackbaby
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PostPosted: Sat Feb 25, 2012 7:25 am reply with quote
pdxindy wrote:
Interesting to see the thread about the new Tone 2 synth. There is a short FAQ posted and the third question is:

Q: Will Tone2 Saurus have those fancy 0-delay filters?


Haha yeah! I chuckled a bit at it Smile
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pdxindy
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PostPosted: Sat Feb 25, 2012 11:26 am reply with quote
Crackbaby wrote:
pdxindy wrote:
Interesting to see the thread about the new Tone 2 synth. There is a short FAQ posted and the third question is:

Q: Will Tone2 Saurus have those fancy 0-delay filters?


Haha yeah! I chuckled a bit at it Smile


me too... Diva is shaping the discussion Smile
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Urs
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PostPosted: Sat Feb 25, 2012 10:05 pm reply with quote
No worries. Many filters have been 0-delay for a long time, even MFM 1.0 had them, back in 2002.

Diva however has 0-delay-feedback-filters.
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Bronto Scorpio
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PostPosted: Sun Feb 26, 2012 3:00 am reply with quote
Urs wrote:
No worries. Many filters have been 0-delay for a long time, even MFM 1.0 had them, back in 2002.

Diva however has 0-delay-feedback-filters.
Laughing
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phazedown
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PostPosted: Sun Feb 26, 2012 5:46 am reply with quote
Alright, good to hear stuff is in development Razz

So can anyone guess how much I would benefit from upgrading 4GB DDR3 RAM to 8GB DDR3 RAM and replacing 32bit Ableton Live with a 64bit DAW?

(in case that info is needed: µTonic drums + subtle delays require 15% cpu load, Win7 64bit, i5 430-M (only one core used yet), 7200rpm HDD, network disabled etc. and I use the Allen&Heath Xone:DX controller via USB as my soundcard)

CPU load: almost the same / -10% / -20% / -30% / -40% / -50% / -60% ?
Just would like to know if it's worth a try, the upgrade itself would be cheap.
My guess would be <20% but I actually have no idea ..
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Urs
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PostPosted: Sun Feb 26, 2012 6:18 am reply with quote
I suppose that it has to be expected that one day some developer will come along claiming that 0-delay-feedback-filters were doable with "low cpu" with any whatever "different" method, but still preserve analogue-style non-linear elements, self oscillation and oversampling. But alas, there's no way around heavy maths that comes at a high cost. See UAD Moog filter for reference - biggest cpu hog on my UAD2.

I'm considering as follows: We would publish a formula of a popular open source filter in zero-delay-feedback form and unoptimised but working code. We will also post our heavily optimised implementation as closed binary in a plugin, along with a test scenario. We will then challenge any developer to implement the same formula within a set margin of accuracy and means (SSE etc.) in a significantly faster way. If they manage to make it use less than a third of cpu on the same data, then I'll start believing in methods for low cpu versions.
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Urs
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PostPosted: Sun Feb 26, 2012 6:20 am reply with quote
phazedown wrote:
Alright, good to hear stuff is in development Razz

So can anyone guess how much I would benefit from upgrading 4GB DDR3 RAM to 8GB DDR3 RAM and replacing 32bit Ableton Live with a 64bit DAW?

(in case that info is needed: µTonic drums + subtle delays require 15% cpu load, Win7 64bit, i5 430-M (only one core used yet), 7200rpm HDD, network disabled etc. and I use the Allen&Heath Xone:DX controller via USB as my soundcard)

CPU load: almost the same / -10% / -20% / -30% / -40% / -50% / -60% ?
Just would like to know if it's worth a try, the upgrade itself would be cheap.
My guess would be <20% but I actually have no idea ..

The RAM has no effect on Diva, I'm afraid Embarassed

Dunno about 64 bit... twice the registers, but more memory consumption... hard to say...
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Arksun
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PostPosted: Sun Feb 26, 2012 6:38 am reply with quote
Urs wrote:
No worries. Many filters have been 0-delay for a long time, even MFM 1.0 had them, back in 2002.

Diva however has 0-delay-feedback-filters.


And there we have it Very Happy

I must say out of the 4 filters, so far my favourite has been the Multimode filter, can really get some lovely thick solid tone out of that thing.
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