UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!
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- KVRAF
- 5201 posts since 16 Nov, 2014
I find the wavetable interpolations not very smooth. Whatever i do i can´t get that smooth sound like i get in Dune 2. Maybe it´s because i like the wavetables in Dune 2 a lot more (even when this synth should be more limited here). Or i do something wrong. There is always a stepping sound when morphing trough the wavetable. Even at very slow rates.
O.k. i like it really in general but for me it´s still hard to use since beside the granular (and other IRCAM) stuff i have already other synths which are better in the other areas. It´s O.K. but using different synths to achieve the same is more cpu efficient for me.
However, there are a lot things which other tools can´t do so easy but this tool really needs a demo because it´s very hard to imagine due to the available videos and demo sounds if it fits.
Too late for me and it´s O.K. since i love the granular stuff, the convolver and IR reverb especially.
I will use it mainly as sampler. The synth engine is great but not behind other tools.
I hope this sounds not too negativ but it´s just how i feel about it compared to my other tools.
This might change since it´s only a 1.0 version. I´m sure there will be some good updates.
O.k. i like it really in general but for me it´s still hard to use since beside the granular (and other IRCAM) stuff i have already other synths which are better in the other areas. It´s O.K. but using different synths to achieve the same is more cpu efficient for me.
However, there are a lot things which other tools can´t do so easy but this tool really needs a demo because it´s very hard to imagine due to the available videos and demo sounds if it fits.
Too late for me and it´s O.K. since i love the granular stuff, the convolver and IR reverb especially.
I will use it mainly as sampler. The synth engine is great but not behind other tools.
I hope this sounds not too negativ but it´s just how i feel about it compared to my other tools.
This might change since it´s only a 1.0 version. I´m sure there will be some good updates.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16750 posts since 12 Oct, 2008 from Here and there
el-bo (formerly ebow) wrote:Sampleconstruct wrote:Granular glass gongs combined with a pluck synth also using a glass gong tremolo to excite the resonators. Automating the 13 Macros on the fly.
https://soundcloud.com/sampleconstruct/ ... falcon-air![]()
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no no no no no no no !!!!
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i knew i shoulda f**king unsubscribed from this thread![]()
LLLOOOOOLLLZ
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16750 posts since 12 Oct, 2008 from Here and there
If you haven't done so, also try modulating the rate of the multi envelope with things like key follow, or a slow random glide LFO, so those RM/FM-like sounds slowly fluctuate.Ingonator wrote:The synthesis options in Falcon are alraedy crazy enough but adding audio rate modulation by the Multi envelope (e.g. for Osc Pitch or Cutoff modulation) makes it even more crazy...Sampleconstruct wrote:You can use the “search this thread“-function at the upper right, enter keywords and BAM, and please don't ask why ADSR doesn't work on Layer/Program levelIngonator wrote:This thread currently has a size that makes it hard to follow everything.Sampleconstruct wrote:
Read the thread again, it's been mentioned several times, audio rate mod via multi-envelope, zoom in, draw your own shapes, it's all there.![]()
Anyway thanks for your hint. I just used a Multi envelope to modulate the pitch of a wavetable oscillator and this could indeed lead to some really interesting results.![]()
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- KVRAF
- 2486 posts since 28 Mar, 2005
FWIW, Falcon handles true Stereo impulses responses
You can either use two stereo samples named .L and .R
or a 4 channel file.
You can either use two stereo samples named .L and .R
or a 4 channel file.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 17994 posts since 24 May, 2009 from A galaxy, far far away
i'm still not going to buy it, but i no longer feel so happy about thatSampleconstruct wrote:el-bo (formerly ebow) wrote:Sampleconstruct wrote:Granular glass gongs combined with a pluck synth also using a glass gong tremolo to excite the resonators. Automating the 13 Macros on the fly.
https://soundcloud.com/sampleconstruct/ ... falcon-air![]()
![]()
![]()
![]()
![]()
no no no no no no no !!!!
![]()
![]()
i knew i shoulda f**king unsubscribed from this thread![]()
LLLOOOOOLLLZ![]()
![]()
![]()
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- Topic Starter
- 16750 posts since 12 Oct, 2008 from Here and there
Good boy!el-bo (formerly ebow) wrote:
i'm still not going to buy it, but i no longer feel so happy about that
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- KVRAF
- 2486 posts since 28 Mar, 2005
You can simulate this using multiple Parts and a Program change script (in the Utilities folder of the factory presets) on the top level.samplerbanker wrote:Is that possible to create a bank of 128 presets and change between them using standard Program Change?
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- KVRAF
- 5201 posts since 16 Nov, 2014
O.k. for evolving (and even playable) FX this thing is superb.
Here a short try. Just one or two notes playing at time....
Made this patch in a few minutes.
There more i play with it the more i like it. This thing wakes up my dark side for sure
https://soundcloud.com/cinebient/falcon ... k-fx-patch
Here a short try. Just one or two notes playing at time....
Made this patch in a few minutes.
There more i play with it the more i like it. This thing wakes up my dark side for sure
https://soundcloud.com/cinebient/falcon ... k-fx-patch
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
For a smoother wavetaböe playback you should activate the "Index" and "Octave" buttons found right to the wavetable display which activate the wavetable smoothing.Cinebient wrote:I find the wavetable interpolations not very smooth. Whatever i do i can´t get that smooth sound like i get in Dune 2. Maybe it´s because i like the wavetables in Dune 2 a lot more (even when this synth should be more limited here). Or i do something wrong. There is always a stepping sound when morphing trough the wavetable. Even at very slow rates.
Of course the result also depends on how many waveforms are contained in the current wavetable which it looks could be between 4 and around 100 or more. Anyway yoiu could hear a huge difference when using a wavetable with 4 waveforms and then activate/deactivate the smoothing.
Anyway a continuous smoothing amount value like in e.g. Codex or PPG Wavemaper 2 would be indeed nicer than a simple on/off switch.
DUNE 2 does always seem to have wavetable smoothing activated and there does not seem to be an option to adjust the amount.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
- KVRAF
- 13778 posts since 19 Jun, 2008 from Seattle
Awesome!!!Cinebient wrote:O.k. for evolving (and even playable) FX this thing is superb.
Here a short try. Just one or two notes playing at time....![]()
Made this patch in a few minutes.
There more i play with it the more i like it. This thing wakes up my dark side for sure![]()
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRAF
- 5201 posts since 16 Nov, 2014
I already tryed this. Even the most complex wavetables with all smoothing options activated is not really smooth. Not sure how Dune 2 handles this (it can use only 64 waveforms compared to 256 in Falcon) but it´s very very smooth. Maybe it´s in the wavetables.... or in my headIngonator wrote:For a smoother wavetaböe playback you should activate the "Index" and "Octave" buttons found right to the wavetable display which activate the wavetable smoothing.Cinebient wrote:I find the wavetable interpolations not very smooth. Whatever i do i can´t get that smooth sound like i get in Dune 2. Maybe it´s because i like the wavetables in Dune 2 a lot more (even when this synth should be more limited here). Or i do something wrong. There is always a stepping sound when morphing trough the wavetable. Even at very slow rates.
Of course the result also depends on how many waveforms are contained in the current wavetable which it looks could be between 4 and around 100 or more. Anyway yoiu could hear a huge difference when using a wavetable with 4 waveforms and then activate/deactivate the smoothing.
Anyway a continuous smoothing amount value like in e.g. Codex or PPG Wavemaper 2 would be indeed nicer than a simple on/off switch.
DUNE 2 does always seem to have wavetable smoothing activated and there does not seem to be an option to adjust the amount.
Edit: Also when everything enabled and using 8 unison voices the cpu usage scared me. Dune 2 is also more friendly here, even with 32 unison voices.
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
DUNE 2 only has up to 8 unison voices (settings at the right part of te GUI). I guess with 32 voices you mean the "Multisaw" feature of the oscillators which is like a Supersaw/Hypersaw in the JP-8000/Virus TI but opposing to those synths for all waveforms and not just the Sawtooth.Cinebient wrote: Edit: Also when everything enabled and using 8 unison voices the cpu usage scared me. Dune 2 is also more friendly here, even with 32 unison voices.
This works differently from the Unison and indeed has a very low CPU use. This is true for all synths wit ha dedicted Supersaw oscillator instead of using an Unison for this.
If additionally you use the full 8 Unison voices in DUNE 2 the CPU use will dramatically increase there too...
My Novation UltraNova has such a "Multisaw" feature too and works there for all waveforms (and the wavetables) too. This is done with the two "Density" parameters in the Oscs. Opposing to the unison (which is included too) this does not reduce the polyphony of the synth. DUNE 2 uses a "Density" parameter too which goes up to 32 and represents the amount of detuend waveforms.
The big difference of the actual Unison in DUNE 2 is that each of the Unison voices could be a layer with totally different parameters. This is called "Differential UNison Engine" and the name DUNE comes from that...
That's why at the right part of the DUNE 2 GUI you got buttons called "ALL" and 1 to 8. With "ALL" you get the same parameters for all unison voices and with the number buttons you could edit each voice individually.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
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- KVRAF
- 5201 posts since 16 Nov, 2014
Yes... of course i mean the 32 OSC voices compared to the 8 OSC voices in Falcon wavetable.Ingonator wrote:DUNE 2 only has up to 8 unison voices (settings at the right part of te GUI). I guess with 32 voices you mean the "Multisaw" feature of the oscillators which is like a Supersaw/Hypersaw in the JP-8000/Virus TI but opposing to those synths for all waveforms and not just the Sawtooth.Cinebient wrote: Edit: Also when everything enabled and using 8 unison voices the cpu usage scared me. Dune 2 is also more friendly here, even with 32 unison voices.
This works differently from the Unison and indeed has a very low CPU use. This is true for all synths wit ha dedicted Supersaw oscillator instead of using an Unison for this.
If additionally you use the full 8 Unison voices in DUNE 2 the CPU use will dramatically increase there too...
My Novation UltraNova has such a "Multisaw" feature too and works there for all waveforms (and the wavetables) too. This is done with the two "Density" parameters in the Oscs. Opposing to the unison (which is included too) this does not reduce the polyphony of the synth. DUNE 2 uses a "Density" parameter too which goes up to 32 and represents the amount of detuend waveforms.
The big difference of the actual Unison in DUNE 2 is that each of the Unison voices could be a layer with totally different parameters. This is called "Differential UNison Engine" and the name DUNE comes from that...
That's why at the right part of the DUNE 2 GUI you got buttons called "ALL" and 1 to 8. With "ALL" you get the same parameters for all unison voices and with the number buttons you could edit each voice individually.
Dune 2 can sound much brighter with low cpu usage here (at least for me).
Of course i could layer thousand wavetables in Falcon if i had a supercomputer
But the most important thing is that when i compare similar wavetables with the same amount of waveforms and i morph trough them Dune 2 sounds so much smoother. (But i find even Serum lacks here compared to Dune 2).
Well, i don´t want to turn that into another this vs. that thread.... so i stop whining about it.
They booth are superiour in their own area! (.... the best "supersaw" has still the little Sunrizer synth, the only which can really sound like a JP8000).
- KVRian
- 1181 posts since 6 Jun, 2002 from Southern Germany
this sounds fücking excellent, dude!Cinebient wrote:O.k. for evolving (and even playable) FX this thing is superb.
Here a short try. Just one or two notes playing at time....![]()
Made this patch in a few minutes.
There more i play with it the more i like it. This thing wakes up my dark side for sure![]()
https://soundcloud.com/cinebient/falcon ... k-fx-patch
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- KVRer
- 29 posts since 15 Mar, 2012
I am so tempted by Falcon! Thing is, I have the chance to get my hands back on a, obviously more expensive, Yamaha FS1R. Very different sounds but some of the examples folks have shared over the past few pages are tickling my fancy!
Decisions, decisions..... (I hate GAS)
Decisions, decisions..... (I hate GAS)
Gear:
i7 laptop; Novation X-Station 49; Nocturn; Maschine; Ableton Live 9 Suite; Komplete; iPad; Mopho Desktop; Miniak; Yamaha A4000; Synthmaster; Rapture; Alchemy Player
i7 laptop; Novation X-Station 49; Nocturn; Maschine; Ableton Live 9 Suite; Komplete; iPad; Mopho Desktop; Miniak; Yamaha A4000; Synthmaster; Rapture; Alchemy Player



