take a moment , and think about that yourselfbirrbits wrote:I'm working on a drum sampling project right now & I have a general question for the drum sampling gurus out there.
Upon looking at some commercial (and non commercial) samples of drums I notice that many people seem to leave a ridiculous amount of dead space after every sample.
Using my lil zoom too in Audition I then realized that this wasn't actually dead air, but very very quiet decay from the drums (<-96dB).
This strikes me as being a bit ridiculous, if more than 2/3rds of a sample (or even a third) is below this level, what is the actual point? Instead of a 100k wav, you have a 300k wave of mostly inaudible white noise? Instead of a 30 meg library, you have a 90 meg library where 60 meg is nearly inaudible except at extremely high volumes! Not to mention that you probably wont even hear this in a mix.
So am I crazy for thinking this way?
simple answer: "we have a 200 MB soundset!" (instead of propably 100 or less)...
