FL 5 - Mapping individual slices to seperate mixer channels?

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The import beat workaround is not so tedious, but you do lose the "fill in" parameters, the parametric slicing, the piano roll fill-in options, and the ability to easily pitch-shift the entire loop.

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blakereary wrote:another way you could do it is clone the slicer channels, assign each one to different FX channels, layer them, and keymap them.

-Blake
This sounds like a very interesting idea...not sure I understand, though. So you create a clone for each slice, and assign each slice in each cloned channel to one key, correct? And then you create a layer and group all these channels?

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opiadream wrote:this is why although I have FL
I prefer to work in orion especially when loop slicing
assigning a slice is just a right-click away

sorry if this starts a flame-war
FL is a great app and very popular as well
but too many times there are these tedious work-arounds that need to be done
This is definately the one area where Orion truly outshines everything else. You can have a beat sliced up and right click and assign each slice to individual mixer channels and still have all the slices in the same piano roll. You can auto slice or slice manually by right clicking and placing a slice marker. Having them in the same piano roll while still routed to separate mixer channels is the main thing that the workarounds in FL won't provide. In order to do this in FL, I normally slice with BeatCreator, export as sf2/midi and import both into Battery/piano roll. This gives you custom slicing, all of Battery's outs and tweaking for each drum part. I sometimes do this in Orion as well when Orion's grooveslicer isn't up to the task of properly chopping up a difficult loop.

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Igor 4000 wrote:
blakereary wrote:another way you could do it is clone the slicer channels, assign each one to different FX channels, layer them, and keymap them.

-Blake
This sounds like a very interesting idea...not sure I understand, though. So you create a clone for each slice, and assign each slice in each cloned channel to one key, correct? And then you create a layer and group all these channels?
Right. Make a clone for each slice or group of slices you want to send to a different FX track, then layer them. Of course you will have to key-map them so you don't have overlapping slices playing.

-Blake

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TeeLangSun wrote: This is definately the one area where Orion truly outshines everything else. You can have a beat sliced up and right click and assign each slice to individual mixer channels and still have all the slices in the same piano roll. You can auto slice or slice manually by right clicking and placing a slice marker. Having them in the same piano roll while still routed to separate mixer channels is the main thing that the workarounds in FL won't provide. In order to do this in FL, I normally slice with BeatCreator, export as sf2/midi and import both into Battery/piano roll. This gives you custom slicing, all of Battery's outs and tweaking for each drum part. I sometimes do this in Orion as well when Orion's grooveslicer isn't up to the task of properly chopping up a difficult loop.
I guess I've gotten spoiled :D

maybe it's only 2 seconds for the method described earlier,but then of course it's going into the piano roll of each channel to sequence each slice
and down the slippery slope you go

the battery workaround doesn't sound so bad
as long as you've got battery
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opiadream wrote: I guess I've gotten spoiled :D

maybe it's only 2 seconds for the method described earlier,but then of course it's going into the piano roll of each channel to sequence each slice
and down the slippery slope you go
one word: layers.

-Blake

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blakereary wrote:
Igor 4000 wrote:
blakereary wrote:another way you could do it is clone the slicer channels, assign each one to different FX channels, layer them, and keymap them.

-Blake
This sounds like a very interesting idea...not sure I understand, though. So you create a clone for each slice, and assign each slice in each cloned channel to one key, correct? And then you create a layer and group all these channels?
Right. Make a clone for each slice or group of slices you want to send to a different FX track, then layer them. Of course you will have to key-map them so you don't have overlapping slices playing.

-Blake
So I just tried this for a simple 4/4 rhythm, With 4 kick drums. I had 4 copies of the slicer, and mapped each slice to a different key...i.e. 4 different keys for the 4 kicks. And I assigned each to a different mixer track. So the loops played, and each kick was triggered separately. The thing I don't get is where does the layer come in? I was able to play the loop without the need for a layer channel, and each going to a different fx mixer channel. Did I miss something?

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blakereary wrote:
opiadream wrote: I guess I've gotten spoiled :D

maybe it's only 2 seconds for the method described earlier,but then of course it's going into the piano roll of each channel to sequence each slice
and down the slippery slope you go
one word: layers.

-Blake
stupid me
been away from FL too long
got me before I could edit that piano roll bit

still prefer my weapon of choice tho :hihi:
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Igor 4000 wrote:
blakereary wrote:
Igor 4000 wrote:
blakereary wrote:another way you could do it is clone the slicer channels, assign each one to different FX channels, layer them, and keymap them.

-Blake
This sounds like a very interesting idea...not sure I understand, though. So you create a clone for each slice, and assign each slice in each cloned channel to one key, correct? And then you create a layer and group all these channels?
Right. Make a clone for each slice or group of slices you want to send to a different FX track, then layer them. Of course you will have to key-map them so you don't have overlapping slices playing.

-Blake
So I just tried this for a simple 4/4 rhythm, With 4 kick drums. I had 4 copies of the slicer, and mapped each slice to a different key...i.e. 4 different keys for the 4 kicks. And I assigned each to a different mixer track. So the loops played, and each kick was triggered separately. The thing I don't get is where does the layer come in? I was able to play the loop without the need for a layer channel, and each going to a different fx mixer channel. Did I miss something?
The layer lets you map the samples to the layer keyboard so you can trigger all of the samples from the same piano roll, insteas of having to treat each as separte channel in the piano role or step sequencer. I think.
..what goes around comes around..

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then again
having to map the channels
I feel the tedio-meter kicking in again

and with that I surrender

abuse what you like the most
as long as the song gets done
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