KVR Dev Challenge 2016!

Talk about all things "KVR Developer Challenge" related.
Post Reply New Topic
RELATED
PRODUCTS

Post

Thank god vst wasn't invented then!
I agree, some games needed the user to have a PhD in informatics to be able to play with them :lol:

Post

Guys, consider the possibility that there are a lot of people who downloaded a lot of 32-bit plugins during the time they had Windows XP (a once super-popular OS) and may want to use newer VST plugins in combination with older plugins.
ah böwakawa poussé poussé

Post

And by a lot, I mean in the range of 10,000+ 32-bit plugins.
ah böwakawa poussé poussé

Post

Ivan_C wrote:I agree, some games needed the user to have a PhD in informatics to be able to play with them :lol:
Ah, with what pleasure I don't have to see Harry's post, haha, so....
...I was on the Amiga at the time, happily making chiptunes! :hyper:
Hmmmm...I could've made a nice OctaMed style synth, hehehe...but then again, I always missed my good old SID from the C=64. Amiga's sound never quite made me as happy. :shrug:

Post

Funny, even if I started music after the 640K hell ( :lol: ) I used a lot ModPlug Tracker, and I think I have never completed as many songs with the modern DAWs than with ModPlug Tracker at this time :lol:

Post

Tssshahaja, man, when my massive frenzy started, I did up to 5 "songs" per day. Now I work off and on for weeks on a single song, hehe, but well... mix has gotten better! :lol:
When MIDI first became a possibility on the Amiga with Dr.T's, I still did song after song, started to invest everything I was earning into new gear, synths, effects until I had a neat little studio together. But then I abandoned it all for graphics and when I picked music back up, it had all gone completely virtual. First Reason for many years and then I couldn't resist the vst pull anymore, found MULab and never looked back! 8-)
...I would want to try making a several songs in one day again, though! :lol: :box:

Post

Taron wrote:When MIDI first became a possibility on the Amiga with Dr.T's
The way this thread's gone, I don't feel too guilty posting this bit of silliness.

Image

Post

DSmolken wrote:Heh. Brings back memories of the 640 KB DOS memory limit, freeing up upper memory blocks, and extenders...
DOS trackers -
Last edited by Pytchblend on Fri Dec 16, 2016 7:22 pm, edited 1 time in total.

Post

HAHAAAA! :hyper: ...but I distinctly remember it being blue for some reason!? :scared: :lol: ...oh man, was that still on the C=64? Nah...hmmm...anyway, I really remember either orange or yellow letters on a blue background. Wonder if that's a Mandela Effect thing, hahahahaha! :dog: :lol:
...but we better won't get too distracted! :oops:

Post

Yeah but maybe a lot of people don't go back that far in time. Maybe they only go back as far as Windows XP and being "still" an owner/user of Windows XP and Windows 7, I have to say... those two operating systems are not that far apart. Plus, I'm familiar with mod trackers. Those run on Windows XP and Windows 7 and probably Windows 10.

So why can't people have the expectation to have 32-bit running for a long long while or at least as long as mod trackers have been running on so many OSes, even to this day? Some technologies don't need updating. Like spoons. I sense there's this urgency to push for the 64-bit and leave 32-bit behind. Why not keep both? Lot's of people want to, I presume?

And by the way, thanks very much Ivan, and all the other developers for making 32-bit versions still available.
ah böwakawa poussé poussé

Post

harryupbabble wrote:So why can't people have the expectation to have 32-bit running for a long long while or at least as long as mod trackers have been running on so many OSes, even to this day? Some technologies don't need updating. Like spoons. I sense there's this urgency to push for the 64-bit and leave 32-bit behind. Why not keep both? Lot's of people want to, I presume?
Computers aren't spoons, and most of the time newer is just faster and better, and so it is also in this case. You'll get the best performance out of modern CPUs and 64-bit OSes with 64-bit DAW and plugins. Not just the memory benefit, which isn't a big deal for the majority, but CPU... which is kinda big deal for any plugin user.

As what comes to urgency, this transition has been going on for at least 5 years. I personally prefer to choose platforms and technologies based on the concrete benefits. And 32-bit plugins don't have any, why would I use them?

Post

Awww, man, why do you have to quote him? :lol:
I've tried that argument before, but you will come to see that harry is not out to gain reason or proof any other point than maintaining his hobby to keep writing posts and see, if anybody goes for the worm. :roll: ...I don't think we really have to continue discussing this nonsense here anymore/ indulge him on this topic. If you hold real still, maybe, just maybe harry goes away? :shrug: :lol:
...or at least he picks a different bait to get engaged again? :scared:

Post

.jon wrote:
harryupbabble wrote:I personally prefer to choose platforms and technologies based on the concrete benefits. And 32-bit plugins don't have any, why would I use them?
The main benefit of using 32bit plugins is you don't spend your time asking "32bit-only" devs to make 64bit plugins
Judging by the stress/frustration "64bit-only" guys seems to live in, It's quite a concrete benefit :wink:

Post

I would want to try making a several songs in one day again, though!
I love this book, talking specifically about doing 20 songs a day :

https://www.amazon.com/Frustrated-Songw ... 1481969750

Post

Ahhaha, nice! Nah, I don't have writer's block. Haven't ever really had that, I think. I believe, this happens, when you force yourself to do something that in reality you really don't want to, but somehow you don't allow yourself to explore other things. I always allow myself to keep exploring, and when I don't, I just kick back and reflect or simply entertain myself, hehehe.

When I spend a lot of time on a song these days, it's because I want to understand the engineering part of mixing more as well as composing with purposely greater attention. But really, it's mostly engineering that keeps me occupied there. It's my goal to really learn all the right moves to understand them instinctively, but it's not too easy for me, for some reason. It seems like a great deal of parameters, thus far, and it's essentially like building a foundation on a moving ground, because each song is different, of course (ideally), and the OSC keeps one on their toes, since it's always a different instrument, asking for its own...well...genre or expression or what you want to call it.

What makes the DC so great, besides the beautiful gifts, is that it serves up different things one might not normally look for, inspiring in a variety of ways! In my case it even made me write a "quick" vst, which is something I'm extremely grateful for!

Post Reply

Return to “KVR Developer Challenge 2026”