Who uses WDL/IPlug to build their plugins?

DSP, Plugin and Host development discussion.
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DNAdisaster wrote: Unfortunately I don't have any experience with Cairo, so I can't offer much help. Perhaps Cairo expects a specific version of OpenGL to be used? With GLFW you can request a specific version of OpenGL using glfwWindowHint:

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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
Thanks. Sorry for late reply. I don't know what Cairo expect as there is no example that covers Windows... Only thing I know is that Cairo works on OpenGL 2 and that there is no way to create OpenGL 2 context specifically as this was added in OpenGL 3.

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martin_l wrote:My (MLVST) PG-8X is built with a slightly modified version of WLD-OL.

Martin
Thanks. I will add this to the list.

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BTW every HoRNet plugin is made with an custom branch of IPlug/wdl-ol

Saverio

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HoRNet wrote:BTW every HoRNet plugin is made with an custom branch of IPlug/wdl-ol

Saverio
Thanks, I will add you to the list.

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