Kontakt2 'Experience Library'

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available August 9

is this the 1st post on this?
i just came across it last night on the NI site

http://www.nativeinstruments.de/index.p ... erience_us

well the price seems a bit high, and I've cut way back on buying lately, but just listening to the mp3 samples and I'm waiting to get the e-mail with the Komplete Kare discount (?)

and to be honest haven't really explored what Kontakt 2 can do. It seems that one could spend a good 6 to 9 months just working with Absynth3, Reaktor 5 or Kontakt 2

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What makes it very interesting are the scripts it comes with, how they're employed. It's basically one big tutorial for k2 scripting. For me anyway.

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Anyone splashed out and bought this set yet?
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate

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Out on Aug 9th...and today is Aug 8th...well, in about half an hour....

Zai

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I have been considering Kontakt2 as a replacement for VS3 for a while now. I hadn't really spent much time with NI's K2 web pages, but this thread prompted me to take a more detailed look.

One word sums it up. Wow.

Is it me or is K2 so deep you need a decompression chamber to avoid the bends after working with it?

Back on topic, the "Experience" seems to be worth its price point, both as a tutorial on K2 scripting and for the new sounds. I listened to all 54 demos. There's a lot of interesting stuff in the package.
We shall see orchestral machines with a thousand new sounds, with thousands of new euphonies, as opposed to the present day's simple sounds of strings, brass, and woodwinds. -- George Antheil, circa 1925 ---

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The "Over-Undertones" script processor looks very interesting :)

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gnu23
Is it me or is K2 so deep you need a decompression chamber to avoid the bends after working with it?
Nitrogen narcosis thrown in for free as well.

Be prepared to burn the midnight oil.

But then this is the price of originality :wink:
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate

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I shouldn't complain too much, but IMO before releasing scripts, NI should allow Kontakt 2 to do different pitchbends for up and down. Just imagine, it's impossible...
There are 3 kinds of people:
Those who can do maths and those who can't.

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Sascha Franck wrote:I shouldn't complain too much, but IMO before releasing scripts, NI should allow Kontakt 2 to do different pitchbends for up and down. Just imagine, it's impossible...
Ironically this can be done with scripting. :wink:

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pmwaring wrote: Ironically this can be done with scripting. :wink:
Do you have a proper script for such a task?
Can't seem to find the time to go through the script processor.

However, different pitchbend values for up/down should be possible straight from the tuning modulation section. It even was *somewhat* possible in K1.x...
There are 3 kinds of people:
Those who can do maths and those who can't.

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Some people tried to say that Kontakt is hard to program or understand. While I really love the ease of using reverb and filtering in the Komapkt player, it is way easy to import looped .wav files and create awesome sounding synths very quickly. And its easy to add effects or control anything via a Controller. It has some awesome effects capability and the MIDI Scripting effects like arpegiation are really cool! I didn't really use Kontak 1.5 very much, as I just bought their Komplete 2 package and nearly every thing else on the synth/sampling side of their biz. I had some sample libraries sitting arround that I have had since or made since Turtle Beach's infamous MAUI / Tropez on the PC, which sound pretty lame compared to what I was able in just a few seconds get Kontakt 2 to do with them! However, they have some annoying bugs in this program. I found that I have to manually copy loop points from the Sound Forge editor into the samples after importing. This really sucks. Also, if the .Wav file has a BPM stored in it (which mine do), it ignores it, and you have to manually enter it in, after importing. Try some of the Convolutions or Distortion on your patches! Turn those old lifeless mono patches into stereo with ease! Try the Kitchen Spoon Convolution on a sample! I really love the Time Machine type samplers in both Kontakt 1.5 and even better in Kontakt 2. I really love the Tone Machine, too! I wish Kontakt had more of some of the features of Reaktor 5 & 4 and AbSynth 2 or 3 instruments. I want to combine the Granular & Sampling & other Synthesis methods of everything and use it as I see fit. ABSynth is really cool, but its not good for multisamples or other things Kontakt excells at. But I wish I could get it all in one program. But then, I guess it would be too complicate for the average user.

I listened to Kontakt Experience and was blown away too. Even though I told myself that I had bought enough stuff from Native Instruments for now, I had to reverse that. The one thing Kontakt needed was more and better or at least automated filter sweeps! This Kontakt Experience from the MP3 demos, seems to supply this! And who wouldn't want an Arpegiator?
:D

gnu23 wrote:I have been considering Kontakt2 as a replacement for VS3 for a while now. I hadn't really spent much time with NI's K2 web pages, but this thread prompted me to take a more detailed look.

One word sums it up. Wow.

Is it me or is K2 so deep you need a decompression chamber to avoid the bends after working with it?

Back on topic, the "Experience" seems to be worth its price point, both as a tutorial on K2 scripting and for the new sounds. I listened to all 54 demos. There's a lot of interesting stuff in the package.

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johnfoll wrote:And who wouldn't want an Arpegiator?
You do know that you can build yourself one, do you?
K2 even comes with one (as a script)
Also, for an easy going arpeggiator even the 32 step envelope is just fine.
There are 3 kinds of people:
Those who can do maths and those who can't.

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johnfoll
Some people tried to say that Kontakt is hard to program or understand. While I really love the ease of using reverb and filtering in the Komapkt player, it is way easy to import looped .wav files and create awesome sounding synths very quickly. And its easy to add effects or control anything via a Controller. It has some awesome effects capability and the MIDI Scripting effects like arpegiation are really cool! I didn't really use Kontak 1.5 very much, as I just bought their Komplete 2 package and nearly every thing else on the synth/sampling side of their biz. I had some sample libraries sitting arround that I have had since or made since Turtle Beach's infamous MAUI / Tropez on the PC, which sound pretty lame compared to what I was able in just a few seconds get Kontakt 2 to do with them! However, they have some annoying bugs in this program. I found that I have to manually copy loop points from the Sound Forge editor into the samples after importing. This really sucks. Also, if the .Wav file has a BPM stored in it (which mine do), it ignores it, and you have to manually enter it in, after importing. Try some of the Convolutions or Distortion on your patches! Turn those old lifeless mono patches into stereo with ease! Try the Kitchen Spoon Convolution on a sample! I really love the Time Machine type samplers in both Kontakt 1.5 and even better in Kontakt 2. I really love the Tone Machine, too! I wish Kontakt had more of some of the features of Reaktor 5 & 4 and AbSynth 2 or 3 instruments. I want to combine the Granular & Sampling & other Synthesis methods of everything and use it as I see fit. ABSynth is really cool, but its not good for multisamples or other things Kontakt excells at. But I wish I could get it all in one program. But then, I guess it would be too complicate for the average user.

I listened to Kontakt Experience and was blown away too. Even though I told myself that I had bought enough stuff from Native Instruments for now, I had to reverse that. The one thing Kontakt needed was more and better or at least automated filter sweeps! This Kontakt Experience from the MP3 demos, seems to supply this! And who wouldn't want an Arpegiator?
Welcome to KvR, johnfoll.

I love hearing your enthusiam :D , but disagree with you almost entirely about K2 being easy to follow.

It's not.

And with the script processor they've made it even harder.

It's obviously a fine developer's tool - wonderful if transferring loop points from Sound Forge is what gets you off.

But for a musician it's like the anti-christ of music-making.

I'll stick to presets and mild tweaks thanx :wink: :lol:
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate

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kevvvvv wrote: I love hearing your enthusiam :D , but disagree with you almost entirely about K2 being easy to follow.
I somewhat agree. I actually prefer quite some things as they were in K1.x.
I just loved the "Favourites" function of the browser, and I also don't think all the module drag and drop has made things that much easier.

Anyways, FWIW, my looppoints are imported properly.
There are 3 kinds of people:
Those who can do maths and those who can't.

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Sascha ... let me share this with you and nobody else as I suspect you're the kind of guy I might be able to talk to :roll: :hihi:

I have this thing about "difficult" software and have done for years :ud:

It's much harder to write "easy" software than it is to write the difficult stuff :nutter:

Here at KvR we have hundreds of thousands of ppl who love to spend all day figuring out deeply embedded but rich features :scared: :hail: :roll:

But my feeling is that they don't write so much finished music as us "dumb" muso types :oops: :clown:

So in effect I'm saying "Well done, NI, for bringing lots of tasty new presets to market!" 8) :D
Member 12, Studio One Pro 7, VPS Avenger, Kontakt 8, Spitfire, Sonible, Baby Audio, CableGuys. Recent best buy - EZ Drummer 3 with Bandmate

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