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ObiK wrote: When SampleTank 3 is released it will have all the features you guys have been mentioning and more. We are HARD at work on the next generation of SampleTank which will bring new features and an entirely new sound library.
As long as you don't call it "revolutionary" or claim that it will "change how you make music" or some such thing. Also, please no big red countdown clocks on the homepage. If you don't know what I'm talking about fire up your flux capacitor and go peruse search for IK threads from Aug '09. |
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| ^ | Joined: 12 Sep 2004 Member: #40510 | ||
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Funny But let's be realistic. Considering how saturated the sample market is, what incentive does anyone have with going through with this? I mean, I know we keep hearing about it but other than changing it to x64 and some possible bug fixes....what would IK have to gain? Who's jumping on board with that? What could IK do that would make it anymore attractive than what is available? |
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| ^ | Joined: 20 Dec 2005 Member: #91716 | ||
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hibidy wrote: kbaccki wrote: I thought it was a "Russian baby cosmonaut training" pic from the 50's...
No. The dead giveaway is the smile on his face. You see a smile. I see intense focus on the task at hand. Then again, maybe it's just an 18 month old with a pair of headphones trying to figure out how to play his Barney record on that thing. |
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| ^ | Joined: 12 Sep 2004 Member: #40510 | ||
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kbaccki wrote: hibidy wrote: kbaccki wrote: I thought it was a "Russian baby cosmonaut training" pic from the 50's...
No. The dead giveaway is the smile on his face. You see a smile. I see intense focus on the task at hand. Then again, maybe it's just an 18 month old with a pair of headphones trying to figure out how to play his Barney record on that thing. |
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| ^ | Joined: 20 Dec 2005 Member: #91716 | ||
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hibidy wrote: Funny
But let's be realistic. Considering how saturated the sample market is, what incentive does anyone have with going through with this? I mean, I know we keep hearing about it but other than changing it to x64 and some possible bug fixes....what would IK have to gain? Who's jumping on board with that? What could IK do that would make it anymore attractive than what is available? x64... bigger fonts/scalable UI/skinnable UI... a few new sounds, nothing extravagant... call it v2.6. Anything more may very well be doomed to severe critcism, IMO. If I'm wrong, then I can tell you my socks may be entirely blown off, and my flabber will most definately be gasted. I mean the competition has some seriously good stuff out there at this point... Will take quite a showing. |
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| ^ | Joined: 12 Sep 2004 Member: #40510 | ||
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I think that Kontakt changed the game with a more "boutique" approach to its libraries and who can make them. I see SO many products here that run on their engine, while ST has a few great devs but nowhere near what NI enjoys.
From $10 up to a thousand, there's stuff at every price point and interest. Toy piano, sure. Drums of doom, got it. Free Fairlight, yup! ST3 is gonna have to be a much more open instrument and have the ease of licensing/support for third parties and little guys that NI has to be a true force. But with the shadow of Omnisphere and Komplete out there, I do NOT envy the design team on this one! KVR/eSoundz: Xenobt |
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| ^ | Joined: 13 May 2010 Member: #231796 Location: Atlanta, GA | ||
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x64... bigger fonts/scalable UI/skinnable UI... a few new sounds, nothing extravagant... call it v2.6.
Those changes would make it usable for more people. I think adding a 'custom shop' would be the natural extension. If you can't dominate the high end of an already flooded market, at least make a serious run at everything else. Cheers |
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| ^ | Joined: 06 Oct 2004 Member: #43573 | ||
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exactamundo, at both. |
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| ^ | Joined: 20 Dec 2005 Member: #91716 | ||
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kbaccki wrote: hibidy wrote: Funny
But let's be realistic. Considering how saturated the sample market is, what incentive does anyone have with going through with this? I mean, I know we keep hearing about it but other than changing it to x64 and some possible bug fixes....what would IK have to gain? Who's jumping on board with that? What could IK do that would make it anymore attractive than what is available? x64... bigger fonts/scalable UI/skinnable UI... a few new sounds, nothing extravagant... call it v2.6. Anything more may very well be doomed to severe critcism, IMO. If I'm wrong, then I can tell you my socks may be entirely blown off, and my flabber will most definately be gasted. I mean the competition has some seriously good stuff out there at this point... Will take quite a showing. Why stop there? IK has always pushed the boundaries and offered the best we can do. In this case SampleTank is very, very dear to us here and we are hard at work perfecting everything. From the new sound library, to the new features and tons of other little things that will help set it apart. Good things take time, some movies take YEARS before you ever see a trailer. |
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| ^ | Joined: 17 Feb 2011 Member: #250691 | ||
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Stop wasting your time in online forums!
Back to coding! ---- TINY METAL IMPACT - UPDATE Mar 1st '13 - available for Kontakt 4.2+ I guess one could call lead poisoning an ironic death. |
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| ^ | Joined: 10 Oct 2007 Member: #162654 Location: Berlin | ||
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ObiK wrote: Why stop there? IK has always pushed the boundaries and offered the best we can do. In this case SampleTank is very, very dear to us here and we are hard at work perfecting everything. From the new sound library, to the new features and tons of other little things that will help set it apart. Good things take time, some movies take YEARS before you ever see a trailer. Well yes, but also many of us want some patch work, little incremental improvements of what we now have rather than wait for years for the next big thing. Not suggesting it's any less dev work, but come on. It had been 10 years. We at least deserve a preset browser that searches little faster? Or gui that'll stop taking ages to load up when it cached too many sound presets (all 5 lib)? Yes marketing needs and yada.. but people who use ST2 regularly probably will shove money in your face if you just give them (well, me) a more functional GUI already. ![]() |
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| ^ | Joined: 01 Sep 2008 Member: #188316 Location: US | ||
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ObiK wrote: kbaccki wrote: hibidy wrote: Funny
But let's be realistic. Considering how saturated the sample market is, what incentive does anyone have with going through with this? I mean, I know we keep hearing about it but other than changing it to x64 and some possible bug fixes....what would IK have to gain? Who's jumping on board with that? What could IK do that would make it anymore attractive than what is available? x64... bigger fonts/scalable UI/skinnable UI... a few new sounds, nothing extravagant... call it v2.6. Anything more may very well be doomed to severe critcism, IMO. If I'm wrong, then I can tell you my socks may be entirely blown off, and my flabber will most definately be gasted. I mean the competition has some seriously good stuff out there at this point... Will take quite a showing. Why stop there? IK has always pushed the boundaries and offered the best we can do. In this case SampleTank is very, very dear to us here and we are hard at work perfecting everything. From the new sound library, to the new features and tons of other little things that will help set it apart. Good things take time, some movies take YEARS before you ever see a trailer. Please do something with the installers while you're at it. Or at least make the instructions REALLY clear. An hour after having everything downloaded last weekend from the group buy... I was searching your site trying to find information on refunds. The process for installing as far as I can tell is this (or at least this is what I ended up doing)... 1. Download Synth AND Sound libraries. 2. Install Synth. 3. Extract sound libraries and run installer. 4. Copy physical sound files to wherever you want them. 5. Tell the synth where you put the sound files. WTF do I have to do 4 and 5... 3 should do that automatically. Not feeling to warm towards ST right now and haven't played it since the day I got it. |
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| ^ | Joined: 01 May 2002 Member: #2656 Location: Kalispell, MT | ||
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ObiK wrote: When SampleTank 3 is released it will have all the features you guys have been mentioning and more. We are HARD at work on the next generation of SampleTank which will bring new features and an entirely new sound library.
Generic bot reply (As posted in various forum all across the internet) please stop it is making you look like a major ass Obik ObiK wrote: IK has always pushed the boundaries and offered the best we can do. In this case SampleTank is very, very dear to us here and we are hard at work perfecting everything. From the new sound library, to the new features and tons of other little things that will help set it apart. Good things take time, some movies take YEARS before you ever see a trailer.
Actually IK are very far from always pushing boundaries and are actually followers of the money, simple as that, all these excuses are a huge joke to be perfectly honest, a 2.6 with usable UI and x64 would go a huge way to giving IK some credibility back, it wont happen because IK care very little for their previous customers and only actually care for the new "i" market |
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| ^ | Joined: 30 Sep 2009 Member: #216524 | ||
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@gpunk:
Calling people a major ass isn't civil. You don't have to like IK, but you might want to edit your post so it's in line with what Ben meant when he wrote: Quote: Members should post in a way that is respectful of other users. |
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| ^ | Joined: 10 Jun 2004 Member: #29021 Location: Pony Pasture | ||
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Edit I see Meffy replied but please do use these links for applications to put your ideas to use or to give civil commentary about employees http://www.ikmultimedia.com/jobs or http://www.ikmultimedia.com/contact-us |
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| ^ | Joined: 20 Oct 2009 Member: #217907 |
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