i also own licenses for all the sonic charge plugins which feature in at least 70% of my projects
i own licenses for all the valhalladsp plugins which feature in maybe 50%
and of course the u-he stuff which is about on par with the sonic charge stuff
i own some audio damage licenses too
i mention those devs because they feature in this thread, but of course im a patron of the other RE devs on board.
reason would be on my radar as a sound design tool because i like the CV paradigm they employ but as i stated at the beginning its quickly off my radar again with the obscene prices {see;;no crossgrade pricing}
thats my interest in this topic, plus the fact i think it can change if only the desire is really there to change it. people who already own reason are in a better position to apply pressure though, as they are already part of that captive market.
im disappointed magnus joined this thread just to say he wasnt reading it and only to comment on how much time he spent porting bitspeak {though he never stated if he spent that time focused entirely on the port or if it just took that amount of time along with doing other work}, despite what was said or implied in the propheads promo video. i have no idea how he finds a needle in a hay stack like that without reading the thread, unless maybe someone pm'd him about it ? either way a poor effort when there are more worthy points to address
im disappointed that in response to the arguments being made in this thread in determined favor of crossgrade prices and possible courses of action a dev could take, all that seems to be met is how much time it takes to port existing code to RE. that is pretty much incidental to this whole thing. a big part of the RE blurb is that in the long run the development overhead is vastly reduced. so what if you spend a solid month on porting it, unless you're telling us that the propheads are also lying about the reduction in development overheads in the long run what difference does that make ? how does it add any weight to the idea that crossgrades aren't feasible ? plus all the selective quotes that sean@valhalladsp reposts are patently pushing the idea that we should just suck it up
the important arguments that have been made, imo, are that devs could try to work around propheads making it hard to offer crossgrade options or collectively refuse to support the format unless they are allowed to honor their existing licensees with crossgrade prices or discount vouchers. that imo is where the buck lands firmly in the hands of the devs. RE is a platform entirely dependent on their input. the idea that they have no influence on this decision just seems insulting to my intelligence
i give credit to Urs, at least he appears contrite about the whole thing
