Renoise updated to 3.2 (Redux to 1.1)

Audio Plugin Hosts and other audio software applications discussion
RELATED
PRODUCTS

Post

reusenoise wrote: Tue Aug 27, 2019 1:41 pm
perfumer wrote: Tue Aug 27, 2019 12:56 pm What, there is no 32 bit Windows build anymore?

Still no sidechaining, easy routing, pan law... Well OK then, I guess the UI was more important. It's an audio application after all, of course you have to have the UI done right. Right?!
Some youtube tuts.
Watched the first tut and went half :shock: :shock: :-o

You call this side-chaining? I call it a clumsy workaround.

So what if I have this expensive compressor with a sidechain input. I can't route anything to it, I can't use it AT ALL, this sidechain input, right? Right?????? :cry: You can sidechain anything in Renoise, says the first tut, EXCEPT that you CAN'T!

You are signal following, and making a mess out of your project, and audio material, and your HEAD!

Post

aww yes, it happened :D
[aˈtoːm] [aːl] [ˈa(ː)tonaːl] IV
https://soundcloud.com/atomaalatonal4

Post

Much happiness here too. I'll never use a tracker as a "main" DAW, but because it's a different workflow I tend to come up with new/interesting things while using it. But I was starting to fade using Renoise 'cause I thought it might have been abandoned (I wonder their Sononym project is coming along? Seems that with the Loopcloud and Splice interfaces, ADSR, etc., it might be redundant for some, but it always looked interesting).

In any case, I'll gladly pay for an update when the time comes even just to keep it active for the times I turn to it for fresh inspiration.

Post

The scaling feature is buggy and broken in Renoise 3.2 (64 Bit) and leads to crashing to the desktop. (Windows 7 64).

Can't scale to 150% - Instant crash.
Scaling from 125% to 100% seems to work...but scaling from 100% to 125% or anything else after and it instantly crashes to desktop.

Well that's sad.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

Post

Probably a win 7 issue
Eyeball exchanging
Soul calibrating ..frequencies

Post

Nice, they fixed the Redux bug I reported three and a half years ago. Off to purchase :phones:
The life you have, the life you need, is not the same as the one in your dreams

Post

Yay for the Redux update!

Post

THE INTRANCER wrote: Tue Aug 27, 2019 4:56 pm The scaling feature is buggy and broken in Renoise 3.2 (64 Bit) and leads to crashing to the desktop. (Windows 7 64).

Can't scale to 150% - Instant crash.
Scaling from 125% to 100% seems to work...but scaling from 100% to 125% or anything else after and it instantly crashes to desktop.

Well that's sad.
Post details in the Renoise bug forum, possibly with crash log details found in the apps folder.

Post

THE INTRANCER wrote: Tue Aug 27, 2019 4:56 pm The scaling feature is buggy and broken in Renoise 3.2 (64 Bit) and leads to crashing to the desktop. (Windows 7 64).

Can't scale to 150% - Instant crash.
Scaling from 125% to 100% seems to work...but scaling from 100% to 125% or anything else after and it instantly crashes to desktop.

Well that's sad.
Scaling isn’t supported in windows 7.
Requirements for HiDPI Support

Windows: Windows 10 is required for full support. On Windows 8 the Renoise UI will be HiDPI, but Plugin GUIs will not be scaled. Versions of Windows prior to 8 do not support HiDPI.

OSX: No special requirements.

Linux: If your current Linux setup works with a HiDPI display, Renoise should work too.

Post

Slipgate wrote: Wed Aug 28, 2019 1:37 am
THE INTRANCER wrote: Tue Aug 27, 2019 4:56 pm The scaling feature is buggy and broken in Renoise 3.2 (64 Bit) and leads to crashing to the desktop. (Windows 7 64).

Can't scale to 150% - Instant crash.
Scaling from 125% to 100% seems to work...but scaling from 100% to 125% or anything else after and it instantly crashes to desktop.

Well that's sad.
Scaling isn’t supported in windows 7.
Requirements for HiDPI Support

Windows: Windows 10 is required for full support. On Windows 8 the Renoise UI will be HiDPI, but Plugin GUIs will not be scaled. Versions of Windows prior to 8 do not support HiDPI.

OSX: No special requirements.

Linux: If your current Linux setup works with a HiDPI display, Renoise should work too.
If it wasn't, I wouldn't be able to switch between 100% and 125% at all then. However the program is buggy and will crash to desktop with repeated actions. It makes me wonder if they just used some sort of makeshift code hack to make it work, or didn't implement all the required code relating to the scaling. Studio One for example quits the application and restarts itself when you enable and re-enable Hi-DPI mode, the changes in Renoise happen dynamically in realtime, but becomes unstable when changed. I suspect Presonus was aware of this happening before they released version 3.0 which included it, and the reason for the forced restart.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

Post

THE INTRANCER wrote: Wed Aug 28, 2019 1:54 am
Slipgate wrote: Wed Aug 28, 2019 1:37 am
THE INTRANCER wrote: Tue Aug 27, 2019 4:56 pm The scaling feature is buggy and broken in Renoise 3.2 (64 Bit) and leads to crashing to the desktop. (Windows 7 64).

Can't scale to 150% - Instant crash.
Scaling from 125% to 100% seems to work...but scaling from 100% to 125% or anything else after and it instantly crashes to desktop.

Well that's sad.
Scaling isn’t supported in windows 7.
Requirements for HiDPI Support

Windows: Windows 10 is required for full support. On Windows 8 the Renoise UI will be HiDPI, but Plugin GUIs will not be scaled. Versions of Windows prior to 8 do not support HiDPI.

OSX: No special requirements.

Linux: If your current Linux setup works with a HiDPI display, Renoise should work too.
If it wasn't, I wouldn't be able to switch between 100% and 125% at all then. However the program is buggy and will crash to desktop with repeated actions. It makes me wonder if they just used some sort of makeshift code hack to make it work, or didn't implement all the required code relating to the scaling. Studio One for example quits the application and restarts itself when you enable and re-enable Hi-DPI mode, the changes in Renoise happen dynamically in realtime, but becomes unstable when changed. I suspect Presonus was aware of this happening before they released version 3.0 which included it, and the reason for the forced restart.
It says very clearly in the release notes that Windows 7 is not supported - the hidpi stuff. Install Windows 10 and see if it's still buggy on it. If it is - then moan.

Post

well, i have win7 sp1 too and i switch from 100% to any other with no problems at all. buttery smooth
[aˈtoːm] [aːl] [ˈa(ː)tonaːl] IV
https://soundcloud.com/atomaalatonal4

Post

I don't know exactly why Renoise 3.2 was crashing repeatedly yesterday whilst changing the scaling settings, but it seems to have resolved itself whilst restarting my system today and is able to scale without problems on all the available scaling settings. A conflict in configuration settings possibly that needed to be refreshed, I can't be sure. A complete system shut down and restart..looks to be a way to resolve it... No need to install Windows 10 :).

I still have a lot of tracker music on my Amiga floppy disks that I created back in the mid 1990's, so looking at this program is a bit of a nostalgia trip... Not sure if I can go back to those old days though, and make music like I've been doing in more conventional ways. Being able to see it properly will help though.

But anyway this is a portion of the crash log that was repeated..every time Renoise 3.2 was run and scaling options were changed.

"Application: Caught an unhandled fatal exception (Thread: GUI)!
Application: Saving a backup...

Error Message: A fatal error or crash occurred (unhandled exception in thread: GUI).
Error Message: A backup of the current document was saved at
Error Message: 'C:\Users\INTRANCER\AppData\Roaming\Renoise\V3.2.0\CrashBackups\Untitled_8_27_2019__17_46_crash.xrns'...
Error Message: This either happened because of a bug in Renoise, or because of a bug in one of its loaded components (plugins). Please contact <bug@renoise.com> and report this problem, so that it can be fixed.
Error Message: Note: It's very important that we know exactly what has happened (what you were doing before this message popped up), or the problem cannot be replicated/analyzed. Please include a description of what you were doing and which components were being used...
"
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

Post

Post crash report in the renoise forum not here.

Post

perfumer wrote: Tue Aug 27, 2019 1:14 pm
gentleclockdivider wrote: Tue Aug 27, 2019 1:04 pm That's why is a dot update , taktik said the gui scaling was the first on the to do list .
Talking about priorities....
Well, you won't use audio app no matter how great it sounds if you can't see shit on your fancy "new" 4K monitor or laptop, will you now?
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”