help with csound code

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whyterabbyt wrote:
tuz wrote:
whyterabbyt wrote: 1) Try and find an earlier version of CSound5 with the loris opcodes
2) Try and compile the loris opcodes from the source and add them into your CSound 5.17 install.
3) Use ATS instead
alright. so i tried to find an earlier version of csound5 with no luck.

i have the loris opcode sources but can't figure out how to add them to the install. it's too complicated. i don't know where to start. i have an h file and a c file. i tried doing #include but that didn't work either (which apparently helps include files that are in the same folder as your .csd) can somebody please help me get loris opcodes inside csound? i'm begging you!!!!
I had a look at this, and it looked like it need the full build chain for CSound, which is not in any way particularly trivial.

http://csounds.com/manual/html/BuildingCsound.html

I actually think your best bet might be to hit up the Csound mailing list and see if someone there already has this built, or builds CSound from source themselves and is willing to build it with loris included for you.

edit:

Here's another page with build instructions, including the loris opcodes


http://www.csounds.com/node/1373
thanks again man.
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On a semi-uncorrelated note - has anybody translated the "Runge-Kutta" filter from musicdsp.org into c++?

The Csound stuff/naming is really confusing me...

Regards
Andrew

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Tuz; I appear to have been wrong about the requirements for buildign the loris opcodes; I think Ive been able to hack a working version by building it as a project from scratch in codeblocks. It generates screeds of errors while compiling, but it will load and mostly seems to work, i think, in Csound.

If you've got Csound5.17 installed (double-precision version) and still want to try this, give me a PM and i'll send you what Ive managed to build.

Ive also got the standalone command-line tools built, FWIW, but they dont do the morphing you're after.

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