Solid State Strings
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- KVRist
- Topic Starter
- 307 posts since 29 May, 2006
I really should be doing something useful (like sampling a guitar or finishing StrumMaker III), but no, I've been playing with this. It's an experiment, really, and may or may not end up as a release.
Solid State Strings was created using samples of custom patches on a 1980's analogue polysynth. Years ago, while trying to coax orchestra sounds from synths, I dreamed of a synth with 8 oscillators, each with an independent LFO and pitch envelope. How close to orchestral strings could we get then? Well...
Solid State Strings example 1
The LFO(s) intensity and rate were controlled with the ADHSR (see above)
Solid State Strings example 2
OK, I probably shouldn't have tried this one, but I'm a Vaughan Williams fan.
This example was created using version of Solid State Strings made from re-sampled samples of the original to allow for more polyphony. In other words, I played notes on the instrument pictured above, sampled them at minor thirds, and loaded them into Kontakt 3.
Solid State Strings example 3
From a track created for a show. I just replaced the original strings with Solid State to see what would happen. Vibrato (LFO) intensity and rate controlled by the Mod wheel.
So, there are 8 voices playing on each note, each with a unique sample set, LFO (slightly randomized), and pitch env (each with a different shape and randomized depth).
I imagine that someday soon, somebody will introduce orchestral string sections created with individually modeled violins, cellos, violas, and basses. We'll all need faster computers!
TC
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- KVRist
- 276 posts since 2 Nov, 2009 from California Central Coast, USA
These are really nice! You should release them.
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- KVRian
- 1359 posts since 3 Dec, 2002
I really like the sound of example one. It gives a good impression of a real string section. I'm wondering how it would hold up on faster legato passages?