sonar5pe or cubase sx3 which and why?

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whyterabbyt wrote:
Jason Brian Merrill wrote: notice... you dont need to do this with any other program.

(FLstudio, samplitude, Cubase, Audition, etc...)

one of the annoyances of Sonar 5...
And how bloody often does the average user change from ASIO to WDM? You're just looking for the stupidest shite to whine about.
Hmmm, interesting. This is to me an example of one of my "pet peeves" with my experience with Sonar: it ssemed to me somewhat klunky in places and lacking in "fit and finish".

As recently as Sonar 4 (I didn't upgrade to 5) I saw this, as well a few others like: graphical update glitches, and the audio engine dropping out a bunch. Or Sonar dying and disappearing suddenly. Cubase by comparison always has had a very "solid" feel to me. In fact, on the few occasions when it did crash, it warned me and gave me the option to save before it went down.
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kevink wrote:The "Integrated VST" feature just means that Sonar 5 checks to see if your VST directory has changed since the last time you ran Sonar, and and if it has, it automatically fires up the Cakewalk/FXpansion adapter in update mode, so that you get to use your new VSTs without having to go through the hassle of explicitly running the adapter and re-starting Sonar. It's an improvement, but not a very big one, at least not for me.
Aha, thanks! At first, I thought it was just my old Cakewalk VST adapter being used by Sonar (i.e., VSTs themselves were 'native'). However, I've never had any problems with the VST adapter, so it isn't really an issue.

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I have invested considerable time and money in apps by both companies.

If one were to continue the "fit and finish" analogy, I would agree with you in terms of graphics. Assuming this is a guitar analogy, I would say Cubase might have better "fit and finish," but Steinberg never bothers to fix the intonation. :D

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whyterabbyt wrote:
Jason Brian Merrill wrote: notice... you dont need to do this with any other program.

(FLstudio, samplitude, Cubase, Audition, etc...)

one of the annoyances of Sonar 5...
And how bloody often does the average user change from ASIO to WDM? You're just looking for the stupidest shite to whine about.
it can happen quite often actually.

And its really annoying...

and you're just being a fanboy :)

how come every other app does it without a problem?

you know, all of these little annoyances start to add up ;)
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A question to the "op"...why not just go to Steinberg's and Cakewalk's website and analyze Sonar's and Cubase's features for yourself? That way you can decide which app suits your needs. Seems more productive than reading 9 pages of opinions.

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Jason Brian Merrill wrote:
it can happen quite often actually.
So how often do you change from ASIO to WDM drivers, then?
and you're just being a fanboy :)
I wondered when you'd start that pathetic kind of crap. It kind of sums up your entire response to being corrected on basic facts:

'Nyah Nyah, Im not listening; Im right, Im right and if you say Im not then you smell, pthththth'

Not very good at being told you're assumptions are wrong, are you?
how come every other app does it without a problem?
Does Cubase even support WDM or are you making it up as you go along. And Audition only even started supprting ASIO in v2 which came out a month ago.
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Not to mention I think we're still waiting for his definition of "integrated VST" support...

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Truly integrated VSTs aren't separate DLLs, they're compiled right into the host application. So easy! So efficient! And all you need is the source code for your host and all your built-ins (formerly called "plug-ins") and mad programming skillz.

This is the wave of the future, friends.

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Ah - the Linux solution :-)

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whyterabbyt wrote:
Jason Brian Merrill wrote:
it can happen quite often actually.
So how often do you change from ASIO to WDM drivers, then?
It happens enough to have registered as a minor annoyance that Im sure will get changed in future versions :)

I have nothing else to say on the matter... just what I figured would happen, I state something is an annoyance, every other host does it, this one doesnt, rabbit gets mad... Im not host bashing, my facts are correct, nothing else to say really.

(if cubase doesnt have WDM it sure does have directsound -- all I know is at least you can switch drivers without having to restart the app)
whyterabbyt wrote:
Not very good at being told you're assumptions are wrong, are you?
ummm, i dunno, I gave in last time when I was told my definition of "plugins" was wrong and I should have said "plugin menu entries" (you know, like most people say every day on this forum... riiiight) but I gave in and said i was wrong and being unclear -- it would have helped our last *ahem* discussion. I do agree with this actually, sometimes you need to make things perfectly clear, because every discussion has to be an argument you know, after all, its kvr.

Unfortunately, the focus gets put on semantics and not the MINOR annoyance that I bring up about it not dealing with VSTs in a way that I (my opinion) like.
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kp wrote:Not to mention I think we're still waiting for his definition of "integrated VST" support...
how about

"not what sonar has"

:hihi:
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JerGoertz wrote:
whyterabbyt wrote:
Jason Brian Merrill wrote: notice... you dont need to do this with any other program.

(FLstudio, samplitude, Cubase, Audition, etc...)

one of the annoyances of Sonar 5...
And how bloody often does the average user change from ASIO to WDM? You're just looking for the stupidest shite to whine about.
Hmmm, interesting. This is to me an example of one of my "pet peeves" with my experience with Sonar: it ssemed to me somewhat klunky in places and lacking in "fit and finish".
but really, how often do you switch from ASIO to WDM>???? please give us a detailed chart of your usage of drivers, we need time and dates here, or else you are a moron. Plz make sure to use only scientific programmer-speak and/or kvr approved words in your response.

;)
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Jason Brian Merrill wrote:
kp wrote:Not to mention I think we're still waiting for his definition of "integrated VST" support...
how about

"not what sonar has"

:hihi:
Ah - proof by definition. Can't argue with logic like that.

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whyterabbyt wrote:Does Cubase even support WDM or are you making it up as you go along. And Audition only even started supprting ASIO in v2 which came out a month ago.
I don't think it's the same thing but Cubase has a directsound support via MME I think it's called? It can work without ASIO, but it's WAY more confusing to set it up using the MME stuff for sure. That said, I am fairly certain (not positive) that Cubase does not support DXi but it does support DirectX effects -- I am also uncertain if the two things relate but think probably not. WDM is different than actual DirectX driver yes? Also what does WDM stand for? Windows Device Manager or something? What is the difference between direct sound DX drivers, regular windows drivers, and WDM drivers?

Confusing :)

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Windows Driver Model

Under XP (2000), all audio drivers will be WDM drivers; that's just what XP drivers are. But they will expose one or more programming interfaces to support different applications: ASIO, MME, DirectSound, WDM/KS (Kernel Streaming) are not different types of drivers (although we refer to them as such) but different APIs that the actual driver exposes.

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