Brainworx bx_console Focusrite: support fail
- KVRAF
- 3362 posts since 31 Dec, 2004 from People's Republic of Minnesota
I’ve been waiting for them to hurry their asses up and (re)release the PPG products they acquired years ago already. They’ve had more than enough time to get it done. Maybe they can get Unfiltered Audio’s help in updating the code if they have enough time in-between removing modulation from their older plugins.
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- KVRAF
- 3506 posts since 12 May, 2011
This is how...DCrown wrote: Sun Aug 28, 2022 4:59 pm Could you explain how the knowledge or information about the actual signal flow would or could change your life?
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
Yeah I’m really amazed at the low standard. It wouldn’t have taken long for them to reach someone in the organisation who knew, but they just didn’t bother.sjm wrote: Sun Aug 28, 2022 3:46 pm PA support is pretty useless based on my experience. …
The bug was however fixed in a subsequent release, so someone somewhere had more than 2 brain cells and a basic understanding of the English language.
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
rasmusklump wrote: Sun Aug 28, 2022 3:58 pm
So they modeled the strip and programmed the plugin without knowing the signalflow?
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
It’s supposedly a premium product, I own it and I’d like to know exactly how it works. I’d like the product support team to tell me that info.DCrown wrote: Sun Aug 28, 2022 4:59 pm Could you explain how the knowledge or information about the actual signal flow would or could change your life?
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
This is a separate question regarding the actual Focusrite console…
Now that I have watched some of the YouTube videos which talk in detail about the console, it is clear from the footage that the ISA 130 dynamics module was not part of the main channel strips.
I’ve struggled to spot any of them, and when I have, they have been in the centre of the console and there have been only a few.
If they weren’t on every channel of the real thing, why does the plugin include them as if they were? What was the workflow when you only had a few? Were they more like bus compressors?
Now that I have watched some of the YouTube videos which talk in detail about the console, it is clear from the footage that the ISA 130 dynamics module was not part of the main channel strips.
I’ve struggled to spot any of them, and when I have, they have been in the centre of the console and there have been only a few.
If they weren’t on every channel of the real thing, why does the plugin include them as if they were? What was the workflow when you only had a few? Were they more like bus compressors?
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- KVRAF
- 1544 posts since 16 Jan, 2018 from Portland, OR USA
At least it seems like they didn't insult you, which is a rather common occurrence.
“In the beginning there was nothing, which exploded.”
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- KVRian
- 964 posts since 11 May, 2004 from cologne,germany
The workflow was limited I guess because you couldn’t afford a compressor on every channel strip. I think they just used the compressors for signals that need compression. I use the bx channelstrips myself but I only use the processors the signal needs.sikdrumz wrote: Sun Aug 28, 2022 7:07 pm This is a separate question regarding the actual Focusrite console…
Now that I have watched some of the YouTube videos which talk in detail about the console, it is clear from the footage that the ISA 130 dynamics module was not part of the main channel strips.
I’ve struggled to spot any of them, and when I have, they have been in the centre of the console and there have been only a few.
If they weren’t on every channel of the real thing, why does the plugin include them as if they were? What was the workflow when you only had a few? Were they more like bus compressors?
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- KVRian
- 964 posts since 11 May, 2004 from cologne,germany
Their support isn’t great but I wasn’t insulted by them either.escalona wrote: Sun Aug 28, 2022 7:26 pm At least it seems like they didn't insult you, which is a rather common occurrence.
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
In actual fact, if you watch the long documentary about the console, some of the installations do not appear to have the ISA130 modules at all. Those that do, have them in the centre section, not on individual channels:
This is not at all clear from the brainworx gui or manual.
This is not at all clear from the brainworx gui or manual.
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- KVRAF
- 3506 posts since 12 May, 2011
In the real world, compressors are used mainly when recording, not mixing. Mixing really was just mixing. So, in the real world, you would only need a handful. The beauty of the virtual world is that we don't have those restrictions.
PA had the choice of not including the dynamics, or including them. I think they made the right decision.
If you want the authentic workflow, switch them off. You have that option, which actual studios do not.
PA had the choice of not including the dynamics, or including them. I think they made the right decision.
If you want the authentic workflow, switch them off. You have that option, which actual studios do not.
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- KVRer
- Topic Starter
- 26 posts since 12 Dec, 2016
So were the compressors used after recording (say, a band with multiple mics), to bounce certain channels that needed dynamic reduction? So you’d play that channel back via the compressor and record the output on another channel?
