
.knob file http://www.box.net/shared/30hld8jujp

yes, the the layer I'm having a problem with, the 4th layer the red rec primative. The 1st & 2nd are just simple rotation on the center axis and the third is static. I focused on trying to the red bar to hit the center point of the yellow circle at 0, 90, 180, 360 hoping the rest would smooth but it didn't.JediMind wrote:I could be wrong, but I think the wobble is determined by the angle of the 4th layer. The 1st and 2nd seem to rotate together perfectly.
Edit: I'll play with the Offsets and see if I can come up with something
yes, I came to the same conclusion last night it needs more points on the animation curve.alterex_vst wrote:I've took a quick look at the .knob file. My idea is that the animation curve needs more points; but knobman lacks that.
The curve now is like a triangle waveform; my idea is that it needs a ..more.. sine waveform. I got the top of the animation nearly perfect in 5 minutes. Isn't it an idea to cut up the animation? The first 25 animated pics run on curve 2 - the alpha goes to 0%. The second animationcurve starts at frame 26 and continues the animationcurve (for instance) 3 (a new animation curve).
Honestly have not tried. I will give it go today and if I come up with anything I post it up. I got a few plug-ins for PHS last week, gifts I'm still trying to figure out what to do with themalterex_vst wrote:I think the option of making 2 images with 2 animation curves should work. Downside is maybe the lighting...
By the way Jonathan; do you have wood textures that go well in skinman?
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