One aspect of a DAW that you would remove ?

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BONES wrote: Sat Aug 27, 2022 6:17 am Why would I explore something that does everything I need it to do already? What do you think I am likely to discover? I just wasted 5 minutes looking up Event FX, to discover they are of no use to me. So that's another thing they can get rid of.
Here's what you can do with Event FX.

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One aspect of a DAW that you would remove ?

All Bugs!

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THE INTRANCER wrote: Sat Aug 27, 2022 3:37 pmHere's what you can do with Event FX.
You don't need EventFX to do that, you can just render a duplicate with insert and send effects, then reverse that. Use "Transform to Rendered Audio" in the right-click menu. I'd have thought the whole idea of EventFX would be to save you having to duplicate the channel. If you are going to duplicate the channel anyway, then there is no point to it.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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BONES wrote: Sun Aug 28, 2022 12:27 am
THE INTRANCER wrote: Sat Aug 27, 2022 3:37 pmHere's what you can do with Event FX.
You don't need EventFX to do that, you can just render a duplicate with insert and send effects, then reverse that. Use "Transform to Rendered Audio" in the right-click menu. I'd have thought the whole idea of EventFX would be to save you having to duplicate the channel. If you are going to duplicate the channel anyway, then there is no point to it.
That's just one example in which Event FX can be used that I found, but what it allows in real practicality terms where it's useful, is when applying it to segments of a sample that you have sliced up. Using Shift to select each part and then Alt + dragging of effects to the segments that are sliced, allows you to apply effects without needing to use multiples of the same sample on different tracks and go through a longer process to do something which can be done more quickly and effectively using Event FX. Event FX speeds things up and allows you to do destructive editing with the ability to undo it by reversing the process. Event effects are independent of the main mixer, so you can process audio through effects separately in real-time or in rendered down versions and combine it with the main mixers effects should you have any. The inspector provides the control to extend the tail lengths of any effects applied of rendered audio. There are many ways to spin a cat in a DAW to do something, but Event FX is just another example of making the process in which to do something more quickly, intuitively and efficiently besides in a more fun way.

The Inspector can be used as an alternative to using the main mixer so, you can just see one mixer fader rather than having to use the big mixer all the time, plus it provides access to the different time stretching algorithms on the fly.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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What you are explaining here is how you can use EventFX without having to bother with the Inspectror, which just reinforces my original point, that the Inspector is useless.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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BONES wrote: Sun Aug 28, 2022 2:46 am What you are explaining here is how you can use EventFX without having to bother with the Inspectror, which just reinforces my original point, that the Inspector is useless.
Far from it, it provides features and access to things you don't find anywhere else. Whether you access the panel and use any of the unique features is besides the point, but it doesn't make it any more useless, than drawing a note or loading a sample from a browser.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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Everyone has a different workflow
Thanks to the inspector I rarely, if at all open the mixer in Studio One.

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I'd remove crashes on Ableton Live :hihi:

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Licencing.
Ok, maybe just use a serial number.

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oh f**k he is back.
MacMini M2 Pro MacOS Tahoe ……… Reason 14

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Dunno what it is I would want to have removed, but, I surely know what's missing: A universal, open format for MIDI FX. Steinberg argues e.g. that there is no need for VST MIDI plugins, as DAW's have their own MIDI FX, but, the MIDI FX there is in DAW's is very, very limited compared to what's available out there as third party plugins.

Reaper actually has a great system. I'm just afraid that, when there are less and less VST2's, the MIDI VST3's will be quite crippled, because, as far as I know, some stuff is simply not possible with VST3 in terms of MIDI.

Steinberg should create a new format for MIDI FX. And, it would be great if that was widely adopted, of course.

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THE INTRANCER wrote: Sun Aug 28, 2022 3:23 amFar from it, it provides features and access to things you don't find anywhere else. Whether you access the panel and use any of the unique features is besides the point, but it doesn't make it any more useless, than drawing a note or loading a sample from a browser.
You'll understand if I think you are completely wrong, given that the only example you could give was EventFX, which it turns out you don't need the inspector for at all.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron

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Cubase wanting to create a new folder on every new project - does my head in. Once a month I have to go through and clean up all the crap it leaves behind.

Because of this, I just use the same folder every time as default and then when I want to save an idea which appears to be progressing anywhere, I'll use the backup feature to save it in a new folder with the assets.

I just hate any DAW that wants you to name a project before you're ready to commit. Shit, most times I don't even know what genre idea I could be coming up with when I open it, let alone a name!

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skijumptoes wrote: Tue Aug 30, 2022 1:43 pm Cubase wanting to create a new folder on every new project - does my head in. Once a month I have to go through and clean up all the crap it leaves behind.

Because of this, I just use the same folder every time as default and then when I want to save an idea which appears to be progressing anywhere, I'll use the backup feature to save it in a new folder with the assets.

I just hate any DAW that wants you to name a project before you're ready to commit. Shit, most times I don't even know what genre idea I could be coming up with when I open it, let alone a name!
Ditto right there.. Sometimes I work on a tune for awhile before I even begin to come up with a title for it. My MPC is filled with projects DnB01, DnB02, DnB27, etc.. At least let me start working on the project before I have to pick a name, a place to save it and create all the folders for it, just like I can in Ableton Live, Logic Pro, Renoise, etc.

Thanks for reminding me though, its about time to go clean out all the Untitled-1, Untitled-2, etc folders on my audio drive just from me wanting to try out a new plugin I bought haha.

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outta here
Last edited by JockMcRonan on Sun Dec 11, 2022 4:51 pm, edited 1 time in total.

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