What you claim, does not make sense for me. Resampling is only affecting dance and electronic music. Acoustic means, you have microphones and record them into your audio interface. You define the sample rate of your project before. (Should be at least 88.2 or 96 kHz) There will never ever be a need for any resampling. Mixing is as simple as multiply/add. Any other algorithm is degrading your original and should only be applied if I agree...solomute wrote:If you make dance music or electronic music you do not need to read the following. All this refers to acoustic music.
I will repeat that daws use different resampling algos and by that reason they can't sound the same. And it's not 1+1=2 but an equation where tracks' sound is affected by a resampling algo at least.
You might argue, that internally you use 32-bit floating point versus 24-bit fixed point from the ADC, but if you know the math, you should know, that the exponent does not affect the quality or resolution of your original recording. Do the test, run any signal through any DAW, levels on unity, no sample rate conversion etc. Then subtract the original from the run through a DAW. It should result in exact silence, even if your signal is pure noise. If not, your tool has a problem...
