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There's a lot that goes into a name and people's perception of some one or some thing. Read the book Freakonomics, it's got a lot of good info on this.
My problem with BS Audio Tech is the pace of plugins being released. It honestly makes me not want to even try them, as strange as that may sound it's the truth. I finally demoed the API emu the other day. It's actually decent stuff. Not as good as Waves but close, especially on the low end. But I haven't tried the other plugins because I'm overwhelmed, I think. Like a restaurant that has a 50 page menu or a plugin with 100+ controls. 1 plugin a month or every 45 days would be better. |
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| ^ | Joined: 15 Jan 2009 Member: #198488 | ||
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B.A.Tech. wrote: BTW you can import everything about C++ into SM
now that is utter bullshit, again from the things you say and your lack of knowledge of SM one has to assume you can put these plugins out rapidly because you are just using osm from the SM forum. SMs code module is not like c++ it is closer to c but is not c and can not import either of those languages, you ask if anybody knows the differences between c++ and SM and yes some of us do and we know exactly why SM is useless for certain things. Do you ? |
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| ^ | Joined: 13 Jul 2012 Member: #284162 | ||
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bm1000 wrote: But anyways, thanks to B.A.Tech for the free plugs.
Technically, they are not free as soon as the shop opens. So you're doing a mass-demo at the moment. B.A.Tech. wrote: >snip< yadda yadda >snip<
EVERY GOOD THINGS ARE NOT HARD TO MAKE! I'm dropping it at this point onwards. Actually you're a "god" among the programmers that's even surpassing the likes of Sascha Eversmeyer and Herbert Goldberg. I seriously take off my hat to that. Since every good thing is so easy to port, well... then I expect ton of accurate and outstanding creations by every "starter" user of SM by next week. I'm taking my coat. Have a good one. Good luck. |
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| ^ | Joined: 18 Oct 2003 Member: #9761 Location: Berlin, Germany | ||
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Monkage wrote: B.A.Tech. wrote: BTW you can import everything about C++ into SM
now that is utter bullshit, again from the things you say and your lack of knowledge of SM one has to assume you can put these plugins out rapidly because you are just using osm from the SM forum. SMs code module is not like c++ it is closer to c but is not c and can not import either of those languages, you ask if anybody knows the differences between c++ and SM and yes some of us do and we know exactly why SM is useless for certain things. Do you ? Hey did you read what i write? I said you can import everything about C in to SM.I didn't say C++ and SM 1:1! You have to convert your C codes to SM type code.And did you with me when i made plugins? Did you see that i just use osm from SM forum? GUYS! Come on! If i didn't say that i made my plugins with SM,you never know what i use..I'm not cheating you..I'm just telling truth! Why are you angry? Come on! If you don't like my plugins,go away from my threads.You don't have to read my threads. ENOUGH!!! ---- bullshitaudiotechnic.wordpress.com |
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| ^ | Joined: 20 Jun 2012 Member: #282701 | ||
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Well thought out plugin, I really like it a lot! Thanks - good luck with your shop! |
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| ^ | Joined: 11 Sep 2007 Member: #159728 | ||
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Still liking that 160db. When will your store be ready? |
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| ^ | Joined: 23 Aug 2004 Member: #38088 Location: US | ||
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How do I see comments like, you keep spamming us with this stuff, and you got new releases every other day, and someone thought they were free and...
Where is the download for demo and the translation to English? |
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| ^ | Joined: 22 Aug 2004 Member: #38007 | ||
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UPDATED!!! |
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| ^ | Joined: 23 May 2003 Member: #7312 | ||
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friedMIke wrote: UPDATED!!!
Jeez guys a little more description would be nice. What is UPDATED?? |
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| ^ | Joined: 03 Aug 2008 Member: #186328 | ||
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Hm, the plugin doesn't store settings in Reaper. Any clue about this? |
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| ^ | Joined: 11 Sep 2007 Member: #159728 |
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