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AnX wrote:
Teksonik wrote:
brainzistor wrote:Zampler is based upon Dune1
No it's not. Dune 1 does not allow .sfz import.......... :wink:
Its still based on D1. Everything else is the same, they just switched out the OSC for and Sfz OSC
It's based on some of DUNE 1's architecture but not directly on DUNE 1 (they share code). No Unison Voices, No FM, 14 fewer Filters models, 12 Fewer Mod Matrix Slots, No drag/reorder FX, No Midi Learn. At least on the version of Zampler I have here. There are many different badged versions of Zampler but I think they are all the same under the hood.
idfpower wrote: PS: yeah, Zampler is based on Synapse's Dune engine. It used to say so in the plugin's description. The overall look is a dead giveaway in itself.
DUNE stands for Dual Unison Engine. Zampler has no Unison. So no it's not completely based on Dune's engine but part of it.....based on the code yes......See above.

I just don't want people confusing the two.
Last edited by Teksonik on Fri Dec 02, 2016 7:48 am, edited 2 times in total.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Ivan_C wrote: Sorry about that, I was planning to make a lot of presets this week end (I finished my entry a few hours before the deadline). Spaceship Delay will have also an embedded manual with a list of delay tricks and a live tutorial. The code is already there, I just need to finish the content of the extra files :D Its location is on the about tab...

Anyway, when all these things are done, I'll open a thread to explain the concepts behind my entry, since everything isn't obvious enough :wink: I need also to update my webpages :cry:
Well, at least your plugin did load properly in FL Studio ;) Although I got a bit confused about the requirement to move the presets folder to a specific location (or maybe I got the install info wrong, huh?!?). Looking forward to those presets ;)

IMO submitting a DC entry is just going through half of the battle (process, whatever). Addressing bugs, making al the necessary tweaks and fixes makes the difference in the end. Judging from the last few DCs, ppl voted for the plugins with active dev support that got improved during the voting process. It's nice to see a dev that's flaxible and on the job ;)
TELURICA - "Made In ___ [INSERT LOCATION]" - EP.
Available now on Soundcloud: https://soundcloud.com/telurica/sets/ma ... t-location

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By the way, there is something really important I would like to say !

A year ago if I'm not wrong, Mr. Wavesfactory created a thread on KVR or on the JUCE forums I don't remember, where he has was asking if someone could give him coding / DSP lessons. He had already wrote amazing Kontakt librairies thanks to his ears and scripting skills, but he wanted to learn almost from scratch how to make standalone apps and plug-ins.

So, over the last year, I have been giving him lessons about C++, the JUCE SDK, DSP in general (basic filter and more complex filter design, compressors, delays, modulation effects, FFT + convolution, saturation etc.). He did release already something in April, but that time that's the second time only he has been able to code something on his own. I liked a lot his idea, and not only he did this alone in a short amount of time, I thought the idea itself was really good, a combination of creative thinking, of solution solving involving a lot of DSP concepts in combination + some recordings he did on his studio on real drums to do the modeling... And he made it for the DC deadline, even if he has released the Mercury beast a few days before, which is just by itself an achievement with all the work associated with a 30 Gb commercial product launch !

So, I told him already, and I'm going to tell it again, I'm really really proud :love:
Last edited by Ivan_C on Fri Dec 02, 2016 7:54 am, edited 2 times in total.

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Well, at least your plugin did load properly in FL Studio ;) Although I got a bit confused about the requirement to move the presets folder to a specific location (or maybe I got the install info wrong, huh?!?). Looking forward to those presets
Maybe I should do an installer so everything will be set up properly and automatically :lol: I think I'm going to be busy again this week-end :D

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Teksonik wrote: DUNE stands for Dual Unison Engine. Zampler has no Unison. So no it's not directly based on Dune's engine. See above.

Quoted from Synapse forums:
Re: Is these a sample player with DUNE engine ?

Postby Richard » Fri Jun 15, 2012 3:08 pm
It's based on Dune yes. Differences are that the oscillator section is replaced with SFZ, the filter section is simplified and all unison stuff is removed.

Banks must be loaded via the Zampler UI. Otherwise, the plugin does not know where to look for the sample content, which is located relative to the FXB.
For the record ;)
TELURICA - "Made In ___ [INSERT LOCATION]" - EP.
Available now on Soundcloud: https://soundcloud.com/telurica/sets/ma ... t-location

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Don't sleep on AXP's- SoftAmp PSA! Haven't tried it on guitar yet, but tried it on a beat. This thing is really versatile for saturation and amp flavor. The SQUEEZO RANGE used alone is really good for authentic tape saturation. Turning up the bias really makes it sing! :o

This is his absolute best work IMO! :clap:

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Ivan_C wrote: Maybe I should do an installer so everything will be set up properly and automatically :lol: I think I'm going to be busy again this week-end :D
TBH I prefer a simple dll - it's good to have all your plugins on a stick and being able to load them on any computer for ex. But if the plugin can't find its own preset folder if moved to a different location than default, then I guess an installer would solve the issue. Thanks for looking into it.
TELURICA - "Made In ___ [INSERT LOCATION]" - EP.
Available now on Soundcloud: https://soundcloud.com/telurica/sets/ma ... t-location

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shonky wrote:From a quick look, the few that piqued my interest were Lord of the Springs, Noisetar and the granular delay, the demos sounded good, particularly the theremin on LOTS.
Hey, shonky! And...did you get to try LotS or were there any troubles?
I'm 100% new to dealing with this on instruments, thus I already apologize, if I can't resist asking for feedback. If this is anything like the OSC, noobs (like me here) will have some extra challenges to get some attention, haha. :hyper: :clown: :help: :oops:

Anyhow, thanks, shonky! :hug:
The fantastic part about the theremin like performance you can have with LotS really comes out most, if you have a graphics tablet, like a Wacom or the likes. With the keys as orientation it feels totally natural and, if you have your masterkeyboard within reach, it's amazing to combine playing the keys and the theremin style together.
It wasn't intentional, just something I realized on the 30th, hahaha, as I was scrambling to get it done, but it was too late to give it the extra focus it deserves. This will have to come later and sure will!
One interesting side effect, though: Because it is vibrating springs, changing the tuning on the fly seems to overcome the buffer gap scratching, that normally happens with controls that don't blend through the duty cycle. :shrug: :hyper:

But, yeah, theremin is just a side effect in this version, but the complexity of unique sounds and effects you can achieve intentionally (and beyond) is pretty exciting to me. I can only hope, some of you will pick up on that, too. AND that it works for you to begin with!? :pray:


NOW, as for the DC itself. Hmmm...yeah, I somehow expected many more entries and some amount of innovation, but besides Noisetar and LotS, there's only this wavetable synth I couldn't try, yet, which seems to suggest some innovation. So, I thought that was rather underwhelming. I still have to try what's there, except for the really, really silly stuff, like someone posting 1.7gigs of samples in hopes to, what, win a price? I'm new to all this, but I really felt that is a bit...hmmm...immature.
A chance like this DC, in my opinion, should really be used to innovate, maybe even do some more daring stuff. But I could be fatally wrong there, hahaha... :scared:

Still got stuff to try, though... yay! :borg:
Last edited by Taron on Fri Dec 02, 2016 10:33 am, edited 1 time in total.

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Taron wrote:
shonky wrote:From a quick look, the few that piqued my interest were Lord of the Springs, Noisetar and the granular delay, the demos sounded good, particularly the theremin on LOTS.
Hey, shonky! And...did you get to try LotS or were there any troubles?
Not yet, was about 1:30 in the morning when I was looking through the entries, am just having a coffee and checking my e-mails and will be downloading in a few minutes.
Taron wrote: The fantastic part about the theremin like performance you can have with LotS really comes out most, if you have a graphics tablet, like a Wacom or the likes. With the keys as orientation it feels totally natural and, if you have your masterkeyboard within reach, it's amazing to combine playing the keys and the theremin style together.
It wasn't intentional, just something I realized on the 30th, hahaha, as I was scrambling to get it done, but it was too late to give it the extra focus it deserves. This will have to come later and sure will!
One interesting side effect, though: Because it is vibrating springs, changing the tuning on the fly seems to overcome the buffer gap scratching, that normally happens with controls that don't blend through the duty cycle. :shrug: :hyper:
Serendipity is a wonderful thing isn't it? :D
Taron wrote:NOW, as for the DC itself. Hmmm...yeah, I somehow expected many more entries and some amount of innovation, but besides Noistar and LotS, there's only this wavetable synth I couldn't try, yet, which seems to suggest some innovation. So, I thought that was rather underwhelming. I still have to try what's there, except for the really, really silly stuff, like someone posting 1.7gigs of samples in hopes to, what, win a price? I'm new to all this, but I really felt that is a bit...hmmm...immature.
A chance like this DC, in my opinion, should really be used to innovate, maybe even do some more daring stuff. But I could be fatally wrong there, hahaha... :scared:
The novel ideas are what I generally look for but there's also a place for improvements on existing concepts. Much of the stuff here I either don't have the initial software to implement or I have enough of already so aren't necessarily of much use to me.

Still, I don't code myself so I'm appreciative of everyone's efforts and wish them the best of luck anyway :tu:

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shonky wrote:
Taron wrote: Hey, shonky! And...did you get to try LotS or were there any troubles?
Not yet, was about 1:30 in the morning when I was looking through the entries, am just having a coffee and checking my e-mails and will be downloading in a few minutes.
Keep me posted, please! Can't wait (mildly scared) for your impression! :hyper:
shonky wrote: Serendipity is a wonderful thing isn't it? :D
My favorite companion for everything I do creatively...and, possible, beyond! :oops:
shonky wrote: Much of the stuff here I either don't have the initial software to implement or I have enough of already so aren't necessarily of much use to me.
100% same here. :shrug: ...I can't fully tell what I was expecting, but it seems a bit chaotic to me. :party:

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brainzistor wrote:How terrible, they have created a sound library for a sampler for which they paid for (to Synapse, Zampler is based upon Dune1) and gave that same sampler to people for free and literally everyone was free to make sound library for Zampler and to enter the contest.
The best part: Beat did it 4 years ago with Black Mamba, but you are obviously not aware of it.
https://www.kvraudio.com/product/beat-b ... ba-by-beat
OOOOOOOooooooh! Sarcasm on KVR... that's new. :roll:


But riddle me this, Batman:
Why does a very successful and well established German Magazine, that is pretty much at every NAMM each year and covers news (at least it seems like it), have to have a spot in a "Developer Challenge", therefore get a chance to win prices and a trip to the US - while others work their fingers off to create something truly creative.

I didn't say "boot them off", I said that this massively annoys me. So far nobody has pointed this out either. So that's nothing even close to "being a drama queen".

brainzistor wrote:Second, it's nice how you took just one part of the sentence to completely misinterpret it and to go into a drama queen mode while the whole sentence goes:
Additional soundsets available on the Beat magazine DVDs, http://www.zamplersounds.com and on http://www.zampler.de
Yeah, like I said "want more, get our mag" - or "go to our page" - same thing really in this particular case.

brainzistor wrote:This is just....I don't know...............
"Welcome to the desert of the real"...


wavesfactory wrote:SnareBuzz is an audio effect plugin that simulates the snare wires coded by me as I'm learning how to do plugins right now.

Same concept, different beasts! One was a sample library and the one is an audio effect that doesn't use samples at all.

It's like saying "this painting should be removed from the gallery because he already used the blue colour in another painting".
Right... okay... fair enough. Still didn't feel right.

As it also doesn't feel right why you removed HALF of your originally released sample sets... but this is a completely different topic.
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Compyfox wrote:But riddle me this, Batman:
Why does a very successful and well established German Magazine, that is pretty much at every NAMM each year and covers news (at least it seems like it), have to have a spot in a "Developer Challenge", therefore get a chance to win prices and a trip to the US - while others work their fingers off to create something truly creative.
For someone who's planning to be at NAMM anyway, the grand prize is probably even bigger than it is to us little guys - it's a chance to save thousands of dollars from their NAMM budget. I'm surprised (though kinda glad) more big established names haven't entered hoping for that.

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Teksonik wrote:
brainzistor wrote:Zampler is based upon Dune1
No it's not. Dune 1 does not allow .sfz import.......... :wink:
2 funny things:
1. Dune1 is one of my favorite synths, surely in top10
2. I know you from Synapse forums

Let's forget the first thing because you couldn't know that and saying to me that Dune can't import sfz doesn't make any sense, but it's really strange that you are not aware that Zampler is based on Dune1 and that Synapse stripped down Dune1 and kept the essential things to make it to work as a sampler. I'm pretty sure that you have over 1500 posts on Synapse forums and how you managed to skip that information is a bit mind boggling.

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LOTS into Lagrange <3

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WAHA! I have to try that! :hyper:

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