Audio Damage Phosphor Released

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hivkorn wrote:
this has got to be the first AD product that kinda leaves me cold
me too... :roll:
lol. is the eye-roll really necessary? i know it's difficult to have to deal with the fact that Audio Damage didn't develop their newest plug-in to your specifications, but the world doesn't just revolve around you...

:wink:
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Did anyone buy this and try it out yet?

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It has quite a charming and minimal sound, especially nice for IDM type stuff I guess. Tempted..

I was searching around for some better demos and found these:

http://soundcloud.com/chris-randall/set ... est-tracks

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SolarRainUK wrote:It has quite a charming and minimal sound, especially nice for IDM type stuff I guess. Tempted..

I was searching around for some better demos and found these:

http://soundcloud.com/chris-randall/set ... est-tracks
Thanks for these. Better than those on the official website. I own just about all the AD plugins, but I have to confess I am a little confused by this one. $59 is not a bad price, but seems a lot if all it can do is what is on the demoes.

I would love to hear some user demoes by people who really push what it can do.

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I was pretty excited when I first heard about it. but now that it's avalaible, I don't think I can find one good reason to actually purchase this. I mean, there are some good audio demos, but I don't think there are some features justify it for me.

maybe someone here can convince me of the opposite ?

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I decided to go for Phosphor and threw together a quick demo track this evening. I will probably hate it tomorrow but it's up on SoundCloud now: http://soundcloud.com/gamma-ut/jellyfis ... hor-tryout

The architecture is very simple and is very easy to program (which I guess is to be expected given its inspiration) - you just draw over the partials to alter them, for example.

You've got some fairly basic LFO and mod-wheel modulation. The filter delays work very with with the sounds. It does ethereal pretty well; I didn't monkey with the presets all that much but there are some neat features of the architecture that give you interesting timbres very quickly, particularly the cross-modulation which goes from interesting to eerie/weird quite quickly. The little space invader icons let you switch from lofi to higher-quality synthesis - the lofi gives some sounds a lot more crunch and body but you wouldn't want it on everything.

For leads, pitch envelope might have been a reasonable addition (and filter) even if they weren't in the original. Then again, this seems to be a synth that does pads and, to an extent, basses pretty well; some other things not so well.
Last edited by Gamma-UT on Tue Jan 18, 2011 10:58 am, edited 1 time in total.

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Gamma-UT wrote:I decided to go for Phosphor and threw together a quick demo track this evening. I will probably hate it tomorrow but it's up on SoundCloud now: http://soundcloud.com/gamma-ut/jellyfis ... hor-tryout
Thanks for that. The bass sound in your demo convinced me far more than the official demos.

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MitchK1989 wrote:
Gamma-UT wrote:I decided to go for Phosphor and threw together a quick demo track this evening. I will probably hate it tomorrow but it's up on SoundCloud now: http://soundcloud.com/gamma-ut/jellyfis ... hor-tryout
Thanks for that. The bass sound in your demo convinced me far more than the official demos.
Thanks. The bass sound is a minor tweak from the factory preset 39: Bass Ackwards. I reduced the first two even partials on Osc2, added some LFO modulation to the pan and reduced the filter bandwidth on the two delays. The cross-modulation on Osc2 also steadily increases through the track to a maximum of 33 per cent. In general, you don't want to push the cross-mod too far or it becomes too chaotic; cutting the partials helped keep the sound under control.

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Are the levels of each partial exposed to your DAW? One thing I have noticed about AD stuff is that it is designed to take complex modulation from the DAW and not from internal parameters.
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Gribs

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My question is AD Phosphor or ImageLine Morphine? Both are additive and do this kind of sound.

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vaisnava wrote:My question is AD Phosphor or ImageLine Morphine? Both are additive and do this kind of sound.
Alchemy has a very similar additive setup to Morphine, but with more control options. IMO.

And Morphine and Alchemy both do re-synthesis too.

On a different point, it seems a bit like you could do similar stuff to this in Abletons Operator and effects, maybe. Or am I getting the wrong end of the stick here. Maybe I should just download the manual.

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Igro wrote:I will tell you what. if you buy Axon, Phosphor, then you can easily make perfect music. The less is more. All other stuff is effect processing.
Absolutely agree with you there,i switched to reason and record mainly to stop buying more and more plug ins that i did not need,price is good on this synth though but is not worth really buying

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Gribs wrote:Are the levels of each partial exposed to your DAW? One thing I have noticed about AD stuff is that it is designed to take complex modulation from the DAW and not from internal parameters.
I tried it in Live: the partials don't seem to be exposed to the DAW; pretty much everything else is.

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Phosphor reminds me of Jarre's additive synth, which he used on Oxygene and Equinoxe.
Both synths have a very similar architecture, including the 2X 16 partial OSCs. Very crude sound.

One thing's for sure, Oxygene wouldn't have been the same album without that RMI additive synth.
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Additive synthesis is not for me :shrug:

I tried Morphine, Alchemy,Cameleon 5000,White Noise Additive Synth, listened to Phosphor demos...

Leaved me cold every time :shrug:

I prefer any other synthesis over it.

But i find the "raw" sound of Phosphor more interesting than most other additive synths.

Additive synthesis downside is "lifeless" sound, so anything to avoid it is welcome. :wink:

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