MODO BASS: Get ready for a new level of realism (1.5 update available now)

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MODO BASS 1

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Musical Gym wrote:Has IK stopped sending new product announcements to account owners?

Is there an intro crossgrade price?

You can pre-order MODO BASS now from the IK Online Store at a special introductory price of only
$/€149.99*.
Yes we mail out announcements to people with IK accounts, there is a mailing that is still going and also may be forthcoming mailings to certain areas of the world who have not received a mailing yet.

There is no intro crossgrade price, the $/€149.99 is the low pre-order price and those with JamPoints can use those to take up to another 30% off of that.

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What is the intro crossgrade price?

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Compyfox wrote:
Peter - IK Multimedia wrote:If you are not sure if you have any qualifying past purchases (though it sounds like you do), IK Support can look at your account directly and let you know.

Hope that clarified/helped.
Yes that clarified/helped - probably not only me - but implementing that auto discount should be easy on login.

But before I contact the team again, I wait for the other inquiry I fired off a couple of hours ago. :tu:



Would also love to see more about the Slapping/Picking articulation. And if it's possible to trigger chords rather than simple notes.
Once the crossgrade pricing is available, if you are logged in yes you will be shown the appropriate options for your account - we already do that. Currently, though, the crossgrade is not an item/SKU in the system so those who are uncertain they qualify beforehand would need to have it checked manually. I hope that's not too much of an inconvenience, if so you also have the option to save $50 off that future crossgrade pricing (plus another 30% using JamPoints) right now instead :)

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Musical Gym wrote:What is the intro crossgrade price?
Please see my reply above your message - there is no intro crossgrade price.

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thanks Peter

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Peter - IK Multimedia wrote:
Hans25 wrote:Could you please link or explain more about the key-switching and articulation possibilities. I'm particularily interested in the playability of slapping. None of the audio or video demos demonstrate that. I would also like to know what kind of articulations are possible. Not just with slapping but also other techniques. There are all kinds of articulations when slapping to get the funky sound, like pull offs, hammer ons ghost slaps etc.

It would be nice to get a demo of that to compare to other libraries on the market.

Thanks.
We will have some more demos coming, I will suggest we do more about the slapping for some forthcoming material. The playing styles and hammer on/pull-off and other controls can be keyswitched on the fly (there should be a photo of that part of the GUI on the site) but note that you can also move the hand position which in combination with that style can be quite useful to get a really realistic tone and performance.
Thank you for that. That would be great.
The switching of the hand position is nice to have. Other libraries have that too though.

What I would like is to see a manual to understand this product better and eventually purchase it before release. Usually the manual always contains explanation of all articulations among other things. Is there a manual available to download?

Or a fact sheet like for example Native Instruments Scarbee Jay-Bass that states all the articulations like:
Sustains, Mutes, Harmonics, Hammer on pull offs, slides Buzz-trills, Trills Trill Tails, Pickup Clap etc.

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I will see what information can be made available pre-release. Note that a feature that a sample-based product may also have will be different than the physical modeling based implementation as MODO BASS does not have at its based a finite amount of samples, but a near-infinite amount of factors being taken into consideration to produce the sound.

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Peter - IK Multimedia wrote:I will see what information can be made available pre-release. Note that a feature that a sample-based product may also have will be different than the physical modeling based implementation as MODO BASS does not have at its based a finite amount of samples, but a near-infinite amount of factors being taken into consideration to produce the sound.
So... About those Modo Drum and Modo Guitar trademarks... Will they become an actual product? :wink:

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Guitar would be very interesting, provided it came in acoustic form, not just electric.

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bloody brilliant! Can't wait to try this. :tu:
Intel Core2 Quad CPU + 4 GIG RAM

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On the one hand, this looks really awesome.

On the other, I'm skeptical about how playable and convincing this will sounds without dividing one's attention between playing the bass line and working a whole bunch of articulation switches. I'm not exactly a great bassist, but I still use a ton of different techniques in my playing. It seems like it would take a lot of extra work to get the most out of this thing.

How long will the pre-order price be running? I need to figure out if I can afford this right now.
Incomplete list of my gear: 1/8" audio input jack.

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SeeingInMidi wrote:
Peter - IK Multimedia wrote:I will see what information can be made available pre-release. Note that a feature that a sample-based product may also have will be different than the physical modeling based implementation as MODO BASS does not have at its based a finite amount of samples, but a near-infinite amount of factors being taken into consideration to produce the sound.
So... About those Modo Drum and Modo Guitar trademarks... Will they become an actual product? :wink:
*shakes Magic 8 Ball*

"Cannot predict now"

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deastman wrote:On the one hand, this looks really awesome.

On the other, I'm skeptical about how playable and convincing this will sounds without dividing one's attention between playing the bass line and working a whole bunch of articulation switches. I'm not exactly a great bassist, but I still use a ton of different techniques in my playing. It seems like it would take a lot of extra work to get the most out of this thing.

How long will the pre-order price be running? I need to figure out if I can afford this right now.
That's the beauty of MIDI programming and automation. Since I'm not an amazing keyboard player, I most definitely go back and tweak most parts, and that's what I think many will do with MODO BASS. Obviously not if you are looking to perform live with it, though. Then you have to woodshed those keyswitches and MIDI diddlies. Also, there is also some of the "human factor" built into the product, so there's also that aspect to give some life to the take/performance too.

The preorder pricing will run until release in November 2016. I don't have the exact date right now, though. Oh and be sure to factor in JamPoints if you have them, while you are figuring out whether you are able to grab MODO BASS at the moment.
Last edited by Peter - IK Multimedia on Tue Oct 18, 2016 10:51 pm, edited 1 time in total.

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Peter - IK Multimedia wrote:I will see what information can be made available pre-release. Note that a feature that a sample-based product may also have will be different than the physical modeling based implementation as MODO BASS does not have at its based a finite amount of samples, but a near-infinite amount of factors being taken into consideration to produce the sound.
Thanks that would be priceless.

I know that a sample based product have had a player playing the actual articulations repeatedly and this is not the case with Modo. But some how there have to be key switches to play those different styles. Maybe there is an infinite way of adjusting the actual sound but the articulations should be there even though it's physically modelled.

I hope this product isn't like AAS Strum bundle that, while having a fantastic sound quality, doesn't sound like real strumming with a real player because most articulations would be almost impossible to recreate with code. A hybrid approach like Samplemodelings sample and script based libraries seems like the only way to do such a thing. A piano is one thing to emulate but a guitar and bass...

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pdxindy wrote: MPE support would certainly be useful... Bass is generally played monophonically, but that does not mean there is not some overlap across strings... in actual playing it is common to have 1 string still sounding slightly when the next is played. Mono pitch-bending including manual vibrato reveals how unnatural that sounds. You really cannot play a bass guitar without poly pitch bending. I think MPE support is mandatory. The Seaboard Rise can sound like a real guitar.
Very good advice from pdxindy for IK Dev team to consider. Ii would definitely like to see Seaboard driving MODO.
Intel Core2 Quad CPU + 4 GIG RAM

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