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SynthMaster
SynthMaster SynthMaster SynthMaster SynthMaster CM SynthMaster BE SynthMaster
Product SynthMaster
Developer KV331 Audio
Price (MSRP) $20 (Player) $41 (Academic), $69 (Factory), $90 (Standard Bundle) $244 (Everything Bundle)
Type / Tags
Plug-in, App & Soundware Format(s)
Instrument(s)    
Effect(s)  
Operating System Availability
Operating
System
Latest
Version
Download Released
 2.6.16  Downloads Released
System Requirements
CPU: 2 Ghz
RAM: 2 GB
OS: Windows 7 and above
 2.6.16  Downloads Released
System Requirements
CPU: 2 Ghz
RAM: 2 GB
OS: Mac OS X 10.6 and above
Supported Sample Formats (loads or saves) include
sfz
Miscellaneous Information
Copy ProtectionSerial Number

SynthMaster is an 'all-round' semi-modular software synthesizer and effect plug-in that features many different synthesis methods including VA, Additive, Wavetable, Wavescanning, Phase Modulation, Frequency Modulation, Pulse Width Modulation, Ring Modulation, Amplitude Modulation, Physical Modeling and SFZ Sample Playback synthesis.

With its multi-synthesis oscillators, analog modelled/digital filters, flexible effects routing with 11 types of high quality effects and a massive modulation architecture with 95 separate modulation sources and 650+ modulation targets, SynthMaster is a powerful instrument for all synthesizer enthusiasts.

Features:

  • Cross-platform VST/AU/RTAS/AAX: SynthMaster runs as a VST/RTAS/AAX instrument/effect on both Windows and Mac OS X, and as a VST/AU/RTAS/AAX instrument/effect on Mac OS X.
  • 800 Factory Presets: SynthMaster comes with 800 new factory presets from a world class team of sound designers: BigTone, Michael Kastrup, Rob Lee, Ümit 'Insigna' Uy, Aiyn Zahev, Frank 'Xenox' Neumann, Teoman Pasinlioglu, Ufuk Kevser, Mr Shoufuku and Brian 'Xenos' Lee.
  • Semi-Modular Architecture: For each SynthMaster instance, there are 2 layers followed by 2 global effect send busses. Each layer has its own: Arpeggiator, 2 Oscillators, 4 Modulators, 2 Filters, 4 ADSR Envelopes, 2 Multistage Envelopes, 2 2D Envelopes, 2 LFOs and 4 Keyscalers. The modulators can modulate frequency, phase, amplitude or pulse width of the oscillators or any other modulators at audio rate.
  • Massive Modulation Architecture: SynthMaster has more than 650 modulation targets and 95 modulation sources including ADSR Envelopes, 2D Envelopes, Multistage Envelopes, LFOs, KeyScalers, Easy Parameters, Vocoder Bands, MIDI Velocity, Aftertouch, Pitch Bend and MIDI CC. Each modulation target can have up to 3 modulation sources. The modulation matrix, which has 64 available slots, has visual filtering as well so that targets for a specific source, or sources for a specific target can be filtered and shown on the user interface.
  • Easy Parameters: SynthMaster features 8 easy knobs and 2 XY pads that can be freely assigned as modulation sources, so that the complexity of the synth engine could be hidden away and only most important parameters of a preset can be controlled by the user. The easy parameters can be globally linked to MIDI controllers, and they can be assigned automatically by SynthMaster as well.
  • Powerful Arpeggiator: The arpeggiator in SynthMaster features classic arpeggiator modes such as Up, Down, UpDown, DownUp, UpDown2, DownUp2, AsPlayed as well as Sequence, Chord and Arpeggiate modes. Each of the 32 steps of the arpeggiator has its own Velocity, Note Number, Note Length, Slide and Hold parameters.
  • Basic Oscillators: 'Basic' oscillators in SynthMaster are capable of synthesizing many different types of waveforms: Sine, Square, Triangle, Sawtooth, Pulse, Noise, Wavetable and multi-sampled WAV/AIFFs defined in SFZ files.
  • Additive Oscillators: An 'Additive' oscillator is actually 8 'basic' oscillators running together. Each 'basic' oscillator has its own detune, tone, phase/pulse width, frequency and waveform type.
  • Vector Oscillators: A 'Vector' oscillator consists of 4 'basic' oscillators, mixed at different ratios. The mix ratios are determined by 2 orthogonal parameters in 2 dimensions: 'X Index' and 'Y index'.
  • Wavescanning Oscillators: A 'Wavescanning' oscillator is similar to basic oscillator, except that the waveform can be scanned (interpolated) through 16 different waveforms shapes. The position of the waveform can be adjusted using the 'wave index' parameter.
  • Stereo Oscillators with Improved Unison: Oscillators in SynthMaster have stereo output. With the new "voices", "pan spread" and "detune spread" parameters, each basic/wavescanning oscillator can have its own unison settings which eliminates the need to enable unison for all voice elements.
  • Analog Filters: The 'analog' filters are modelled after the famous ladder filter, so they self oscillate when the filter resonance is maxed out. They have continuously variable slope, which is unique to SynthMaster.
  • Digital Filters: The 'digital' filters are biquad filters with a hard limiter in their output. The limiter features an envelope follower with attack, release and threshold parameters.
  • Multimode Filters: With the new 'multimode' filter type, it is possible to switch from Lowpass to Bandpass to Highpass filter types continuously. For analog multimode filters, it is also possible to change the slope of the filter continuously from 0 db/oct to 24 db/oct.
  • Dual Filters: With the new 'dual' filter type, two multimode filters can be run simultaneously, either in parallel, or in series. The mix ratios between the filters, and the topology (parallel/series) between them can be changed continuously, as well as the modes and cutoff frequencies of the filters.
  • Comb Filters: Comb filters are digital filters used in physical modeling synthesis.
  • Before/Inside/After Filter Distortion: A distortion stage can be inserted before, after, or even inside the filters. For analog filters, the distortion is applied for each of the 4 filter stages in 'inside' mode.
  • Rich Set of Effects: SynthMaster features 11 different effect types: Distortion, LoFi, Ensemble, Phaser, 6 Band EQ, Compressor, Vocoder, Delay, Chorus, Tremolo, Reverb.
  • Flexible Effects Routing: Each of the 11 effect types can be inserted on any layer insert or on any of the 2 global effect bus inserts.
  • Microtuning: SynthMaster supports Scala tuning, so tuning can be set either for each preset or globally by loading from a Scala tuning file.
  • Preset Browser: SynthMaster features a comprehensive preset browser with separate search criteria for instrument type, preset attributes, music style or preset author.
  • Online Preset Browser: Registered users can upload their presets to the online preset library, or browse and download presets created by other registered users; using the preset browser right inside the plug-in window.
  • Multiple Skins: SynthMaster comes with 3 different skins in different color variations. Using the included user interface editor, users can not only customize the existing skins but also can create their own custom interfaces as well.
  • Import of MIDI patterns as Arpeggiator Sequence: Monophonic or even polyphonic (chord) MIDI patterns can be imported into the arpeggiators in SynthMaster by just drag and drop of the MIDI file onto the arpeggiator view on the plug-in window.
  • Import of WAV/AIFF Multisamples as SFZ definitions: Multisamples in WAV/AIFF formats could be imported into SynthMaster as SFZ definitions, by simply drag and drop of the WAV/AIFF files onto the oscillator waveform view on the plug-in window.

A demo version of SynthMaster is available. It is identical to the standard version except for 3 limitations:

  1. Saving presets is disabled.
  2. The synth starts playing random notes after 15 minutes.
  3. Comes with 350 factory presets (demo users can check out the remaining factory presets from the online presets browser though).

Audio demos of SynthMaster's factory presets can be listened at:

https://soundcloud.com/kv331synthmaster/sets/synthmaster-factory-presets

Expansions

KV331 Audio has also been releasing expansions for SynthMaster 2.6, in various genres. So far, there are a total of 1400 commercial presets in the 'Everything' Bundle. They can be listened to at KV331 Audio's SoundCloud page:

http://soundcloud.com/kv331synthmaster/sets/synthmaster-expansions

SynthMaster Player free

KV331 Audio has recently released a free "Player" version of SynthMaster that comes with 200 factory presets. Users of this free "Player" version can purchase and use commercial preset banks released by KV331 Audio. They can also upgrade to the Player version which comes with 800 factory presets.

SynthMasterCM

On December 5th 2012, KV331 Audio and Computer Music Magazine have released the free (with magazine) SynthMasterCM software synthesizer plug-in. It's available with Computer Music Magazine issue 186 in VST and AU formats on Windows and Mac OS X.

SynthMasterCM is a cut-down version of SynthMaster with the following feature set:

  • 2 wavescanning oscillators with up to 8 waves to scan.
  • 2 modulators (sub-oscillators) that can modulate phase/frequency/amplitude of oscillators at audio rate.
  • 1 analog filter with LP/HP/BP/BS modes, before/after filter distortion curve.
  • 1 arpeggiator with up to 8 steps.
  • 4 ADSR envelopes (2 are pre-patched as amplitude and filter envelopes).
  • 1 Step/Glide LFO and 1 Triangle/Square LFO.
  • Polyphony: up to 12 voices.
  • Unison: up to 2 voices.
  • Osc Voice Stacking: up to 4 voices.
  • Modulation Matrix: 10 slots available.Oversampling: 2x (at Good Quality).
  • Delay, Chorus and Reverb effects.
  • 60 Factory presets by Michael Kastrup, Nori Ubukata and Aiyn Zahev.

SynthMasterBE

On January 5th 2013, KV331 Audio and Beat Magazine have released the free (with magazine) SynthMasterBE software synthesizer plug-in. It's available with Beat Magazine issue 86 in VST and AU formats on Windows and Mac OS X.

SynthMasterBE is a cut-down version of SynthMaster with the following feature set:

  • 2 basic oscillators.
  • 2 modulators (sub-oscillators) that can modulate phase/frequency/amplitude of oscillators at audio rate.
  • 1 digital filter with LP/HP/BP/BS modes, before/after filter distortion curve.
  • 1 arpeggiator with up to 8 steps.
  • 4 ADSR envelopes (2 are pre-patched as amplitude and filter envelopes).
  • 1 Step/Glide LFO and 1 Triangle/Square LFO.
  • Polyphony: up to 12 voices.
  • Unison: up to 2 voices.
  • Osc Voice Stacking: up to 4 voices.
  • Modulation Matrix: 10 slots available.Oversampling: 2x (at Good Quality).
  • Delay, Chorus and Reverb effects.
  • 70 Factory presets by Michael Kastrup, Rob Lee and Aiyn Zahev.
Discussion: Active

Discussion

THIS POST HAS BEEN REMOVED

25 July 2012 at 9:16pmjam92189

try uninstalling it then restart computer with the update that worked when I was having problems

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27 July 2012 at 1:21pmkv331

@Electronicaz: Your "registered" email address is your paypal email address. If you need to change it please shoot us an email at support@kv331audio.com

@4damind: Such a "biased" review. You couldnt even run the plugin and you are writing a review...

27 July 2012 at 6:56pmjam92189

honestly it seemed like someone who was just trying to talk shit. It took me some time to get a good hold on it but its a all you ever need synth I like it. its not for a new to synths person though.

6 September 2012 at 8:40amAloysius

I really don't get this VSTi. It supposedly does everything but I'm not hearing anything special.So, I purchase what seems like one of the better soundbanks, designed by 'an expert' and still the results are just tepid, mild, bland and uninspiring. My 2C. YMMV.

6 September 2012 at 8:46amjam92189

basically It can do any effect you can want but that is also a problem it does everything. and the layout is not very easy to understand right off the bat. its a good vsti so far I like it but i have little need for many vsti stuff.

13 September 2012 at 7:10pmkv331

What's your "special" threshold ? For us it is giving the user best value/money. We dont claim to do everything "perfectly"

15 March 2014 at 6:06pm11gadget11

dear kv331 my name is nikita konstantinov i want to create VST instrument i mean the modular synthesizer what program or language you had used for creating SynthMaster?

13 September 2012 at 7:11pmkv331

and we're open to "constructive critisizm"

17 March 2013 at 11:16amdb3

I feel the same. I've downloaded the demo a few times wanting to like it but it never convinced me to purchase.

26 September 2012 at 11:58pmsasha_perl@yahoo.com

Well, as with anything related to music -- it is all very subjective... I got it a week ago, and having wonderful time with it. Already put it in production use, and it is VERY inspiring for ME. One thing I would agree -- the main rule of GUI design had been broken (do not surprise the user). Very powerful and fat sounding. Arpeggiator section just blew me away. My 2C.

27 September 2012 at 6:17pmkv331

Hey Sasha,

Main rule of GUI design, what's that?

We really want to improve the GUI. What would you suggest?

Thanks!

Bulent

28 September 2012 at 6:58amjam92189

well maybe for some people setting things up with more of a tab setup would be better. honestly I cant think of any real things to improve on for something that kind of does it all. to much to really slim down.

28 September 2012 at 6:59amjam92189

I like some of these sounds I am going to pick up a few when I get paid.

28 September 2012 at 9:42pmsasha_perl@yahoo.com

Sorry, If I wasn't too clear, let me expand on that.

But first, let me thank you one more time for the product. Special kudos for CPU/ASIO utilization. Very light, great programming indeed.

After spending more time with the synth, I really can suggest only couple of things, both of them are related to the preset browser:

1. Search. it is asking for it, really. Alphabetic sorting is good, but... You know :)

2. Grouping is a bit confusing, especially with not quite so obvious with italic fonts and all.

Do I make sense?

Once again -- thank you. Having so much creative fun!

2 May 2014 at 1:24amcaitiffchoir

Agreed. This post is over a year and a half old, and still there doesn't seem to be a search bar when looking for a preset... (i just bought it two weeks ago)

and the manual for this AWESOME synth is sorely insufficient. This is a very, very powerful synth with a lot of capacity, but given that, a more in depth explanation of some of the controls, routing, tabs, drop menus, etc (I can't even find anything in the manual telling me how to load presets I have saved o my computer) seems appropriate...

8 December 2012 at 5:12pmliquidsound

Can you elaborate on the issue of not being able to "identify" what's possible?

I'm actually overwhelmed by this synth capabilities and I'm working with Zebra, Blue and Diversion ATM.

I bought it long ago for less but today I would spend way more to have it.

The optional expansions really shows off what it can be done (and and I'm with you for the standard presets not being enough to demonstrate the depths of this incredible synth) but there too, the expansion are far from covering the enormous spectrum of sounds that Synthmaster can achieve with the different synthesis types available.

The interface it's trying to deal with the multiple, quite a luxury indeed, tools at your disposal and to be fair they did a good job indeed but I don't think there is much more that can be done without changing completely the approach.

Zebra is unique in that sense.

Yes, a scalable GUI would be welcome and popsUp windows such the wave shaper of the old z3ta for detail work on some envelops.

11 December 2012 at 2:33pmxcentric

Would be nice if it had Polyphonic glide/portamento.

4 January 2013 at 3:11pmdakkra

How would Synthmaster track poly glide? If you have a chord consisting of two notes and you switch both of them how would SM know wich note to glide to its' second note?

12 February 2013 at 6:35pmkv331

Poly glide is currently not supported.

10 January 2013 at 7:03amGernburgs
I think you should make the GUI more analog-looking, as opposed to 100% digital. I like the look of something like DUNE or DIVA where there's a more real-life look to them. Synthmaster is more like Straightliner as far as looks go. I just think the more genuine feel is visually appealing. The synth sounds great though. No need to change much there. The ocillators sound incredible.
20 March 2013 at 6:46pmbharris22

Which Nori preset pack are you talking about specifically - the Art Rock pack? Thanks.

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19 May 2013 at 11:25pmyessongs

great organs and trons in that preset pack but if you are into YES, Genesis, Pink Floyd, ELP and other prog rock greats then Nori has other preset banks you will want and these alone make it worth getting synthmaster and in fact it being a true desert island synth if you could only have one this is it.

25 May 2013 at 8:23pmBitArts

I wrote a review on Synthmaster and am told now, I need to have ten posts on the forum before reviewing the product? Is this a joke? I'd actually guess, I don't need to post for no reason, just to be able to write a review. Having bought and used the product is a basis to review. Not posting random stuff in advance.

So I'm gonna post mine here then:

-----------------------------

A lot of people have described all the positive things and I don't want to just repeat these. There are indeed a lot, that make this VST stand out from others. Yet I haven't read much about the disadvantages, limitations and problems, that come with Synthmaster.

So instead of singing a hymn on the sound and things it's capable of, I'm gonna focus in this review on the opposite and will try to point out some issues and expectations, that aren't fulfilled .

General:

1. The very first thing that got my attention, was the rough, inaccurate parameter handling in Synthmaster. Values displayed in the panel don't change, while the knob indicator does. That means for example, when you're changing a filter cutoff frequency, the knob indicator counts from 34.0 to 34.1, 34.2, 34.3 etc while the related frequency value remains all the time the same with 87,7 Hz. At 35.0 then it immediately switches to 92.9 Hz. What happens in between? I've tried to setup my own formant filters this way, which turned out to be an impossible taks with a parameter handling like that. On higher frequencies the gaps between the displayed values have a size of up to 1kHz! Why aren't the values in between displayed? How is anyone supposed to do accurate settings this way, like e.g. absolutely essential and necessary for formant filters? It's simply impossible.

The even worse thing is, this inaccurate knob behavior goes for absolutely ALL knobs spread over the GUI. Working with something like this in a production is a plain horror to me.

2. No matter what natural instrument you play, if you plug a string, play a key or hit a drum. It usually is a single sound that comes from the instrument on a hit, strike or what ever you want to call it. No instrument does any layering of the ADSR from the former played notes, when you hit the exactly same key again and again and again. The sound would always start over from the beginning. Maybe with a variant sound, but: it starts over! And that's exactly NOT, what Synthmaster does everytime a ADSR phase hasn't arrived at its end. Synthmaster just keeps playing the sound and simply layers a new voice over the exactly same note. The support confirmed this unlogical and unnatural instrument behavior. In practice this produces amplitude layerings without any need and can easily produce volume peaks and other sound problems without any intention or anything wrong in the actual sound design or usage. And of course the result is also redundant CPU usage without any need.

Layers:

1. There are three filter structures offered in the Layer section: split, parallel and series. The fourth possible configuration (split series = OSC1 -> Filter1->Filter2, OSC2 ->Filter2) for some reason is completely missing. If you're heading for this config, this forces you to waste the second Layer and also setup all the things like filters, envelopes, etc. a second time. Though you'd actually require all these only once. But more on THAT later.

Oscillators:

1. The Detune knob has its own life. As soon, as you switch to multiple voices for a unison sound, the dedicated Detune-parameter loses its bipolarity and you instantly get a pitchwise 50% spread sound. Okay. If you now go the other way around and change back from a non-spread and well pitched unison config to a single voice, the result usually is a horrible detuned single voice. That'd make a kinda sense, if there wasn't any Fine Tuning knob and the Detune knob had a double function. But there IS a Fine Tuning knob and the behavior of the Detune appears like pure nonsense. Simply deactivating the Detune parameter, when only 1 voice is selected, would easily solve this. In the Layer section the Detune works exactly like that. In the Oscillator section instead you get these off-pitch results, that make your eyes look cross over your nose, as soon as you hit a key.

2. The Modulators
This to me is one of the real disappointments. There is no real modulation matrix. The modulation routings are predefined by some fixed configs, instead of offering a completely flexible and open matrix like in FM8, Toxic Biohazard or Sytrus for example. And more sad, you can't modulate your carrier with any resonance filtered modulators. Instead, with the "Tone" knob only some kind of very simple (and non-resonant) lowpass filter on the waveform is available. Cross-Oscillator or Cross-Layer modulation isn't possible at all. Most of the currently hip FM growl and scream sounds are actually almost impossible to do with the usual standard waveforms and these limitations.

Beside that there are bugs like for example this one:
When selecting "mod 3+4" as modulator for an oscillator, the display says "mod 2+4" then. Is this a typo or a real misconfig now? I have no idea. I didn't feel like figuring out, how it's now handling this.

3. Synthesis Types
- For the "Basic" synthesis, if you need to inverse your waveform, you have to render it handish yourself and add it to the user library. Way too complicated and time consuming, when a simple "Inverse"-button could easily solve this for all waveforms. Additive Synthesis has this button.

- "Additive" synthesis comes with 8 bands only. An old Hammond B3 organ has 9. The well known Kawai K5000 from 1997 had 128. Of course you could simulate more bands using prepared waveform cycles, but that's not really additive synthesis anymore. The additive synthesis engine in Synthmaster is a VERY basic aproach only. To me this part appears more like an 8-part waveform layering engine. Useful in a way, but far away from being an additive synthesizer with a practical use as such for complex, really additive sounds generated with sinewaves.

Filters:
1. What I'm missing really bad here, is a vowel/formant filter, capable of at least the standard vowels. Like described above, the rough parameter handling additionally makes it impossible to setup your own.

Envelopes & LFOs:

This to me was the main reason to buy Synthmaster. It appeared like a huge, damn LFO modulation monster. And in some way it is indeed. But have you ever tried to sync your LFOs?

1. Multi-Stage LFOs (Mstg1+2)
These are actually very powerful tools and helpers. Actually. It turned out, in Synthmaster they are completely useless. At least if your trying to create something else than insane and random chaos in your sound. NI Massive uses this kind of LFOs to achieve accurate sequencing of varying filter sweeps and wobbles for example. Those typical moving and driving dubstep sounds you can enjoy by pressing a single key. If you try to do something like this in Synthmaster, you'll find yourself very soon near a mental crack-up. Absolutely nothing on these LFOs makes any sense or works like expected. Manual timing doesn't work because of the above mentioned rough parameter handling, so you're unable to set accurate timing by hand. Using the Sync option also has absolutely no effect. What you get then, is a kinda grid, that doesn't make any sense at all, nor obviously is related to accurate host timing. Activating the Sync option also doesn't tell you, what you are synced to now. 1/1? Per single field of the grid? 1/16, 1/8? Per loop points? How do I set the speed of these LFOs? None knows and meanwhile having tried everything I can imagine, I'd actually think, these LFOs are synced to the moon phase of some random planet far far away, or maybe your neighbours VST host tempo, inverted and divided by Pi. Adding "Stages" in these LFOs adds spline curves, with absolutely no relation to the synced timing. Start & End of the loop are related to what? The stages? Sync Points? Again something none knows, because their settings lead to results, that don't make any sense at all. Using two Stages and setting the Loop start to 1 and End to 2, with infinite loops should actually repeat these two stages then, right? Well, it doesn't. Setting the end to 3 does, so this might be related to the Stages end points. Maybe. But then, even with Sync enabled and considering the Stages end points, your totally unable to get a synced sound.

I've reported the whole thing as a bug and got the response, I'd get a proper working example preset sent. Well, I didn't receive any till today and am not really surprised about it. The whole Multi-Stage LFO-feature is a total fail on absolutely all levels and does absolutely NOTHING of what you'd expect it to do.

2. LFOs
A quite standard thing you'd think, right? Well, they are and they work properly, when you're using them for unrelated stuff. But then again there's that thing about host syncing. Since the Multi-Stage LFOs don't work, you'd have to use the standard LFOs for some less complex wobbles, right? And of course these would have to be synced again. As you might already expect, this too isn't as simple, as it might seem. First let me say, at least some of the expected syncing works, if you regard a few things. For the standard LFOs you can choose a sync resolution, set the LFO speed knob to 127 and... that's it. End of sync story. Your LFO will work accurate only with exactly that speed you chose and you're not able to change that speed while keeping the whole thing in sync. Setting your sync to 1/16 and changing the LFO speed via button to 50% would lead to 1/8 you think? Well, it doesn't. The result is something near 1/8. Just the rough paramter handling you already know from the rest. This is just one example with some obvious values. It also doesn't work with other values. Okay, what now? We could modulate the resolution setting instead, right? Wrong! You can't change it, neither from within the synth, nor from the host via instrument automation. Accurate wobbles with changing speeds in Synthmaster? Dream on and enjoy your dream. Because reality has an ugly face.

Each and every synced wobble sound with varying speeds you get on synthmaster will be out of sync. And it's not the sound designers fault. It's a pure Synthmaster problem. I've also reported this as a bug and got the response, the sound designers hadn't complained about this yet. Well, I'd guess it's about time then.

3. Synth LFOs & envelopes
Why I make this a point is, I can't understand why it's possible to spend global LFOs to the synth, but no global envelopes. I find it quite annoying, to be forced to setup the exactly same ADSR envelope twice, when I actually only need one. Why aren't there global Synth Envelopes, when LFOs of the same state are possible? Another thing, that doesn't make any sense to me. And even if it's necessary to stay with separate envelopes, a copy or transfer functionality from layer to layer would be a nice help. Which actually goes for all component paramters of layers and oscillators, that could be shared. But it's not there.

-------------------.

Okay, enough for now. This became already longer than intended. :) But I guess, this gives a good view on the "less shiny side". In fact it's not all 10/10, if you're caring about designing sounds yourself. Withotu a doubt, the things Synthmaster does like expected are done really well. And it sounds outstanding in many ways and for several reasons. But there really isn't only light all over the place.

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29 May 2013 at 2:28pmBitArts

Just some clarification, refering to my posting above. :).

This was/is just very detailed description of some momentary issues remained. Remained in a very complex project. Happens. Period. Because of these things, that are constantly debugged anyway, Synthmaster still and for sure has no reason to hide. In fact it is, easily despite the things I mentioned, my absolutely favorite synth atm. And believe me, I'm really using it on hardcore level. Most "normal" users probably won't even ever come along half of the issues. And let's face it: Describing all the positive things on the same detail level, would easily have taken tens of multiples of the space the issues required.

So please, don't fool yourself by reading my recent posting in a way it's not meant. I agree on almost all positive things the users before me listed and just didn't want to repeat them all. Still it's all there. And I appreciate it all. so, if you've got the chance to get your hands on Synthmaster, I strongly recommend to get it! You hardly will find something better for your money atm.

The passion kv331/Bulent works with and the frequency he provides enhancements and updates with, makes me feel confident to give Synthmaster 11/10 with my next review in a while. ;))) Okay, that was kinda bootlicking. :-D.

But seriously, I felt the need to avoid misunderstandings and clarify that. Cheers.

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SynthMaster

Average user rating of 9.21 from 28 reviews

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