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Synthedit : SL FixedGuiFloats ?

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)

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Daniel Pompougnac
KVRian
 
1339 posts since 15 Dec, 2004, from In a forest , France

Postby Daniel Pompougnac; Thu Feb 21, 2013 7:52 am Synthedit : SL FixedGuiFloats ?

Hello,
I can't find this module on the web : SL FixedGuiFloats.
Have you this module in your archieves ?
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RunBeerRun
KVRAF
 
7292 posts since 2 Aug, 2005, from Guitar Land, USA

Postby RunBeerRun; Thu Feb 21, 2013 1:02 pm

The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://www.youtube.com/user/RunBeerRun5 -Youtube jams
https://twitter.com/RunBeerRun5 -Twitter rants
Daniel Pompougnac
KVRian
 
1339 posts since 15 Dec, 2004, from In a forest , France

Postby Daniel Pompougnac; Thu Feb 21, 2013 2:27 pm

Yes !
Thank you very much :)
mztk
KVRAF
 
2066 posts since 12 Jun, 2004

Postby mztk; Sun Mar 31, 2013 12:32 pm

is there a fixed GuiBool? :cry:
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RunBeerRun
KVRAF
 
7292 posts since 2 Aug, 2005, from Guitar Land, USA

Postby RunBeerRun; Sun Mar 31, 2013 12:39 pm

In my collection-

the only SL with bool is SL Boolsplitter

the fixed ones are- FixedGuiList, FixedGuiInt, and FixedGuiFloats
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://www.youtube.com/user/RunBeerRun5 -Youtube jams
https://twitter.com/RunBeerRun5 -Twitter rants
mztk
KVRAF
 
2066 posts since 12 Jun, 2004

Postby mztk; Wed Apr 03, 2013 4:29 am

mmm, have to check if it is the same as the SE
bullsplitter :D or if has unidirectional capabilit-eee.

>am having a razz on building basic logic stuff with
only GUIBools. flipflops and stuff get quite complicated
from that point of view -hard to see if there is a reverse
thing happening - and as for 4bit counters made from series
of flipflops, pfffff...in progress...

however: i do think if i can suss out a bit more there is a
good environment for making lowcost switching systems, it
hardly uses any CPU, and operates with SE 'run' off.
can also easily emit text or float values. practical use at
this stage is debatable, but it's good for sharpening up
on Boolean Logic. and a fixed bools is easy to make.(SL
fixed float...)
i just wish someone would step up and make NOR, NAND, and
the flipflop and counter types. need to look more closely
at Daz's register modules, he has some good extensions of
some of DH's stuff. i'd move over to 1.1 at this stage,
but i can't deal with not being able to change the background
colour, which probably seems trivial, but isn't to me (!..)

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