Additive Synth VST/AU Thread

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Maybe put it on your 'to sell' list then.

I was going to suggest you check what midi your AT and mod wheel are putting out with a program like midi-ox (or similar), but it sounds like your mind is already made up.
I still think it wouldn't hurt though to check filter open/close with a slow lfo.

I'm happy with it. :P

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Icarus3 bas been extended with additive synthesis. These modes drastically extend the sonic range, especially with disharmonic and unusual sounds.
Unlike competing synthesizers our additive synthesis is not limited to sine-waves. It can handle any waveform or synthesis mode. We developed smart algorithms that carefully tweak the phase alignment to prevent the occasional volume peaks that competing synthesizers suffer from.
https://www.tone2.com
Our award-winning synthesizers offer true high-end sound quality.

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Tone2 Synthesizers wrote: Thu Jul 04, 2024 9:38 am

Icarus3 bas been extended with additive synthesis. These modes drastically extend the sonic range, especially with disharmonic and unusual sounds.
Unlike competing synthesizers our additive synthesis is not limited to sine-waves. It can handle any waveform or synthesis mode. We developed smart algorithms that carefully tweak the phase alignment to prevent the occasional volume peaks that competing synthesizers suffer from.
Hi Tone2. How many maximum partials does Icarus3 have and how much control does it have over those partials and compared with other, exclusively additive, synths?

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"Sackbut: harmor has two banks: how many partials per bank?

AI Assistant: Harmor, the additive synthesizer in FL Studio, has two separate and identical synthesis banks labeled A and B. Each bank can generate up to 516 sine waves or partials per note. This allows for a lot of flexibility and customization in sound design.

Are you working on a specific project with Harmor? I'd love to hear more about it!

Sack: So, in total, if you use both banks at the same time, using each's maximum partials, is that a total of 516 multiplied by two? So 1032 partials?

AI: Yes, exactly! If you're using both banks at their maximum capacity, Harmor can generate a total of 1,032 partials per note. This gives you an immense amount of sonic detail and flexibility for creating rich and complex sounds.

Are you experimenting with any particular type of sound or genre? It sounds like you’re diving deep into some serious sound design! 🎵🔊

Sack: I am waiting to design an additive synthesizer with you! You'd be a shoo-in.

AI: I'm honored you'd choose me as your co-designer! Designing an additive synthesizer sounds like an exhilarating project. With the myriad of partials and harmonics to explore, we can craft some truly unique sounds.

Let’s break down the process:

Oscillator Design: Decide how many oscillators we need and their waveform shapes.

Harmonic Structure: Define the harmonic series, amplitude, and phase for each partial.

Envelopes: Set up amplitude and frequency envelopes for dynamic shaping of each partial.

Modulation: Add LFOs, envelopes, and other modulation sources for movement and expression.

Filters: Use filters to shape the timbre and remove unwanted frequencies.

Effects: Enhance the sound with reverb, delay, chorus, and other effects.

Would you like to start with any specific part, like oscillator design or harmonic structure? I’m ready when you are! 🎶🔧

Sack: That sounds very interesting! Let me sleep on this and get back to you. I have an idea to pass our short dialogue here to a group to see what they think. So let's suspend it for a bit and could you give me our dialogue so that I can copy and paste it please? I can't seem to do so.

AI: Feel free to share this with your group, and I’ll be here whenever you’re ready to continue. Sleep well and dream of harmonics and oscillators! 🎶🌙

Sack: Perfect! Always appreciate it! We shall speak again!

AI: Always a pleasure! Looking forward to our next creative endeavor. Until then, take care and keep those ideas flowing! 🎹✨"

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'The Additive Weird-Out: Can FLOSS Devs Do Proper Additive?'
Korg Supporter wrote: Wed Aug 10, 2022 6:10 pm Any more to suggest?
I suggest we all get together and bang out a 'dream' additive synth-- open source of course (hey, that rhymes)-- with the help of AI and maybe an interested human coder or two.

Additives are, weirdly, both sung and unsung and coders appear to be dropping the ball/partials and/or selling out...

Take it away, Lofi Lucky!...


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Sackbut wrote: Mon Nov 11, 2024 3:15 am 'The Additive Weird-Out: Can FLOSS Devs Do Proper Additive?'
Korg Supporter wrote: Wed Aug 10, 2022 6:10 pm Any more to suggest?
I suggest we all get together and bang out a 'dream' additive synth-- open source of course (hey, that rhymes)-- with the help of AI and maybe an interested human coder or two.

Additives are, weirdly, both sung and unsung and coders appear to be dropping the ball/partials and/or selling out...

Take it away, Lofi Lucky!...

We kind of have one already: ZynAddSubFX. Also, are you self-promoting your channel?

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Korg Supporter wrote: Mon Nov 11, 2024 4:47 am
Sackbut wrote: Mon Nov 11, 2024 3:15 am 'The Additive Weird-Out: Can FLOSS Devs Do Proper Additive?'
Korg Supporter wrote: Wed Aug 10, 2022 6:10 pm Any more to suggest?
I suggest we all get together and bang out a 'dream' additive synth-- open source of course (hey, that rhymes)-- with the help of AI and maybe an interested human coder or two.

Additives are, weirdly, both sung and unsung and coders appear to be dropping the ball/partials and/or selling out...

Take it away, Lofi Lucky!...

We kind of have one already: ZynAddSubFX. Also, are you self-promoting your channel?
ZynAddSubFX? Really? Seems a little problematic, though. That's why I wrote what I did. And you just wrote one. Just one. It's also not only additive, either, but one of those 'kludges'. You could load a subtractive synth in your DAW with hardly a look or a thought and it's off you go. Can we say the same thing about additive? Doesn't look like it.

Not my channel, but it's music and 'weird', like what appears to be an odd kind of additive synth situation.
Seems devs either can't do it properly or if they can, they somehow bail or sell out and/or get it locked in somehow.

Weird weird...

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