Waves NLS Non-Linear Summer released

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
Has anybody ever really been far even as decided to use even go want to do look more like?

Post

bduffy wrote:Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.

From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more.

*They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me...
A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel.

If you insert a new instance in X1 it automatically goes to the next open channel.

Post

Lenticular wrote:
bduffy wrote:Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.

From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more.

*They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me...
A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel.

If you insert a new instance in X1 it automatically goes to the next open channel.
Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling.

Is Sonar different? Not sure what your point is.

Post

@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
Dax Liniere - producer | mixer | engineer - London
Image

Post

so how's the aliasing...?
:lol:

Post

daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.

Post

bduffy wrote:
daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.
I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are pretty poor by comparison.
Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product.
Last edited by daxliniere on Thu Apr 12, 2012 12:27 am, edited 1 time in total.
Dax Liniere - producer | mixer | engineer - London
Image

Post

bduffy wrote:
Lenticular wrote:
bduffy wrote:Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.

From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more.

*They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me...
A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel.

If you insert a new instance in X1 it automatically goes to the next open channel.
Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling.

Is Sonar different? Not sure what your point is.
That's what I meant, you can insert multiple instances with click+drag but it won't go to the next open channel.

I also notice a bit of strange behavior in X1. It doesn't always go to the next open channel, doesn't correct itself if you delete instances either. I have to purge it by closing/re-opening the project.

Post

daxliniere wrote:
bduffy wrote:
daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.
I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are a pretty poor comparison.
Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product.
Sorry, looking back at that, I meant that the original Waves-fanboy poster was being (perhaps unwittingly?) troll-y. I just typed that and ran off to a meeting.

Yeah, well, it's just very subjective. The Fabfilter stuff is very different, too, and just wouldn't jibe with some people (not me, I love them). But I know what you mean. (They're also very expensive, a charge often levied against Waves.)

As a committed Waves user, I just find they bring a certain reliability and level of quality to their plugins that keeps me coming back. But of course, Fabfilter and other companies have superior offerings in some categories, that's why I don't use only Waves! :D

Post

Lenticular wrote:
bduffy wrote:
Lenticular wrote:
bduffy wrote:Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.

From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more.

*They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me...
A fresh insert is necessary to use a different channel for each instance. You could click+drag an instance to another fx bin but it will use that same channel.

If you insert a new instance in X1 it automatically goes to the next open channel.
Yeah, that's what I'm saying: you can't click-drag to another channel, or that instance of NLS uses the identical channel modeling.

Is Sonar different? Not sure what your point is.
That's what I meant, you can insert multiple instances with click+drag but it won't go to the next open channel.

I also notice a bit of strange behavior in X1. It doesn't always go to the next open channel, doesn't correct itself if you delete instances either. I have to purge it by closing/re-opening the project.
How do you know if it's going to the next open channel?

Post

bduffy wrote:
daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.
It was pretty troll-y sounding but it is my honest opinion.

I think the Waves versions of the SSL, API, 1176, and LA2A sound better than UA's or Softube's. I also think their tape sims sound better than the UAD, I think they overdrive is more pleasant and just sound "tapier" even if at the expense of complete authenticity. Their Puigchild compressor has enough love in the industry that Waves made a hardware version of it. The company obviously does something right when it comes to signal processing.

Post

@midnight wrote:
bduffy wrote:
daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.
It was pretty troll-y sounding but it is my honest opinion.

I think the Waves versions of the SSL, API, 1176, and LA2A sound better than UA's or Softube's. I also think their tape sims sound better than the UAD, I think they overdrive is more pleasant and just sound "tapier" even if at the expense of complete authenticity. Their Puigchild compressor has enough love in the industry that Waves made a hardware version of it. The company obviously does something right when it comes to signal processing.
Hey man, you're preaching to the choir. I'm just saying: saying that Waves does everything better than everyone else around KVR will start a flame war faster than gasoline.

Post

bduffy wrote:
daxliniere wrote:
bduffy wrote:
daxliniere wrote:
@midnight wrote:Waves always seems to top what other companies do with their plugins, I'm sure this will be no different.
That's the funniest thing I've heard all day.
I honestly believe the exact opposite of that statement is true. RBass/MaxxBass are probably the only exceptions.
That was pretty troll-y. I suspect the truth lies somewhere between.
I just think that with the quality of product available from the likes of FabFilter, PSP Audioware, UAD, Voxengo, Bootsy and the plethora of other small developers, Waves' products are a pretty poor comparison.
Of course there's a lot of opinion involved, but RBass, RVox and Vocal Rider are the only plugins I'm aware of that aren't outdone by another product.
Sorry, looking back at that, I meant that the original Waves-fanboy poster was being (perhaps unwittingly?) troll-y. I just typed that and ran off to a meeting.

Yeah, well, it's just very subjective. The Fabfilter stuff is very different, too, and just wouldn't jibe with some people (not me, I love them). But I know what you mean. (They're also very expensive, a charge often levied against Waves.)

As a committed Waves user, I just find they bring a certain reliability and level of quality to their plugins that keeps me coming back. But of course, Fabfilter and other companies have superior offerings in some categories, that's why I don't use only Waves! :D
Yep, well said, mate. :)
Dax Liniere - producer | mixer | engineer - London
Image

Post

bduffy wrote: How do you know if it's going to the next open channel?
Top of the channel, where presets A/B it will have the console name & number
visible. ( A: Spike 01, you can also use the forward/ back arrows to move through channels quickly)

It advances every time you insert an instance only it doesn't always do it sequentially & will skip channels.

Post

[DELETED]

Post Reply

Return to “Effects”