Tracking CLAP hosts and plugins

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DRMR wrote: Thu Jun 23, 2022 9:00 pm Technically nothing barring CLAP from running on other operating systems right? FreeBSD, Haiku, etc.
CLAP is a simple pure C API. We designed it to run on anything - game consoles, embedded system, all the unix varients, windows, yes. If it has a standards based C compiler and a concept of a shared library it will work.

iOS is different for all the reasons that make iOS what it is, none of them to do with a chip (I developed most of my clap work on an M1) or a compiler.

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On also telio - we call ourselves “surge synth team” as our plugin manufacturer not “surge” just fyi!

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Has Ableton had anything else to say yet?
Don't feed the gators,y'all
https://m.soundcloud.com/tonedeadj

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DRMR wrote: Thu Jun 23, 2022 7:54 pm Some weird typos in there though.
For example https://clapdb.tech/developer/chodhury-dsp should of course be `chowdhury`

Suggestion to also add OS compatibility to these lists. Not all plugins and hosts will run on all platforms.
Agreed. A simple signifier as to if it is (W)indows, (A)pple, or (L)inux would even suffice. :)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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teilo wrote: Thu Jun 23, 2022 8:35 pm Yes, the site already tags software title by supported OS. If you click on the software title, you will see supported OSs on its page. You can also search for them by OS on the search page.
Ah! Cool! Very good sir! Carry on! :D :tu:
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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baconpaul wrote: Thu Jun 23, 2022 10:34 pm On also telio - we call ourselves “surge synth team” as our plugin manufacturer not “surge” just fyi!
Fixed. Thank you. I was wondering that.

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Added category to search.

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baconpaul wrote: Thu Jun 23, 2022 9:11 pm
DRMR wrote: Thu Jun 23, 2022 9:00 pm Technically nothing barring CLAP from running on other operating systems right? FreeBSD, Haiku, etc.
CLAP is a simple pure C API.
Wasn't it an ABI? :hihi:
baconpaul wrote: Thu Jun 23, 2022 9:11 pm iOS is different for all the reasons that make iOS what it is, none of them to do with a chip (I developed most of my clap work on an M1) or a compiler.
Can you elaborate a bit? Is it only due to the restricted app store (agreements)?

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It should be possible to wrap a CLAP into an AUv3 plugin. But you can’t build an universal wrapper as it isn’t allowed to load executable code into an existing plugin/app as far as I know...
iOS therefor isn’t relevant for this list unless Apple itself would support CLAP hosts and plugins on iOS. They are control freaks…

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New entry:

Software: Anklang
https://github.com/tim-janik/anklang

URL:
https://anklang.testbit.eu/

OS: Linux

License: MPL-2.0

Version: nightly
(I could make a beta soon i guess)

Category: Host

Developer: Tim Janik
https://github.com/tim-janik/

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Great work, subbed!
Always Read the Manual!

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We have just released Wires v1.2 with CLAP support: https://www.audiothing.net/effects/wires/
AudioThing (VST, AU, AAX, CLAP Plugins)
Bluesky | Instagram | Discord Server

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moss wrote: Fri Jun 24, 2022 7:45 am
baconpaul wrote: Thu Jun 23, 2022 9:11 pm
DRMR wrote: Thu Jun 23, 2022 9:00 pm Technically nothing barring CLAP from running on other operating systems right? FreeBSD, Haiku, etc.
CLAP is a simple pure C API.
Wasn't it an ABI? :hihi:
baconpaul wrote: Thu Jun 23, 2022 9:11 pm iOS is different for all the reasons that make iOS what it is, none of them to do with a chip (I developed most of my clap work on an M1) or a compiler.
Can you elaborate a bit? Is it only due to the restricted app store (agreements)?
It is an api and abi both but yes abi is a higher bar

Yes it is because the plugin architecture to get on the device is auv3. As tj shredder notes below we can imagine an auv3 wrapper kit which contains a clap and wraps it in a case by case basis but the entire App Store infrastructure requires that outer layer. We haven’t written that out layer yet but that’s the path to get clap into auv3 on iOS and au in logic.

This means a “clap on iOS” will be an auv3 perhaps with a clap inside, given current iOS constraints.

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Urs wrote: Fri Jun 24, 2022 8:51 am New entry:

Software: Anklang
https://github.com/tim-janik/anklang
This quote from their site is impressive:
Last week the CLAP-1.0.0 version got tagged by the CLAP project and LWN ran an article about it.

Work on supporting CLAP for Anklang also started last weekend. The CLAP API is farily straight forward and Anklang can already find and load the Beta version plugins listed in the announcement.
Now imagine we would have seen this being up to speed 14 years ago with VST3. This must be the most embarrassing experience imaginable for Steinberg…
Last edited by Tj Shredder on Fri Jun 24, 2022 1:53 pm, edited 1 time in total.

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baconpaul wrote: Fri Jun 24, 2022 1:12 pm Yes it is because the plugin architecture to get on the device is auv3. As tj shredder notes below we can imagine an auv3 wrapper kit which contains a clap and wraps it in a case by case basis but the entire App Store infrastructure requires that outer layer. We haven’t written that out layer yet but that’s the path to get clap into auv3 on iOS and au in logic.

This means a “clap on iOS” will be an auv3 perhaps with a clap inside, given current iOS constraints.
Thhanks for this good bit of info.

Makes me all the more hopeful for many of the benefits of CLAP coming to both macOS and iOS!

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