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Signaldust release: Dust Equalizer (also experimental 64-bit build)
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mystran
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PostPosted: Sat Aug 18, 2012 9:35 am reply with quote
miedex wrote:
mystran wrote:
miedex wrote:
mystran wrote:
Anyone that got it actually running, comments on the sound?


Before I close the GUI it works perfectly and sounds great Thumbs Up! its a charming little EQ


Confused

The only system with Intel graphics that I could find seems to run 1.0.1 perfectly fine, so I can't really reproduce the issue ATM. I uploaded 1.0.2 which contains some small fixes that might or might not upset some drivers, but if that doesn't help then the only thing I can suggest at this time is to make sure you are running the latest graphics drivers...


1.0.2 still crashing. Nobody else?


Indeed, if anyone else still has any crashing issues, please let me know.
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miedex
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PostPosted: Sat Aug 18, 2012 10:49 am reply with quote
It is crashing reaper too

http://i.imgur.com/FgnQf.gif
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miedex
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miedex
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PostPosted: Sat Aug 18, 2012 10:53 am reply with quote
The PM test version 1.0.2.1 gave me this http://i.imgur.com/8pUL1.jpg followed by an Access Violation one.
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miedex
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mystran
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PostPosted: Sat Aug 18, 2012 2:47 pm reply with quote
miedex wrote:
The PM test version 1.0.2.1 gave me this http://i.imgur.com/8pUL1.jpg followed by an Access Violation one.


Thanks... hmmh..

Seems there's also some visual font-rendering glitch..
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mystran
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PostPosted: Sat Aug 18, 2012 5:21 pm reply with quote
miedex wrote:
The PM test version 1.0.2.1 gave me this http://i.imgur.com/8pUL1.jpg followed by an Access Violation one.


Can you redownload (test version URL) and test once more. I have a theory on what's causing this, and I tried to add a work-around. At least it shouldn't crash anymore.. Prayer
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D.H. Miltz
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PostPosted: Sat Aug 18, 2012 5:44 pm reply with quote
mystran wrote:
Indeed, if anyone else still has any crashing issues, please let me know.
Crashes on closing here in MU.LAB and Reaper (and froze computer entirely when attempting to load it into ocenaudio).

Old Dell. XP SP3. Intel 82845G/GL/GE/PE/GV graphics controller.
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mystran
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PostPosted: Sat Aug 18, 2012 6:03 pm reply with quote
Ok, so the URL for the work-around attempt is http://www.signaldust.com/files/de-test.zip

That versions shouldn't crash anymore (if it does, then I'm out of ideas), as I improved the error handling quite a bit. Another question though is whether it actually works though.
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miedex
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PostPosted: Sun Aug 19, 2012 3:04 am reply with quote
mystran wrote:
miedex wrote:
The PM test version 1.0.2.1 gave me this http://i.imgur.com/8pUL1.jpg followed by an Access Violation one.


Can you redownload (test version URL) and test once more. I have a theory on what's causing this, and I tried to add a work-around. At least it shouldn't crash anymore.. Prayer


It works now!
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miedex
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D.H. Miltz
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PostPosted: Sun Aug 19, 2012 3:29 am reply with quote
So far so good here too. Thank you.
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mystran
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PostPosted: Sun Aug 19, 2012 1:02 pm reply with quote
Ok, I uploaded 1.0.3 which further improves the teardown a bit (basically release OpenGL a bit earlier when closing editor). It should work at least as well as the 1.0.2.2, but might (or might not) be slightly more robust against old drivers.

Speaking of old drivers... apparently the problem I was hitting is a problem with Intel's older drivers, and while fixed in recent ones, I'm not sure if they've actually updated the drivers for older cards. Anyway, I'm glad that it seems like it can be worked around.
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miedex
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PostPosted: Sun Aug 19, 2012 1:08 pm reply with quote
The GUI still loads slow, I would say it takes about 1 second to load. Is this just a side effect of using open GL?
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miedex
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mystran
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PostPosted: Sun Aug 19, 2012 2:06 pm reply with quote
miedex wrote:
The GUI still loads slow, I would say it takes about 1 second to load. Is this just a side effect of using open GL?


Well, there's normally a small delay due to Open GL (can't do much about that) but one second sounds a bit excessive. Is this every time the GUI opens or just the first time?

If your CPU isn't too fast, another source could be the image/font loaders. I'm planning to replace the font loader, mostly for quality reasons, but it should also speed up things a bit. I'll do what I can do reduce these in the future (currently images are loaded every time the GUI opens; my older plugins are more intelligent and only do it once).
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A.M. Gold
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PostPosted: Sun Aug 19, 2012 2:09 pm reply with quote
FWIW it's been running fine here in Reaper 4, Win XP x86 since, I think the second version. No crash at any time. I have an Nvidia GPU.

Sounds good, thanks!
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miedex
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PostPosted: Sun Aug 19, 2012 2:48 pm reply with quote
mystran wrote:
Is this every time the GUI opens or just the first time?


Every time.
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miedex
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camsr
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PostPosted: Sun Aug 19, 2012 7:46 pm reply with quote
Works very nicely here. Just quickly tested presets and loading projects in FL with other OpenGL based plugins. The filters sound very nice and it makes a good tone balancing EQ. I wish I could put this on the Windows mixer!

I got a delay on the load also, but what problem could that ever cause?
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