I bet due to some "magic" by DSP that I don't know, being a noobaciddose wrote:The reason you can't hear a click is because the click is inherently filtered on its own.
But if the click will be inherently filter out, that's nice, I can avoid to smooth pitch-er multiplying
Now, the question "steppy" pitch...
Yes, probably using DAW with higher buffer and/or that won't refresh at sample resolution, a player that do pitch bend (musically) will got steppy pitch change.quikquak wrote:You're not instantly moving the pitch wheel though, there's always a physical movement and presumably some musicality involved.
FL Studio has a variable buffer size by default, all the way down to 1 sample. Other hosts may use much larger blocks, and not update the pitch-wheel MIDI as fast as you'd expect. That's all I'm suggesting.
But its also true that once one would permit this steppy pitch effect, it can't if I smooth it.
I can't know if the hard "ramp" is due to the low buffer or because user intentionally want to modulate it that way.
I can't have both ways, I guess, so its a matter of design.
I tried Sytrus now, with violent pitch (bend) change, and I hear it very steppy. I think that also it doesn't smooth pitch. Probably I'll take this way