Right, VSS calculates the delay time of the early reflections based on where each sound source is located within the room. So a cello in the back right is going to have a totally different ER than a violin in the front left.rj0 wrote: Mon Oct 04, 2021 12:45 amVSS looks pretty awesome, with loads of control for positioning of instruments. Will look at it further. Positioning seems to be the main control of early reflections, but still, wow!jamcat wrote: Sun Oct 03, 2021 7:27 am This is exactly what Virtual Sound Stage does.
I use it on physically modeled string quartets and such.
I have a few basic convolution-based reverbs, but my frustration with them is that the IRs define the space, and that space is what it is, which leads me back to wanting to have the space flexibility of algorithmic reverbs.
You would also send all of your (dry) sources to an algorithmic reverb with the ER turned off, just as you described in your initial post. I use Phoenixverb for that.
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