Massive X 1.3 update!

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
User avatar
frackermak
KVRist
176 posts since 22 Nov, 2018 from UK

Post Tue May 19, 2020 7:09 am

Now downloading...

Blurb:

Just a quick note about the MASSIVE X 1.3 update, which is out now.
Firstly, crashing issues related to the new LOGIC PRO X 10.5 update are now fixed, so you’ll be good to go again.
As far as the fun stuff is concerned, you’re in for a real treat:
The new update includes 20 new presets, and 50 new noise tables (25 loops, and 25 one-shots). You can also import your own samples into the noise module – time to put your field recording collection to good use!
We’ve also added parameter readouts and, as usual, have swatted a few bugs.
Last edited by frackermak on Tue May 19, 2020 7:13 am, edited 1 time in total.

simon.a.billington
KVRAF
1877 posts since 12 Nov, 2014

Re: Massive X 1.3 update!

Post Tue May 19, 2020 7:11 am

Was just coming here to mention it myself. It's good news for Logic 10.5 users...

https://orders.native-instruments.com/o ... DUpdate_PD

SLiC
KVRAF
4991 posts since 2 Dec, 2004 from North Wales

Re: Massive X 1.3 update!

Post Tue May 19, 2020 9:40 am

Not the update I was hoping for.
Win 10 PC+ Surface with an X32 Desk, BWS, Live and Studio One, Hardware Synths + Eurorack, TD27 V Drums, Guitars, Basses and Amps

User avatar
Forgotten
KVRAF
11398 posts since 15 Apr, 2019 from Nowhere

Re: Massive X 1.3 update!

Post Tue May 19, 2020 9:46 am

SLiC wrote:
Tue May 19, 2020 9:40 am
Not the update I was hoping for.
Don't believe them, it's on old Jedi mind trick!

User avatar
LoveEnigma18
KVRAF
2088 posts since 12 Jan, 2018

Re: Massive X 1.3 update!

Post Tue May 19, 2020 9:53 am

Decent update, but I was hoping for the shaky GUI fix for Intel-based PCs.
Never imagined we would get to play with toys in adulthood. :)

User avatar
zvenx
KVRAF
7720 posts since 16 Feb, 2005 from Kingston, Jamaica

Re: Massive X 1.3 update!

Post Tue May 19, 2020 10:03 am

LoveEnigma18 wrote:
Tue May 19, 2020 9:53 am
Decent update, but I was hoping for the shaky GUI fix for Intel-based PCs.
Do you mind describing that or send me to a link with this?

I assume you mean GUI with on board graphics with Intel not a computer with Intel processors and external video card?
thanks
rsp
sound sculptist

User avatar
Sinisterbr
KVRist
334 posts since 11 Mar, 2010

Re: Massive X 1.3 update!

Post Tue May 19, 2020 10:06 am

Still no browser improvements. Shame

highkoo
KVRAF
4115 posts since 26 Jun, 2004

Re: Massive X 1.3 update!

Post Tue May 19, 2020 10:11 am

lfo phase?
ImageImageImageImage

SiloCybin
KVRer
27 posts since 29 Jan, 2017

Re: Massive X 1.3 update!

Post Tue May 19, 2020 10:15 am

Bruh.... being able to import your own samples into the Noise gen section of Massive X is... well, a total disappointment.
The Noise section is the most limited section in terms of routing and modulation capabilities. I think I read my email too fast after seeing "Massive X Update 1.3" I got all excited then I saw "import your own samples.." and just salivated at the idea of being able to use my own wavetables in Massive X, which is not the case AT ALL! Damn it! Anyways, it's a cool synth as far as having its own sound characteristics. The sine waves and saw waves are the cleanest of any synth out there, but compared to say Absynth made by the same company.. Massive X is a few steps down the technological ladder imo. :(

SiloCybin
KVRer
27 posts since 29 Jan, 2017

Re: Massive X 1.3 update!

Post Tue May 19, 2020 10:59 am

I also just just found a new glitch in the browser.. if it's set to "All Types" you'll see "1/11" on the bottom of the browser window but when you click the left arrow it goes straight to the last page "11/11". Just skips ten pages.

chk071
KVRAF
24026 posts since 11 Apr, 2010 from Germany

Re: Massive X 1.3 update!

Post Tue May 19, 2020 11:01 am

highkoo wrote:
Tue May 19, 2020 10:11 am
lfo phase?
Are you capable of forming a complete question?
Plugins and a DAW. On a operating system. Which runs on a computer.

User avatar
EvilDragon
KVRAF
19667 posts since 7 Jan, 2009 from Croatia

Re: Massive X 1.3 update!

Post Tue May 19, 2020 11:25 am

SiloCybin wrote:
Tue May 19, 2020 10:59 am
I also just just found a new glitch in the browser.. if it's set to "All Types" you'll see "1/11" on the bottom of the browser window but when you click the left arrow it goes straight to the last page "11/11". Just skips ten pages.
When I'm on "All Types", there's no left arrow at all on page 1?
Last edited by EvilDragon on Tue May 19, 2020 11:27 am, edited 1 time in total.

User avatar
DJ Warmonger
KVRAF
3780 posts since 7 Jun, 2012 from Warsaw

Re: Massive X 1.3 update!

Post Tue May 19, 2020 11:27 am

highkoo wrote:
Tue May 19, 2020 10:11 am
lfo phase?
IIRC there were 3 different ways to create LFO in Massive X (including oscillator as LFO source), and only one allowed direct phase manipulation. So this is by design ¯\_(ツ)_/¯. Dive into manual to find out.
The new update includes 20 new presets, and 50 new noise tables (25 loops, and 25 one-shots)
Can't complain :party:
http://djwarmonger.wordpress.com/
Tricky-Loops wrote: (...)someone like Armin van Buuren who claims to make a track in half an hour and all his songs sound somewhat boring(...)

SiloCybin
KVRer
27 posts since 29 Jan, 2017

Re: Massive X 1.3 update!

Post Tue May 19, 2020 11:39 am

EvilDragon wrote:
Tue May 19, 2020 11:25 am
SiloCybin wrote:
Tue May 19, 2020 10:59 am
I also just just found a new glitch in the browser.. if it's set to "All Types" you'll see "1/11" on the bottom of the browser window but when you click the left arrow it goes straight to the last page "11/11". Just skips ten pages.
When I'm on "All Types", there's no left arrow at all on page 1?
I meant Right arrow, sorry about that.

SiloCybin
KVRer
27 posts since 29 Jan, 2017

Re: Massive X 1.3 update!

Post Tue May 19, 2020 11:41 am

..but once you do click the right arrow it takes you to page "11/11" so you should have a left arrow to go back to page "1/11".
So basically you can only see the first and the last page that's the problem.

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