Quanta - A new granular synth from Audio Damage (Now available)
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- KVRAF
- 9578 posts since 5 Aug, 2009
Drag and drop modulation/mod matrix?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
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- KVRAF
- 9578 posts since 5 Aug, 2009
Drag and drop modulation/mod matrix?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
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- KVRAF
- 4370 posts since 15 Sep, 2010
Thanks for the heads up! Will most likely by very interesting. Hopefully it'll sound good, better than Audio Damage's take on granular with their Discord effect plugin. Pretty average in term of sonic quality.
Crossing fingers for filtering per grains instead of post filtering. A feature almost no granular synths have
Crossing fingers for filtering per grains instead of post filtering. A feature almost no granular synths have
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 11994 posts since 12 May, 2008
Oh, I almost forgot, none of my audio damage plugin interface load correctly in bitwig so I haven't been able to use them for some time. I hope that is not the case with this one/
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- KVRian
- 625 posts since 19 Mar, 2004 from Copenhagen
Yeah and also it has the waveform display like the Elektron iPad app "Strom"Elektronisch wrote:Looks a bit like Audio Damage took some UI inspiration from NI Form
Looks interesting!
It's a really good looking GUI and I look forward to trying it. I hope the sound quality is superb.
- KVRAF
- 5530 posts since 26 Apr, 2007 from Noosphere
I'm with you here, same problem in S1 v3. The only way they worked, when I loaded them into Blue Cat Axiom (I guess the PatchWorks would do the job too).Echoes in the Attic wrote:Oh, I almost forgot, none of my audio damage plugin interface load correctly in bitwig so I haven't been able to use them for some time. I hope that is not the case with this one/
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- KVRist
- 41 posts since 2 May, 2018
Clearcut GUI, and from AudioDamage.
I'm excited to hear the demos.
I'm excited to hear the demos.
- KVRAF
- 4061 posts since 24 Oct, 2000 from A Swede Living in Budapest
I thought the same. What's the saying again? Good artists borrow ideas from other artists. The great ones steal...Elektronisch wrote:Looks a bit like Audio Damage took some UI inspiration from NI Form![]()
/C
Neon City for u-he Repro - 80s pop & Synthwave soundbank
HARDWARE SAMPLER FANATIC - Akai S1100/S950/Z8 - Casio FZ20m - Emu Emax I - Ensoniq ASR10/EPS
HARDWARE SAMPLER FANATIC - Akai S1100/S950/Z8 - Casio FZ20m - Emu Emax I - Ensoniq ASR10/EPS
- KVRist
- 35 posts since 18 Apr, 2018 from Berlin
Looks very promising indeed! Very slick and clean UI.
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- KVRAF
- 4751 posts since 22 Nov, 2012
Love it. I have to ask tho... what in the hell is so complicated about Granular? I keep hearing this. Synthesis players have been doing granular since C Sound. What exactly is "hard" about it? I think people just use that as an excuse to simplify their products. This looks like what I want though. I haven't seen anything about the number of grains yet though. very curious. Does 10 voices mean 10 grains?
