KORG ElecTribeTeksonik wrote:What hardware sounds as good as software?
indistinguishable from hardware ??
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- KVRAF
- 4279 posts since 14 Nov, 2008 from UK
Here's one for you,
This week bought a Yamaha DX-21, I also have Toxic Biohazard and this comes with some classic DX patches, I hit on 2 patches for comparison,
1. Solid Bass, the Soft Synth sounded brighter and not as solid(Excuse that
), Toxic Biohazard has an EQ at the bottom and a filter too, but even with tweaking I couldn't get it to sound the same, may just be a lack of skill and understanding there though. Also tweaked the operators to no avail...
2. DX-21 Celeste, blimey, I could not tell them apart(without tweaking), seemed to be an exact replica soundwise with the Soft Synth.
Also the DX-21 has noise, the Soft Synth does not, but it made me think, that maybe it's not the synths(Hard n' Soft) that sound different but the patches sometimes...i.e. Soft Synths can be tweaked to sound exact.
Maybe the same could be said for VA's!
This week bought a Yamaha DX-21, I also have Toxic Biohazard and this comes with some classic DX patches, I hit on 2 patches for comparison,
1. Solid Bass, the Soft Synth sounded brighter and not as solid(Excuse that
2. DX-21 Celeste, blimey, I could not tell them apart(without tweaking), seemed to be an exact replica soundwise with the Soft Synth.
Also the DX-21 has noise, the Soft Synth does not, but it made me think, that maybe it's not the synths(Hard n' Soft) that sound different but the patches sometimes...i.e. Soft Synths can be tweaked to sound exact.
Maybe the same could be said for VA's!
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- KVRAF
- 4585 posts since 2 Nov, 2006
- KVRAF
- 19790 posts since 16 Sep, 2001 from Las Vegas,USA
Shy wrote:KORG ElecTribeTeksonik wrote:What hardware sounds as good as software?
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
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- KVRAF
- 10260 posts since 19 Feb, 2004 from Paris
For the attack of the instruments, I find the Xils-Lab PolyKB II with its morphable oscillators can have nice attacks :
Here's the Poly KB II in its naked truth :
Some basses and non dance leads
Listen especially to some basses
LtZ
Here's the Poly KB II in its naked truth :
Some basses and non dance leads
Listen especially to some basses
LtZ
http://www.lelotusbleu.fr Synth Presets
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there
- Banned
- 6129 posts since 9 Oct, 2007 from an inharmonious society
I prefer cold lifeless and digital...like an erhu.
I don't believe the sound is in the synth.
It's in the one using it.
I don't believe the sound is in the synth.
It's in the one using it.
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- KVRAF
- 9848 posts since 15 Sep, 2005 from East Coast of the USA
+1Peter999 wrote:
- KVRAF
- 13119 posts since 7 May, 2006 from Southern California
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- KVRAF
- 16977 posts since 23 Jun, 2010 from north of London ON
You am become the machine?justin3am wrote:I am indistinguishable from hardware.
Barry
If a billion people believe a stupid thing it is still a stupid thing
If a billion people believe a stupid thing it is still a stupid thing
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- KVRAF
- 5524 posts since 5 May, 2007 from Mars Colony
I'd say the sound of an instrument is in the instrument, otherwise we wouldn't need instruments to make sounds.
That said, though, the real location of the sound of an instrument is inside the head of the listener.
Some listeners don't like the sound of "digital" instruments, and want something to sound more like older circuitry, some prefer the newer synth textures. One thing is clear, though, and that's that software seems to have almost completely taken over the synth world (eve if the software is running inside a h/w keyboard). It is not at all a liability to have "digital" sounding synthesizers on your tracks, and may even be a benefit.
That said, though, the real location of the sound of an instrument is inside the head of the listener.
Some listeners don't like the sound of "digital" instruments, and want something to sound more like older circuitry, some prefer the newer synth textures. One thing is clear, though, and that's that software seems to have almost completely taken over the synth world (eve if the software is running inside a h/w keyboard). It is not at all a liability to have "digital" sounding synthesizers on your tracks, and may even be a benefit.
"You don’t expect much beyond a gaping, misspelled void when you stare into the cold dark place that is Internet comments."
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---Salon on internet trolls attacking Cleveland kidnapping victim Amanda Berry
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- KVRAF
- 3499 posts since 9 Oct, 2004 from Poland
In a final mix/master with compressors, tube warmifiers, eq, reverbs, delay etc etc etc ?sergiofrias wrote:What's in your opinion a vst softsynth indistinguishable from hardware sound?
Many.
[====[\\\\\\\\]>------,
Ay caramba !
Ay caramba !
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- KVRian
- 1482 posts since 26 Jun, 2002 from London, UK
Agreed. Based on that, Synapse Audio's DUNE would be worth a look.himalaya wrote:You can make quite a number of VA synths sound like that. As long as the basics are good, ie: good quality oscillators and filters, snappy envelopes (which is indeed difficult to get right in software), then look out for several options which will help:.i want my tracks to sound analog,fat and warm and not digital cold,lifeless.
- VAs with some type of 'drive' in the signal chain, which is very important in lots of analogue style patches. Filter drive is especially important. It does not have to be set to full on, but a little drive here or there adds 'body' to the sound, which when filtered is very nice indeed.
- The next important thing is, random sources for your modulation. It is very useful if these random sources are not only per note-on, but also, per velocity note-on. These random sources is what will give subtle yet essential animation to a patch, and that in turn will make it more 'fluid' or 'organic'. Again, it's not about detuning like mad, but using these in a very subtle yet audible manner.
- Then, what is very useful is a good selection of LFOs. One or two is not enough, which will only be sufficient for your vibrato and some other modulation like PWM. But, if you have access to more LFOs (which is rare in VA synths) then these can be used to add more subtle variation and when assigned to specific destinations, like oscillator fine pitch, phase, etc. they can add more aliveness after the note is pressed. 'Sample & hold' waves at slow rates are best for this purpose.
So, the random parameters take care of each key-on press, and LFOs take care of what happens after you have sustained the key. When done with care it will make the patch very analogue-like indeed.
Obviously this is not the whole story, but using just these basics will help to get nice chunky and 'alive' sounds (desperately trying to stay away from saying 'warm' sounds lol).
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.
Music: https://soundcloud.com/markholt
£10 for lifetime updates including wavetable editor for Windows.
Music: https://soundcloud.com/markholt
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- KVRAF
- 1580 posts since 22 Apr, 2011 from The House of Zaid
Fabfilter Twin - great filters and oscillators, doesn't try to hide behind fx.
Has anybody ever really been far even as decided to use even go want to do look more like?
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- KVRian
- 766 posts since 22 Mar, 2007 from Punta Gorda, Florida USA
I think that it is a physical thing as much as it is an audio thing. I would think that if someone recorded a good virtual synth and a vintage hardware synth playing the same piece, you would have a whole lot of people pick the virtual synth. If you could blindfold someone and have them play the same two synths, I believe that more people would pick the hardware synth over a virtual synth run through a good audio/computer system with a midi keyboard. Even though it is very small, latency would play a role. An experienced player would feel the difference. You just don't get the same feeling playing a virtual vs. a real synth. It may be B.S., but it sounds good to me. 
