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Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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any of you have reaktor?
im having a lot of fun throwing the bassloops through some of the groovebox ensembles like gobox or purple dummer :o
getting some "kerazy shit" as my tutor would say 8)
:ud:

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no here using the bass loops in the slicer and the granulizer engine of fl studio plus other time effects
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How about normalizing the samples? I always have to put a gain plugin so I can hear something when I use the FL Slicer with your drum loops. (thanks for the freebies by the way! :D)

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vurt wrote:any of you have reaktor?
im having a lot of fun throwing the bassloops through some of the groovebox ensembles like gobox or purple dummer :o
getting some "kerazy shit" as my tutor would say 8)
I look forward to hearing the results.

Perhaps I will make a video for it. This Flash stuff is fun. Probably too fun. I have a lot to do these days, and can't really afford to take the time to do anything fun. But then I always have been bad that way.

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SampleScience wrote:How about normalizing the samples? I always have to put a gain plugin so I can hear something when I use the FL Slicer with your drum loops. (thanks for the freebies by the way! :D)
About normalization:

I normalize the session tracks that I cull loops from, but not the individual loops. This is so all the loops in each folder will be sonically consistent with each other.

So if you take a loop with a closed hihat and a sidestick at p it will be much quieter than a loop with rimshots and crash cymbals at ff.

Also, the drum loops might sound quiet because they have almost no compression on them. This gives the user greater control over the overall sound of the drums.

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herodotus wrote:
SampleScience wrote:How about normalizing the samples? I always have to put a gain plugin so I can hear something when I use the FL Slicer with your drum loops. (thanks for the freebies by the way! :D)
About normalization:

I normalize the session tracks that I cull loops from, but not the individual loops. This is so all the loops in each folder will be sonically consistent with each other.

So if you take a loop with a closed hihat and a sidestick at p it will be much quieter than a loop with rimshots and crash cymbals at ff.

Also, the drum loops might sound quiet because they have almost no compression on them. This gives the user greater control over the overall sound of the drums.
Ah ok, it make sense, now I understand! :)

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SampleScience wrote:
herodotus wrote:
SampleScience wrote:How about normalizing the samples? I always have to put a gain plugin so I can hear something when I use the FL Slicer with your drum loops. (thanks for the freebies by the way! :D)
About normalization:

I normalize the session tracks that I cull loops from, but not the individual loops. This is so all the loops in each folder will be sonically consistent with each other.

So if you take a loop with a closed hihat and a sidestick at p it will be much quieter than a loop with rimshots and crash cymbals at ff.

Also, the drum loops might sound quiet because they have almost no compression on them. This gives the user greater control over the overall sound of the drums.
Ah ok, it make sense, now I understand! :)


:tu:


;)

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