My drum programming in piano roll is all about velocity. I don't get the sense of all at 100 velocity or whatever at all.
A realistic hihat is going to have a lot of layers.
I remember one in Evil Joe drums for BFD2, 4GB of samples. As well as early offerings in the platform of say a snare that has to use RR because there's one thing it even does, at any velocity. "Anti-machine gun" in preferences btw.
Drum Multi-Samples: Round Robin vs. Velocities
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- KVRAF
- 5271 posts since 2 Jul, 2005
I prefer both, but having a large range of velocities can get cool with a bit of midi randomization. I find that gives me more realistic sounds than having a large rr cycle.
Don't F**K with Mr. Zero.
