I was trying to compress a kick drum and expecting the resultant waveform to somewhat resemble a fish.
ie. immediate attack (the head), with a quick dip (neck), then a long arc (the body).
Assuming for the sake of argument the kick is 60 milliseconds I would have expected the following settings:
Threshold: Very low
Ratio: Very high
Attack: ~5 milliseconds
Release: ~50 milliseconds
Gain: High
This I thought would mean nothing happened for 5ms (the head) after which the signal was smashed right down (the neck), and the long release would create the body while the compressor gradually returns to where it started.
However, all I'm getting is the 5ms attack peak with a flat block following it (ie, looks like: |----)
BTW, I didn't set out to create a fish
