UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

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misterpatrick wrote: Mon Oct 27, 2025 4:19 pm Great update! Also recommend Venus Theory's "How to Tame Your Falcon" video on YouTube. Great intro. Here's a question. Is it possible to set default MIDI mappings for libraries?
Thanks for the tip, I need to tame mine. After I bought Falcon it has been a glaring example of my extreme procrastination and triggering my imposter-syndrome.... 😊

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Greetings Falconeers.
I'd like to announce "Core Bass Collection" - House and EDM bass for Falcon.
The essential low-end for dance music.

Image

Inspired by the sounds of Shouse, Öwnboss, Chris Lake, Mau P, David Guetta, AYYBO and ANOTR to name a few.




Cheers. :party: 8)
Last edited by liv on Sun Nov 16, 2025 4:30 pm, edited 1 time in total.
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

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otristan wrote: Fri Oct 24, 2025 9:03 pm
BERFAB wrote: Fri Oct 24, 2025 2:16 pm Wait a minute. How does that work? Sparkverb presets work in Bloom? And they were just inadvertently put in the Bloom folder in Falcon '26? And I can copy them out of the F26 Bloom folder (if I can find it) and drop them in my user presets folder for Bloom?

If true, it would be great just to have the Halls available in Bloom.

Cheers
-B
Not really, we have tweaked those at the start of Bloom development as the parameter set of the two reverbs has some similarity. so they do not work directly. Still those are actually XML file so they can be tweaked to be opened in Blooom/Sparkverb as most of the parameter names are identical. Bloom or Sparkverb just discard the parameter they don't know so it works just fine.

You can grab those here and just copy those in Bloom user presets folder
https://www.swisstransfer.com/d/d4c318a ... 1d331aaeb6
Thank you for this. Looking forward to checking them out.
I'm sure others here are just as appreciative.
Cheers
-B
Berfab
So many plugins, so little time...

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FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

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liv wrote: Sun Nov 16, 2025 11:35 am FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
Why don't you just use a multi envelope instead?

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Sampleconstruct wrote: Sun Nov 16, 2025 11:57 am
liv wrote: Sun Nov 16, 2025 11:35 am FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
Why don't you just use a multi envelope instead?
I would if the breakpoints could be assigned to a macro knob.
I want to have a macro knob assigned to each stage so you can fine-tune the settings on the info tab (macro page).
Any idea?
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

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liv wrote: Sun Nov 16, 2025 12:45 pm
Sampleconstruct wrote: Sun Nov 16, 2025 11:57 am
liv wrote: Sun Nov 16, 2025 11:35 am FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
Why don't you just use a multi envelope instead?
I would if the breakpoints could be assigned to a macro knob.
I want to have a macro knob assigned to each stage so you can fine-tune the settings on the info tab (macro page).
Any idea?
I see, no idea, sorry.

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Sampleconstruct wrote: Sun Nov 16, 2025 2:03 pm I see, no idea, sorry.
Thanks for checking. :tu:
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

Post

liv wrote: Sun Nov 16, 2025 11:35 am FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
While it's not exactly what you're looking for, I sometimes use a pluck envelope with a second decay by combining two Analog ADSRs.

I modulate the sustain of the main ADSR1 with ADSR2. Then, I define the attack times of the two ADSRs with a macro. This allows me to use ADSR1 in a manner similar to an ADBDSR.

Attack: Macro
Decay1: ADSR1 decay
BreakPoint: Modulation amount for ADSR1 sustain
Decay2: ADSR2 decay
Sustain: ADSR2 sustain
Release: ADSR1 release

ADSR1 sustain is fixed at zero, while ADSR2 release can be any value. BreakPoint and Decay2 are a bit trickier. Decay2 must be set to the original time plus the Decay1 time. BreakPoint needs to be slightly larger than the original value because it will be decayed by Decay1.

The reason I don't use MSEG is because MSEG doesn't allow modulation to be applied to individual times. I want to add a small amount of randomness to the attack, and increase the time of decay1 and decay2 based on velocity. I also don't want the time decrease in the high frequencies caused by keyboard follow to affect the attack.

I think it would be possible to create a more complex envelope by using two DAHDSRs, but there are too many parameters and I can't use it properly. If you can help, please let me know.

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NoriSato wrote: Thu Nov 20, 2025 9:13 am
liv wrote: Sun Nov 16, 2025 11:35 am FR: More options for multi stage envelopes.

Found myself in a situation where I want more stages before it ends in sustain stage.
Also important that each stage can have its own macro knob that can be tweaked.
I look for envelopes like:
ADBDSR
AHDBDSR

Maybe someone have a workaround?
While it's not exactly what you're looking for, I sometimes use a pluck envelope with a second decay by combining two Analog ADSRs.

I modulate the sustain of the main ADSR1 with ADSR2. Then, I define the attack times of the two ADSRs with a macro. This allows me to use ADSR1 in a manner similar to an ADBDSR.

Attack: Macro
Decay1: ADSR1 decay
BreakPoint: Modulation amount for ADSR1 sustain
Decay2: ADSR2 decay
Sustain: ADSR2 sustain
Release: ADSR1 release

ADSR1 sustain is fixed at zero, while ADSR2 release can be any value. BreakPoint and Decay2 are a bit trickier. Decay2 must be set to the original time plus the Decay1 time. BreakPoint needs to be slightly larger than the original value because it will be decayed by Decay1.

The reason I don't use MSEG is because MSEG doesn't allow modulation to be applied to individual times. I want to add a small amount of randomness to the attack, and increase the time of decay1 and decay2 based on velocity. I also don't want the time decrease in the high frequencies caused by keyboard follow to affect the attack.

I think it would be possible to create a more complex envelope by using two DAHDSRs, but there are too many parameters and I can't use it properly. If you can help, please let me know.
Think I need to read that a couple of times. :?
Sounds very cool but not sure I follow yet. :)
Thanks for the example. :tu: :clap:
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

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Speaking of envelopes.
Someone know the shape of the decay of the analog ADSR envelope?
Assuming it's exponential, but more exactly.
It would be nice to be able to edit its shape (exponential-linear-concave).
@otristan
Soundsets and presets for Absynth.
Sounds and presets for UVI Falcon "Iterata X".
Bazille soundset - Crystalline Textures 3.

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Falcon was updated yesterday (also UVIWorkstation), there doesn't seem to be changelog. Just minor fixes then I guess?

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:tu:
INTERFACE: RME ADI-2/4 Pro/Antelope Orion Studio Synergy Core/BAE 1073 MPF Dual/Heritage Audio Successor+SYMPH EQ
SYNTHS: Arturia Polybrute 12/Roland Jupiter X + Juno X/Yamaha Montage M/Yamaha KX88/Softsynths + Samplers
PEDALS: Chase Bliss Mood MK II

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@planet_b Tnx for checking.

From installer:
Falcon 26.0.2
------------
- Fix possible issue with Digital EQ
- Fix possible issue with PreDelay in Bloom
- Fix possible crash with Markovian mode in Arpeggiator
- Fix sustain pedal handling in Probability Arp

Upd
Did check DEQ and Bloom, yes now seems all ok, cool.

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autosampling :hyper:

How deep though :cry:
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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