Soundbanks for Sculpture?
- KVRAF
- 1974 posts since 3 Jul, 2007 from Denmark
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 18217 posts since 24 May, 2009 from A galaxy, far far away
tell me this means you are about to release 'luftrum scuplture ambient'Luftrum wrote:
- KVRAF
- 1974 posts since 3 Jul, 2007 from Denmark
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 18217 posts since 24 May, 2009 from A galaxy, far far away
gotchaLuftrum wrote:Arrh, sorry no. I just have an interest in the soundset since I also run Sounds for Synth, the place where Sculptor is on sale. So, just a bump.
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- KVRian
- 998 posts since 11 Dec, 2003
Anyone know if Sculpture has changed at all in the latest versions of Logic , or is it the same as its always been ?...
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Adam Pietruszko Adam Pietruszko https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248539
- KVRist
- 33 posts since 22 Jan, 2011
The interface is the same, I doubt they changed anything in the engine
http://knobz.net/ - Sound Effects, Sound Design and Synth Presets.
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- KVRian
- 998 posts since 11 Dec, 2003
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Adam Pietruszko Adam Pietruszko https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248539
- KVRist
- 33 posts since 22 Jan, 2011
It's a great synth. Seriously underrated IMO, that's why I made the pack, to explore it a bit, nothing sounds like Physical Modeling.
Can't do that with regular synthesis techniques. Some people think the sounds in the demo are acoustic samples.
Can't do that with regular synthesis techniques. Some people think the sounds in the demo are acoustic samples.
http://knobz.net/ - Sound Effects, Sound Design and Synth Presets.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 18217 posts since 24 May, 2009 from A galaxy, far far away
i'm not sure that it isAdam Pietruszko wrote:Seriously underrated IMO
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Adam Pietruszko Adam Pietruszko https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248539
- KVRist
- 33 posts since 22 Jan, 2011
Maybe underrated is a wrong word. What I meant is that it's not widely used. Most of Logic users I know don't even open it (even synth oriented ones) Like they were afraid 
Maybe it's because the programming is not as obvious as a subtractive synth, not much useful factory presets are given and preset packs are rare.
Maybe it's because the programming is not as obvious as a subtractive synth, not much useful factory presets are given and preset packs are rare.
http://knobz.net/ - Sound Effects, Sound Design and Synth Presets.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 18217 posts since 24 May, 2009 from A galaxy, far far away
yeah, it's a shame that it gets easily overlooked, though artists like BT and Trifonic seem to use it oftenAdam Pietruszko wrote:Maybe underrated is a wrong word. What I meant is that it's not widely used. Most of Logic users I know don't even open it (even synth oriented ones) Like they were afraid
Maybe it's because the programming is not as obvious as a subtractive synth, not much useful factory presets are given and preset packs are rare.
it seems to reward time spent. i will probably take the macprovideo sculpture sound design course at some point.
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Adam Pietruszko Adam Pietruszko https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248539
- KVRist
- 33 posts since 22 Jan, 2011
Currently I'm refreshing some math (calculus) and physics I should theoreticaly remember from university (I'm a chemistry major). The plan for the future is to get involved with programming for DSP. Firt I'm going to go through Andy Farnell's - Designing Sound book (as I already have some Pure Data knowledge) and later maybe C++ and writimg plugins (but that's just a plan). I was looking at Physical Modeling, because there are not many synths of this kind (I would like a Modular PhySynth environment, anyone knows any?), but as I said, all in the future 
http://knobz.net/ - Sound Effects, Sound Design and Synth Presets.
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Winstontaneous Winstontaneous https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98336
- KVRAF
- 2598 posts since 15 Feb, 2006 from Another Green World
Sounds like a plan, I'm slowly working through Farnell's book.Adam Pietruszko wrote:Currently I'm refreshing some math (calculus) and physics I should theoreticaly remember from university (I'm a chemistry major). The plan for the future is to get involved with programming for DSP. Firt I'm going to go through Andy Farnell's - Designing Sound book (as I already have some Pure Data knowledge) and later maybe C++ and writimg plugins (but that's just a plan). I was looking at Physical Modeling, because there are not many synths of this kind (I would like a Modular PhySynth environment, anyone knows any?), but as I said, all in the future
For Modular Physical Modeling there's:
- AAS Tassman 4 - hasn't had a real update in ages, it's painful to make things from scratch in the Builder, but can sound great
- NI Reaktor - has Modal Oscillator bank, Prism, and a bunch of user-built instruments; I especially like Chet Singer's creations
- u-he Zebra - semi-modular, people rave about its comb filter for PM sounds
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Adam Pietruszko Adam Pietruszko https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248539
- KVRist
- 33 posts since 22 Jan, 2011
Thanx 
I'll look into those, but the plan is to get a 'real understanding' how this works from scratch (starting with the physics). Maybe write a simple instrument myself first in PD.
I'll PM You when I get into Farnell's book, maybe we can exchange some insights. How do You like the book so far?
I'll look into those, but the plan is to get a 'real understanding' how this works from scratch (starting with the physics). Maybe write a simple instrument myself first in PD.
I'll PM You when I get into Farnell's book, maybe we can exchange some insights. How do You like the book so far?
http://knobz.net/ - Sound Effects, Sound Design and Synth Presets.
