ACE Tease!

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Polybius wrote:Great demosong! Now do Axel Foley! :D
Sorry, only a little pisstake with some "borrowed" ideas:

http://www.u-he.com/music/ACE_F.mp3

Most sounds quickly patched together, no intention on authenticity ;)

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Beautiful, beautiful GUI! :love:
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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Urs wrote:Sorry, only a little pisstake with some "borrowed" ideas:
http://www.u-he.com/music/ACE_F.mp3
Most sounds quickly patched together, no intention on authenticity ;)
Urs you got das funk!
This ones great imo.
:)

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ariston wrote:how does Ace relate to Zebra?
ACE is to Zebra what an ARP 2600 is to an Oasys ;)

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Urs wrote:
Polybius wrote:Great demosong! Now do Axel Foley! :D
Sorry, only a little pisstake with some "borrowed" ideas:

http://www.u-he.com/music/ACE_F.mp3

Most sounds quickly patched together, no intention on authenticity ;)
Funky! :D

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I must say that this sure is one hell of a good sounding plugin! And it got the good looks too! Please continue with demo songs. I kinda feel the urge to get this beast. :)
Best regards from Johan Brodd.
JoBroMedia since 1996.

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jobromedia wrote:I must say that this sure is one hell of a good sounding plugin! And it got the good looks too! Please continue with demo songs. I kinda feel the urge to get this beast. :)
Thank you!

I'm still waiting for the final presets to be sent to me... but I can already say, it's really, really exciting. The basics are covered better than I would have imagined and some last minute circuit bending tweaks have warped ACE onto a whole new level, e.g. something called "Tap The Map"...

(CPU usage is horrible though, but what do you expect for that cheap price? :hihi: )

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Urs wrote:
jobromedia wrote:I must say that this sure is one hell of a good sounding plugin! And it got the good looks too! Please continue with demo songs. I kinda feel the urge to get this beast. :)
Thank you!

I'm still waiting for the final presets to be sent to me... but I can already say, it's really, really exciting. The basics are covered better than I would have imagined and some last minute circuit bending tweaks have warped ACE onto a whole new level, e.g. something called "Tap The Map"...

(CPU usage is horrible though, but what do you expect for that cheap price? :hihi: )
Urs looking at the oscillators I can see they go from saw to pulse then PW to alter the wave to a Square/Rect, can you select a sine or can you tweak the oscillator to soften/round the shape of the square?

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I think the synth sounds killer.

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Urs, i believe that if Moog ever make a plugin, it will look like ACE. The GUI is sooo good!!! :love: . I really wish the engine is good and with revolutionary quality too...! Does it make audio rate modulations? How is the filter response?

Currently i'm saving money for DCAM but i would prefer ACE if it has got similar or better quality of sound because of the interface and the simple structure!
It's more fun to compute..

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I don't disagree btw, the Synth Squads are complex instruments. Not impossible to learn, but certainly not as intuitive as the new AceSynth.

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Algorythm wrote:Does it make audio rate modulations?
Nomen est omen: ACE stands for "Any Cable Everywhere". That measn that pretty much everything runs at least twice the samplerate. Each oscillator (including LFOs) goes up to 20kHz and can be tuned in host sync, semitones, partial, hertz or subharmonics. FM, PM, Sync, CrossModulation, FilterFM, ResModulation, PWM at audio rate, it's all in it.
How is the filter response?
Buttery, creamy and generally nice ;) You have one out of 1,2,3,4 pole LP plus one out of HP/BP/BR for each filter simultaneously.

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Coming from, and comparing all emulation / v/a synths to; their analog counterparts, not just in sound, but in sound design capabilities. My biggest pet peeve all along has been attack times. It used to be that oscillators sounded wimpy and unorganic, but Zebra, Gmedia, Korg, Timewarp, Logic's ES1 and 2 Arturia synths (p5 and minimoog) satisfied that aspect for me. But still, the attack times are what kills me. I have a Waldorf Q which is all V/A and it has amazing snappy fast attack times to make really punchy basses and killer perc sounds. Then there's my holy grail of snappy envelopes, my Pro One. IMHO the fastest envelope on any synth I have ever heard (cuz I can't afford a Macbeth M5). But then these companies, I'll name Arturia for one, say, "OK our Prophet 5 is based on our NEW version of TAE, which means we "REALLY" nailed a close to indistinguishable emulation this time; so I go, and play their P5, and what do a find, a wimpy shitty slushy attack time on the envelopes so far from what a real Seq Circ synth sounds like, same with their Jupiter, Arp, and Moog synths. Even Dave smiths new DCO based analog synths, I have a MoPho and I have 2 Evolver desktops, and the Evolver (which is mostly digital) has a faster and punchier attack time than its analog counterpart the MoPho. So to sum this all up. Please URS tell me that as a developer, that you realize the importance of fast envelopes in sound design and what are the short comings of programming an envelope to be as fast as say a "Pro One", that makes your colleagues fall short and release and synth with shitty attack times. I have to say Zebra's are pretty fast and snappy, I'm hoping ACE's are just as snappy, if not even punchier.

Peace

Adam

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glasgene wrote:Urs looking at the oscillators I can see they go from saw to pulse then PW to alter the wave to a Square/Rect, can you select a sine or can you tweak the oscillator to soften/round the shape of the square?
You can use LFO1 and LFO2 (or any of the filters) as sine oscillators. LFO2 also does triangle, square and sawtooth, plus some waveform called "Tap The Map". VCO1 can be integrated, meaning it does soemthing I call "peaking wave" in the sawtooth position and triangle in the square position.

It may seem simple at first, but you really have a vast amount of waveforms to choose from. LFO1 can be used as classical DX-like FM Carrier (Phase Modulation, also in Feedback wiring). PWM at audio rate also leads to nice crisp waveforms. But the funniest stuff really is the implementation of Soft/HardSync with Crossmodulation.

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sinelanguage wrote:I have to say Zebra's are pretty fast and snappy, I'm hoping ACE's are just as snappy, if not even punchier.
Yes, both. Snappyness is however not just about the envelopes themselves, it's also about the transient reponse of the whole system. I'm very happy with ACE in that respect, and you can check out Bazille which basically has the same envelopes (allbeit very different oscillators)

Maybe my wife allows me to render another example... we'll see...

Later,

;) Urs

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