I would like to see someone release 'cookbook' zero-delay filter source code though, like Vinnie Falco made for traditional filter types..
https://github.com/vinniefalco/DSPFilters
..may someone could enhance Vinnie's??
Hi Jeff, I think you are selling yourself short. I've seen your work. I am confident that if you put your mind to it, you could come up with a workable solution.Jeff McClintock wrote:The math does my head in. But I did build an iterative solver for a game physics engine (n-body problem), so I could possibly figure out a filter based on the same principles.
I would like to see someone release 'cookbook' zero-delay filter source code though, like Vinnie Falco made for traditional filter types..
https://github.com/vinniefalco/DSPFilters
..may someone could enhance Vinnie's??
yes, it is wrong. although how far you'd have to stretch your imagination to make it right would depend on what sort of integrator you're dealing with.camsr wrote:I haven't been able to wrap my head around the math, but Vadim's paper made the layout of events exceptionally clear. Is it wrong to say the signal is filtered twice in a first order integrator?
Well, the votes are once again 50/50 - so you'll be helping a lot of people.mystran wrote:If you can't do it yet, don't panic.
I'm working on a solution that will hopefully evolve into something idiot-proof.
hey, i'm looking forward to that.mystran wrote:If you can't do it yet, don't panic.
I'm working on a solution that will hopefully evolve into something idiot-proof.
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement
© KVR Audio, Inc. 2000-2026