Embedding files in dll

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FYI: I am currently working on a 'wrapper' that converts a SynthEdit plugin ("SEM") into a VST3 plugin.
The intention of this is to make your skills (making SEMs) transferrable (to making VSTs) so that you can reuse all that hard work. The GUI can be coded with the same API that you use for SynthEdit modules (GMPI -Drawing).

And since it's open source, this gives you full control over stuff like linking other objects into the build (i.e. many modules into one output file). You don't have to be constrained by SynthEdits decisions.
And once I've done the VST3 wrapper, I'll do an Audio Unit wrapper also.

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