Why is time stretching so useless?

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I'm not getting time stretching here. I do sampled based hip hop beats with Reason 2.5, Recycle, and Adobe Audition 1.5.

So I find a sample and time-stretch. Most of my samples don't have drums in it... Every time I do this I run into a dead end...

1)Too much stretching and it stutters.

2)I'll stretch within reason, but it's still too fast. I'm looking between 70-100.

3)I do not want to have to change the pitch!!

4)I'll chop up the sample and stretch individual pieces. Still running into dead ends.

What the heck? How is everyone getting away with it? And trust me I have done my homework on this. I have played around with different programs.

Recycle - Don't tell me it time-stretches because it doesn't!!
Adobe Audition - It works fine.
Ableton Live 4 - Very easy, very nice.

But I'm still running into those dead ends. All I want to do is stretch it to my BPM so I can drop my drums on top. :help:

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I haven't worked with these programs before - only know them from what I read somewhere - but I think your program is that you need a different method of time stretching. All of these programs seem to use either a method where you automatically chop up a loop into different events, then strech these or other but similar proceedings which focus on idividual events (beats) in the loop. This is great for drums, but not for other stuff because it tends to cut off reverb trails and sustained notes.

I'm not sure about Recycle and I seem to recall Reason does focus primarily on this kind of beat slicing in order to timestretch, but what you need is another kind of timestretching that REALLY stretches the audio, not just chopping it up, and which leaves the original pitch intact. I know Logic has this, Cubase has it I believe and Live should have it. However, shareware audio tools like Goldwave perform a similar function.

Hope this helps.
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Better timestretchers than the ones you've mentioned are: Prosoniq Time Factory, Waves Sound Shifter, Magix Samplitude..... in my opinion.

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If you want a good time stretcher try either Zero-X BeatCreator or FL Studio 5.0 which both are using the best available time stretching out there right now.

Both of these will do very good beat slicing as well for changing tempo of drumloops and stuff. In FL 5.0 the Slicer got improved alot, and BeatCreator is even better.

http://www.beatcreator.com

http://www.flstudio.com
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ok well with the programs I have. I pretty much have all the time stretch methods covered. With Live4, I can do beats, textures, tones, etc. I have tried them all. Re-sample, repitch, etc. etc.

I've been watching some videos of people making beats. They just time-stretch just like that. They were using MPCs and ASRs. Another was Sound Forge. I don't get it. They just concentrate on beatmaking, not all this.

I have tried both the chop method and the stretching without chopping.

I don't know...I think I have very capable software. Adobe Audition and Live4 seem very capable for time-stretching. People tell me to use those...

I will try out the others mentioned...
Last edited by vastaire on Fri Dec 10, 2004 10:09 am, edited 1 time in total.

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vastaire wrote:I've been watching some videos of people making beats. They just time-stretch just like that.
This is off topic a bit, but I'd be interested to see videos electronic music producers at work -- I'd learn a lot I'm sure. Anything you'd especially recommend?
If you like 80s retro sounds, check out my latest tune…

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FL5 will timestretch (or pitch-shift) using:

as audio clips and also fruity slicer plugin:
-drumloop slicing
-polyphonic material stretching (not realtime but better than any out there)
-slicing+stretching combo (to keep the transients intact)

in the granulizer plugin
-granular stretching
-slicing+granular combo

and it autodetects slices, or reads them from WAV cue points, ACID markers or REX 1 & 2 files.
I don't think it could be any better.

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I don't think it could be any better
Warning! That's counter-evolutionary thinking. Dinosaurs vanished since they entered a mind-loop like that.

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I like dinosaurs

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If you want your beat to go faster then chopping up the loop with PhatMatikPro or alike is the best way to do it.
Time stretch will allways make the sound worse in some way unless you like the "new" sound

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gol wrote:I like dinosaurs

will you join the club ?

:love: :love: :love:

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Talking of timestretching, can any Windows app do this?

http://www.notam02.no/9/

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When doing "real" time stretching, it's all about the algorhythm used. IMO, Prosoniqs MPEX algorhythm (which is also used in Cubase SX and, if my memory serves me right) is doing a pretty good job. But it still dependa on your material.

gol allready pointed out the most popular ways of timestretching, beat-based, polyphonic (just to say so, lacking of a better word) and granularized.

To add to this, I think the absolutely best timestretcher for monophonic signals has got to be Melodyne - but only because you can actually control timbre artifacts and the likes in realtime.
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